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authorJeremy Lainé <jeremy.laine@m4x.org>2010-07-18 13:20:28 +0000
committerJeremy Lainé <jeremy.laine@m4x.org>2010-07-18 13:20:28 +0000
commit10f30a496c9965395dac8476ff39a475208ed21a (patch)
tree99380c9fa38d2277bf88140da186cc30091d6a30 /source/QXmppClient.h
parentd96a5ba987c4552d34b36454cd571ce64d79e0fa (diff)
downloadqxmpp-10f30a496c9965395dac8476ff39a475208ed21a.tar.gz
fix references to getRoster
Diffstat (limited to 'source/QXmppClient.h')
-rw-r--r--source/QXmppClient.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/QXmppClient.h b/source/QXmppClient.h
index ab6ef00e..4cd70d8c 100644
--- a/source/QXmppClient.h
+++ b/source/QXmppClient.h
@@ -149,7 +149,7 @@ signals:
/// After the connected() signal is emitted QXmpp will send the roster request
/// to the server. On receiving the roster, QXmpp will emit
/// QXmppRoster::rosterReceived(). After this signal, QXmppRoster object gets
- /// populated and you can use getRoster() to get the handle of QXmppRoster object.
+ /// populated and you can use rosterManager() to get the handle of QXmppRoster object.
///
void connected();