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// util.c
// PSXSDK utility functions
// This is not a core part of the PSXSDK
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <psxutil.h>
const char *psxsdk_btn_names[] =
{ "L2", "R2", "L1", "R1", "Triangle", "Circle", "Cross",
"Square", "Select", "Res1", "Res2", "Start",
"Up", "Right", "Down", "Left"};
char *PSX_GetButtonName(unsigned short button, char *out, unsigned int out_len)
{
int x;
if(out_len)out[0] = 0;
for(x = 0; x < 16; x++)
{
if(button & (1<<x))
{
strncat(out, psxsdk_btn_names[x], out_len);
out_len -= strlen(out);
strncat(out, "&", out_len);
out_len--;
}
}
if(strlen(out))
{
if(out[strlen(out) - 1] == '&')
out[strlen(out) - 1] = 0;
}
else
strncpy(out, "None", out_len);
return out;
}
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