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authorXavi Del Campo <xavi.dcr@tutanota.com>2020-01-31 10:32:23 +0100
committerXavi Del Campo <xavi.dcr@tutanota.com>2020-01-31 10:32:23 +0100
commit7c24e9a9b02b04dcaf9507acb94091ea70a2c02d (patch)
treec28d0748652ad4b4222309e46e6cfc82c0906220 /libpsx/include/runexe.h
parenta2b7b6bb1cc2f4a3258b7b2dbc92399d151f864d (diff)
downloadpsxsdk-7c24e9a9b02b04dcaf9507acb94091ea70a2c02d.tar.gz
Imported pristine psxsdk-20190410 from official repo
Diffstat (limited to 'libpsx/include/runexe.h')
-rw-r--r--libpsx/include/runexe.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/libpsx/include/runexe.h b/libpsx/include/runexe.h
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+#ifndef _PSXSDK_RUNEXE_H
+#define _PSXSDK_RUNEXE_H
+
+/**
+ * Replaces running executable code with code from another executable
+ * stored in a memory buffer and starts executing at the starting point for the new code.
+ * The executable must be in PSX-EXE format (such as generated by elf2exe).
+ * Moreover, PSX_InitEx() must have been initialized by specifying the PSX_INIT_SAVESTATE flag.
+ * @param exeBuffer Pointer to memory buffer where executable is stored
+ * @return On success this function has the effect of making the PlayStation
+ * run another executable, so obviously this function will never return in that case.
+ * This function will only return on failure, where it will return 0.
+ */
+
+int PSX_RunExe(void *exeBuffer);
+
+#endif