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/*! \file lzconfig.h
* \brief Library configuration header
* \details Define settings will only take effect when you recompile the library.
*/
#ifndef _LZP_CONFIG_H
#define _LZP_CONFIG_H
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
/* Set to TRUE to compile without data compression routines useful if you
* plan to use this library on a program that does not require said routines
* especially on a platform with limited memory (such as the PlayStation).
*
* This define will rule out lzCompress(), lzSetHashSizes() and
* lzResetHashSizes() functions and their associated functions.
*/
#define LZP_NO_COMPRESS FALSE
/* Set to TRUE to make default compression table sizes to maximum and works best
* when compressing large amounts of data. LZP_USE_MALLOC must be set to TRUE to
* prevent stack overflow errors.
*
* Do not enable this if you plan to compile for a platform with limited memory
* otherwise, the library will consume all memory and crash the system.
*
* This define only affects lzCompress().
*/
#define LZP_MAX_COMPRESS TRUE
/* Uncomment to make the library use malloc() instead of array initializers to
* allocate hash tables. Enabling this is a must if you plan to use large hash
* and window table sizes.
*/
#define LZP_USE_MALLOC TRUE
/* Hash table sizes (in power-of-two multiple units)
*
* These define only affect lzCompress().
*/
#if LZP_MAX_COMPRESS == TRUE
// Minimal defaults
#define LZP_WINDOW_SIZE 17
#define LZP_HASH1_SIZE 8
#define LZP_HASH2_SIZE 10
#else
// Maximum defaults
#define LZP_WINDOW_SIZE 17
#define LZP_HASH1_SIZE 22
#define LZP_HASH2_SIZE 24
#endif
#endif // _LZP_CONFIG_H
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