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/*
* LibPSn00b Example Programs
*
* CD File Browser Example
* 2020 - 2021 Meido-Tek Productions / PSn00bSDK Project
*
* Demonstrates listing and browsing directory contents of a CD-ROM containing
* an ISO9660 file system, using the directory query functions of the libpsxcd
* library.
*
* The ISO9660 support in libpsxcd only supports the original ISO9660
* version 1 file system specification, meaning it cannot query Rock Ridge
* or Joliet extensions that allow for long file names and unicode, despite
* the ISO9660 version 1 specification supporting names longer than 8.3 to
* begin with. However, discs written with such extensions should still be
* readable as the ISO9660 version should still be present for compatibility,
* with file names truncated to 8.3.
*
*
* Directory querying with libpsxcd is accomplished by using functions
* CdOpenDir(), CdReadDir() and CdCloseDir(). These functions work more or
* less the same as opendir(), readdir() and closedir() in *nix-like
* environments. While the library can support directories containing
* any number of files, the file browser in this example is limited to 40
* entries, but this can be easily extended if need be.
*
* Differentiating file and directory entries is easily determined by whether
* or not the file has a version number suffix (ie. MYFILE.DAT;1). Directory
* records do not have a version number suffix.
*
* Currently, the only way to signal the isofs routines of libpsxcd that a
* disc change has occured is by simply issuing a CdlNop command. In a file
* browser that is aware of a disc change occuring at any moment a CdlNop
* command shall be issued at regular intervals of at least once a second.
* This also keeps CdStatus() up to date with disc presence.
*
*
* Controls:
*
* Up/Down - Move selection cursor.
* Cross - Enter directory.
* Circle - Go back to parent directory.
*
*
* Example by Lameguy64
*
*
* Changelog:
*
* May 10, 2021: Variable types updated for psxgpu.h changes.
*
* February 25, 2020: Initial version.
*
* July 12, 2020: Updated CD-ROM directory query logic on disc change slightly.
*/
#include <stdint.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <psxetc.h>
#include <psxgte.h>
#include <psxgpu.h>
#include <psxapi.h>
#include <psxpad.h>
#include <psxsio.h>
#include <psxspu.h>
#include <psxcd.h>
#define MAX_BALLS 1536 /* Number of balls to display */
#define OT_LEN 8 /* Ordering table length */
/* Screen coordinates */
#define SCREEN_XRES 320
#define SCREEN_YRES 240
#define CENTER_X SCREEN_XRES/2
#define CENTER_Y SCREEN_YRES/2
/* Display and drawing environments */
DISPENV disp[2];
DRAWENV draw[2];
char pribuff[2][65536]; /* Primitive packet buffers */
uint32_t ot[2][OT_LEN]; /* Ordering tables */
char *nextpri; /* Pointer to next packet buffer offset */
int db = 0; /* Double buffer index */
/* Ball struct and array */
typedef struct BALL_TYPE
{
short x,y;
short xdir,ydir;
unsigned char r,g,b,p;
} BALL_TYPE;
BALL_TYPE balls[MAX_BALLS];
/* Ball texture reference */
extern const uint32_t ball16c[];
/* TIM image parameters for loading the ball texture and drawing sprites */
TIM_IMAGE tim;
/* Pad input buffer*/
char padbuff[2][34];
int query_dir(const char* path, CdlFILE* files, int max)
{
CdlDIR* dir;
int files_found;
printf( "Querying directory %s... ", path );
files_found = 0;
/* Open the directory */
dir = CdOpenDir( path );
if( dir )
{
/* Read entries */
while( CdReadDir( dir, &files[files_found] ) )
{
files_found++;
if( files_found >= max )
break;
}
/* Close directory after query */
CdCloseDir( dir );
}
else
{
/* If directory path does not exist */
printf( "Directory not found.\n" );
return 0;
}
printf( "Done.\n" );
return files_found;
}
void init()
{
int i;
/* Uncomment to send tty messages to SIO */
//AddSIO( 115200 );
/* Reset GPU (also installs event handler for VSync) */
printf("Init GPU... ");
ResetGraph( 0 );
printf("Done.\n");
/* Uncomment to direct tty messages to serial */
//AddSIO(115200);
/* Initialize SPU and CD-ROM */
printf("Initializing CD-ROM... ");
//SpuInit();
CdInit();
printf("Done.\n");
/* Set display and draw environment parameters */
SetDefDispEnv(&disp[0], 0, 0, SCREEN_XRES, SCREEN_YRES);
SetDefDispEnv(&disp[1], 0, SCREEN_YRES, SCREEN_XRES, SCREEN_YRES);
SetDefDrawEnv(&draw[0], 0, SCREEN_YRES, SCREEN_XRES, SCREEN_YRES);
SetDefDrawEnv(&draw[1], 0, 0, SCREEN_XRES, SCREEN_YRES);
/* Set clear color, area clear and dither processing */
setRGB0(&draw[0], 63, 0, 127);
draw[0].isbg = 1;
draw[0].dtd = 1;
setRGB0(&draw[1], 63, 0, 127);
draw[1].isbg = 1;
draw[1].dtd = 1;
/* Load and open font stream */
FntLoad(960, 0);
FntOpen(32, 32, 256, 176, 2, 400);
/* Upload the ball texture */
GetTimInfo(ball16c, &tim); /* Get TIM parameters */
LoadImage(tim.prect, tim.paddr); /* Upload texture to VRAM */
if( tim.mode & 0x8 )
{
LoadImage(tim.crect, tim.caddr); /* Upload CLUT if present */
}
/* Calculate ball positions */
printf("Calculating balls... ");
for(i=0; i<MAX_BALLS; i++)
{
balls[i].x = (rand()%304);
balls[i].y = (rand()%224);
balls[i].xdir = 1-(rand()%3);
balls[i].ydir = 1-(rand()%3);
if( !balls[i].xdir )
balls[i].xdir = 1;
if( !balls[i].ydir )
balls[i].ydir = 1;
balls[i].xdir *= 2;
balls[i].ydir *= 2;
balls[i].r = (rand()%256);
balls[i].g = (rand()%256);
balls[i].b = (rand()%256);
}
printf("Done.\n");
/* Initialize pad */
EnterCriticalSection();
InitPAD(padbuff[0], 34, padbuff[1], 34);
StartPAD();
ChangeClearPAD(0);
ExitCriticalSection();
}
int main(int argc, const char* argv[])
{
SPRT* spr; // Primitive stuff
SPRT_16* sprt;
DR_TPAGE* tpri;
PADTYPE* pad; // Pad stuff
CdlFILE files[40]; // To store file/directory entries
char path[128]; // Directory path buffer
char disc_label[32]; // Disc label
int i,counter=0;
int files_found;
int sel_channel=0;
int list_scroll;
int p_up=0,p_down=0,p_cross=0,p_circle=0;
int disc_present,update_listing;
/* Init graphics and stuff before doing anything else */
init();
/* Updates CdStatus() */
CdControl( CdlNop, 0, 0 );
/* Main loop */
printf("Entering loop...\n");
list_scroll = 0;
disc_present = false;
update_listing = true;
printf( "Calling CdStatus()...\n" );
CdStatus();
printf( "Call done.\n" );
while(1) {
/* Set flag if disc has been removed */
if( (CdStatus()&0x12) != 0x2 )
{
disc_present = false;
}
/* Get pad stats */
pad = ((PADTYPE*)padbuff[0]);
if( pad->stat == 0 )
{
if(( pad->type == 0x4 )||( pad->type == 0x5 )||( pad->type == 0x7 ))
{
/* Menu controls */
if( disc_present )
{
if( !(pad->btn&PAD_UP) )
{
if( !p_up )
{
if( sel_channel > 0 )
{
sel_channel--;
if( (sel_channel-list_scroll) < 0 )
{
list_scroll = sel_channel;
}
}
p_up = 1;
}
}
else
{
p_up = 0;
}
if( !(pad->btn&PAD_DOWN) )
{
if( !p_down )
{
if( sel_channel < files_found-1 )
{
sel_channel++;
if( (sel_channel-list_scroll) > 15 )
{
list_scroll = sel_channel-15;
}
}
p_down = 1;
}
}
else
{
p_down = 0;
}
}
/* Enter a selected directory */
if( !(pad->btn&PAD_CROSS) )
{
if( !p_cross )
{
if( disc_present )
{
if( strchr( files[sel_channel].name, ';' ) == 0 )
{
if( strcmp( files[sel_channel].name, ".." )
== 0 )
{
*(strrchr( path, '\\' )+1) = 0x0;
if( strlen( path ) > 1 )
{
path[strlen( path )-1] = 0x0;
}
}
else if( strcmp( files[sel_channel].name, "." ) )
{
if( strlen( path ) > 1 )
{
strcat( path, "\\" );
}
strcat( path, files[sel_channel].name );
}
update_listing = true;
}
}
else
{
strcpy( path, "\\" );
update_listing = true;
}
p_cross = 1;
}
}
else
{
p_cross = 0;
}
/* Return to root directory */
if( !(pad->btn&PAD_CIRCLE) )
{
if( !p_circle )
{
strcpy( path, "\\" );
update_listing = true;
p_circle = 1;
}
}
else
{
p_circle = 0;
}
}
}
/* Updates directory listing */
if( update_listing )
{
/* Reset path and update label if new disc inserted */
if( !disc_present )
{
strcpy( path, "\\" );
CdGetVolumeLabel(disc_label);
disc_present = true;
}
/* Query directory */
files_found = query_dir( path, files, 40 );
sel_channel = 0;
list_scroll = 0;
update_listing = false;
}
/* Display information */
FntPrint( -1, "\n PSN00BSDK CD BROWSER EXAMPLE\n\n" );
if( disc_present )
{
FntPrint( -1, " FILES:%d LABEL:%s\n", files_found, disc_label );
FntPrint( -1, " %s\n", path );
for(i=0; i<16; i++)
{
if( (i+list_scroll) > (files_found-1) )
break;
if( (i+list_scroll) == sel_channel )
{
FntPrint( -1, " ->%s\n", files[i+list_scroll].name );
}
else
{
FntPrint( -1, " %s\n", files[i+list_scroll].name );
}
}
}
else
{
if( (CdStatus()&0x12) == 0x2 )
{
FntPrint( -1, "\n PRESS <X> TO LIST CONTENTS %x\n",
CdStatus() );
}
else
{
FntPrint( -1, "\n NO DISC INSERTED %x\n",
CdStatus() );
}
}
/* Clear ordering table and set start address of primitive buffer */
ClearOTagR(ot[db], OT_LEN);
nextpri = pribuff[db];
/* Sort the balls */
sprt = (SPRT_16*)nextpri;
for( i=0; i<MAX_BALLS; i++ ) {
setSprt16(sprt);
setXY0(sprt, balls[i].x, balls[i].y);
setRGB0(sprt, balls[i].r, balls[i].g, balls[i].b);
setUV0(sprt, 0, 0);
setClut(sprt, tim.crect->x, tim.crect->y);
addPrim(ot[db]+(OT_LEN-1), sprt);
sprt++;
balls[i].x += balls[i].xdir;
balls[i].y += balls[i].ydir;
if( ( balls[i].x+16 ) > SCREEN_XRES ) {
balls[i].xdir = -2;
} else if( balls[i].x < 0 ) {
balls[i].xdir = 2;
}
if( ( balls[i].y+16 ) > SCREEN_YRES ) {
balls[i].ydir = -2;
} else if( balls[i].y < 0 ) {
balls[i].ydir = 2;
}
}
nextpri = (char*)sprt;
/* Sort a TPage primitive so the sprites will draw pixels from */
/* the correct texture page in VRAM */
tpri = (DR_TPAGE*)nextpri;
setDrawTPage(tpri, 0, 0, getTPage(0, 0, tim.prect->x, tim.prect->y));
addPrim(ot[db]+(OT_LEN-1), tpri);
nextpri += sizeof(DR_TPAGE);
/* Draw font */
FntFlush(-1);
/* Wait for GPU and VSync */
DrawSync(0);
VSync(0);
/* Since draw.isbg is non-zero this clears the screen */
PutDispEnv(&disp[db]);
PutDrawEnv(&draw[db]);
SetDispMask(1);
/* Begin drawing the new frame */
DrawOTag( ot[db]+(OT_LEN-1) );
/* Alternate to the next buffer */
db = !db;
/* Periodically issue a CdlNop to keep CdStatus() updated */
counter++;
if( (counter%60) == 59 )
{
CdControl(CdlNop, 0, 0);
}
}
return 0;
}
|