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-rw-r--r--examples/io/system573/CMakeLists.txt4
-rw-r--r--examples/io/system573/iso.xml2
-rw-r--r--examples/io/system573/main.c22
3 files changed, 13 insertions, 15 deletions
diff --git a/examples/io/system573/CMakeLists.txt b/examples/io/system573/CMakeLists.txt
index 2a362e8..34b0d69 100644
--- a/examples/io/system573/CMakeLists.txt
+++ b/examples/io/system573/CMakeLists.txt
@@ -1,7 +1,7 @@
# PSn00bSDK example CMake script
# (C) 2021 spicyjpeg - MPL licensed
-cmake_minimum_required(VERSION 3.20)
+cmake_minimum_required(VERSION 3.21)
project(
system573
@@ -12,7 +12,7 @@ project(
)
file(GLOB _sources *.c *.s)
-psn00bsdk_add_executable(system573 STATIC ${_sources})
+psn00bsdk_add_executable(system573 GPREL ${_sources})
psn00bsdk_add_cd_image(system573_iso system573 iso.xml DEPENDS system573)
install(
diff --git a/examples/io/system573/iso.xml b/examples/io/system573/iso.xml
index 0bb84d5..2226089 100644
--- a/examples/io/system573/iso.xml
+++ b/examples/io/system573/iso.xml
@@ -30,8 +30,6 @@
-->
<!--<file name="SYSTEM.CNF" type="data" source="${PROJECT_SOURCE_DIR}/system.cnf" />-->
<file name="PSX.EXE" type="data" source="system573.exe" />
- <file name="PSX.MAP" type="data" source="system573.map" />
-
<file name="QSY.DXD" type="data" source="system573.exe" />
<file name="SSW.BXF" type="data" source="system573.exe" />
<file name="TSV.AXG" type="data" source="system573.exe" />
diff --git a/examples/io/system573/main.c b/examples/io/system573/main.c
index 3404ee4..39ddb64 100644
--- a/examples/io/system573/main.c
+++ b/examples/io/system573/main.c
@@ -83,17 +83,17 @@ const char *const IO_BOARD_TYPES[] = {
#define BGCOLOR_B 0
typedef struct {
- DISPENV disp;
- DRAWENV draw;
-} DB;
+ DISPENV disp;
+ DRAWENV draw;
+} Framebuffer;
typedef struct {
- DB db[2];
- uint32_t db_active;
-} CONTEXT;
+ Framebuffer db[2];
+ int db_active;
+} RenderContext;
-void init_context(CONTEXT *ctx) {
- DB *db;
+void init_context(RenderContext *ctx) {
+ Framebuffer *db;
ResetGraph(0);
ctx->db_active = 0;
@@ -120,8 +120,8 @@ void init_context(CONTEXT *ctx) {
FntOpen(8, 16, 304, 208, 2, 512);
}
-void display(CONTEXT *ctx) {
- DB *db;
+void display(RenderContext *ctx) {
+ Framebuffer *db;
DrawSync(0);
VSync(0);
@@ -135,7 +135,7 @@ void display(CONTEXT *ctx) {
/* Main */
-static CONTEXT ctx;
+static RenderContext ctx;
#define SHOW_STATUS(...) { FntPrint(-1, __VA_ARGS__); FntFlush(-1); display(&ctx); }
#define SHOW_ERROR(...) { SHOW_STATUS(__VA_ARGS__); while (1) __asm__("nop"); }