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| author | John Wilbert M. Villamor <lameguy64@gmail.com> | 2019-11-22 09:11:12 +0800 |
|---|---|---|
| committer | John Wilbert M. Villamor <lameguy64@gmail.com> | 2019-11-22 09:11:12 +0800 |
| commit | ea46d05aed0343c20d8fdfaa0e67d54d51e8e2a0 (patch) | |
| tree | 43e2a53f4e5f7f55b075cfc9d6dc7a652a7b0837 /libpsn00b/libc/readme.txt | |
| parent | d80d92e13330d527ddb94420b19f9e21bf0e74eb (diff) | |
| download | psn00bsdk-ea46d05aed0343c20d8fdfaa0e67d54d51e8e2a0.tar.gz | |
Added long awaited CD-ROM library and loads of fixes, see changelog for details
Diffstat (limited to 'libpsn00b/libc/readme.txt')
| -rw-r--r-- | libpsn00b/libc/readme.txt | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/libpsn00b/libc/readme.txt b/libpsn00b/libc/readme.txt index 064a353..5bef0fd 100644 --- a/libpsn00b/libc/readme.txt +++ b/libpsn00b/libc/readme.txt @@ -32,12 +32,6 @@ Library header(s): Todo list: - - * Current vsprintf/sprintf implementation from PSXSDK needs to be replaced - as it performs quite slow likely due to the unnecessary int64 arithmetic - performed on any integer value which the compiler has to emulate on the - R3000. A more efficient implementation that only uses int32 is much - preferred. * Many of the string manipulation and memory fill functions in string.c are yet to be replaced with more efficient assembly implementations. |
