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| author | spicyjpeg <thatspicyjpeg@gmail.com> | 2022-10-30 08:28:44 +0100 |
|---|---|---|
| committer | spicyjpeg <thatspicyjpeg@gmail.com> | 2022-10-30 08:28:44 +0100 |
| commit | 68daf6d338aba6e32e687d4151eaddc8735227b3 (patch) | |
| tree | 8cb84440219dd8041c4e84219c3742561d020819 /libpsn00b/include | |
| parent | f6c41f3783c4fce49a9899b710ebb50ba9f647ab (diff) | |
| download | psn00bsdk-68daf6d338aba6e32e687d4151eaddc8735227b3.tar.gz | |
Refactor dynamic linker, misc. cleanups
Diffstat (limited to 'libpsn00b/include')
| -rw-r--r-- | libpsn00b/include/dlfcn.h | 237 | ||||
| -rw-r--r-- | libpsn00b/include/stdlib.h | 12 |
2 files changed, 132 insertions, 117 deletions
diff --git a/libpsn00b/include/dlfcn.h b/libpsn00b/include/dlfcn.h index 5848a95..3c5260d 100644 --- a/libpsn00b/include/dlfcn.h +++ b/libpsn00b/include/dlfcn.h @@ -7,38 +7,31 @@ #define __DLFCN_H #include <stdint.h> +#include <stddef.h> #include <elf.h> -/* Helper macro for setting $t9 before calling a function */ +/* Macros */ -#define DL_PRE_CALL(func) { \ - __asm__ volatile("move $t9, %0;" :: "r"(func) : "$t9"); \ -} +/** + * @brief Prepares for a DLL function call. + * + * @details Sets the $t9 register to the specified value (which should be a + * pointer to a DLL function obtained using DL_GetDLLSymbol()). This must be + * done prior to calling a DLL function from the main executable to ensure the + * DLL can correctly invoke the symbol resolver if necessary. + * + * This macro is not required when calling a DLL function from another DLL, as + * GCC will generate code to set $t9 appropriately. + */ +#define DL_PRE_CALL(func) \ + __asm__ volatile("move $t9, %0;" :: "r"(func) : "$t9"); -/* Types */ - -#define RTLD_DEFAULT ((DLL *) 0) - -typedef enum _DL_Error { - RTLD_E_NONE = 0, // No error - RTLD_E_FILE_OPEN = 1, // Unable to find or open file - RTLD_E_FILE_ALLOC = 2, // Unable to allocate buffer to load file into - RTLD_E_FILE_READ = 3, // Failed to read file - RTLD_E_NO_MAP = 4, // No symbol map has been loaded yet - RTLD_E_MAP_ALLOC = 5, // Unable to allocate symbol map structures - RTLD_E_NO_SYMBOLS = 6, // No symbols found in symbol map - RTLD_E_DLL_NULL = 7, // Unable to initialize DLL from null pointer - RTLD_E_DLL_ALLOC = 8, // Unable to allocate DLL metadata structures - RTLD_E_DLL_FORMAT = 9, // Unsupported DLL type or format - RTLD_E_MAP_SYMBOL = 10, // Symbol not found in symbol map - RTLD_E_DLL_SYMBOL = 11, // Symbol not found in DLL - RTLD_E_HASH_LOOKUP = 12 // Hash table lookup failed due to internal error -} DL_Error; +/* Structure and enum definitions */ typedef enum _DL_ResolveMode { - RTLD_LAZY = 1, // Resolve functions when they are first called (default) - RTLD_NOW = 2, // Resolve all symbols immediately on load - RTLD_FREE_ON_DESTROY = 4 // Automatically free DLL buffer when closing DLL + DL_LAZY = 1, // Resolve functions when they are first called (default) + DL_NOW = 2, // Resolve all symbols immediately on load + DL_FREE_ON_DESTROY = 4 // Automatically free DLL buffer when closing DLL } DL_ResolveMode; // Members of this struct should not be accessed directly in most cases, but @@ -55,151 +48,171 @@ typedef struct _DLL { uint16_t got_length; } DLL; -/* API */ +/* Public API */ #ifdef __cplusplus extern "C" { #endif /** - * @brief Reads the symbol table from the provided string buffer (which may or - * may not be null-terminated), parses it and stores the parsed entries into a - * private hash table; the buffer won't be further referenced and can be safely - * deallocated after parsing. Returns the number of entries successfully parsed - * or -1 if an error occurred. + * @brief Creates an empty symbol map in memory. * - * This function expects the string buffer to contain one more lines, each of - * which must follow this format: + * @details Initializes the internal symbol hash table to contain at most the + * given number of symbols. Once this function is called, symbols can be + * registered using DL_AddMapSymbol() and then looked up using + * DL_GetMapSymbol(). The default DLL resolver will search the hash table for + * external symbols required by DLLs. * - * <SYMBOL_NAME> <T|R|D|B> <HEX_ADDRESS> <HEX_SIZE> [DEBUG_INFO...] + * This function is normally not required when loading a map file through + * DL_ParseSymbolMap(), but it can be used alongside DL_AddMapSymbol() to + * implement a custom symbol map parser. * - * The "nm" tool included in the GCC toolchain can be used to generate a map - * file in the appropriate format after building the executable, by using this - * command: + * @param num_entries + * @return 0 or -1 in case of error * - * mipsel-none-elf-nm -f posix -l -n executable.elf >executable.map + * @see DL_AddMapSymbol(), DL_GetMapSymbol() + */ +int DL_InitSymbolMap(int num_entries); + +/** + * @brief Destroys the currently loaded symbol map. * - * @param ptr - * @param size - * @return -1 or number of entries parsed + * @details Frees the internal hash table allocated by DL_InitSymbolMap() or + * DL_ParseSymbolMap(), containing the currently loaded symbol map. Freeing the + * table manually before loading a new symbol map is normally unnecessary as it + * is done automatically, however this function can be useful to recover heap + * space once the map is no longer needed. */ -int32_t DL_ParseSymbolMap(const char *ptr, size_t size); +void DL_UnloadSymbolMap(void); /** - * @brief File wrapper around DL_ParseSymbolMap(). Allocates a temporary buffer - * then loads the specified map file into it (using BIOS APIs) and calls - * DL_ParseSymbolMap() to parse it. The buffer is deallocated immediately after - * parsing. + * @brief Adds a symbol to the currently loaded symbol map. * - * @param filename Must always contain device name, e.g. "cdrom:MODULE.DLL;1" - * @return -1 or number of entries parsed + * @details Registers a new symbol (function or variable) with the given name + * and address, and adds it to the internal hash table. The symbol can then be + * looked up using DL_GetMapSymbol(). The default DLL resolver will search the + * hash table for external symbols required by DLLs. + * + * This function shall only be called after DL_InitSymbolMap() or + * DL_ParseSymbolMap() is called. + * + * @param name + * @param ptr + * + * @see DL_GetMapSymbol() */ -//int32_t DL_LoadSymbolMapFromFile(const char *filename); +void DL_AddMapSymbol(const char *name, void *ptr); /** - * @brief Frees internal buffers containing the currently loaded symbol map. - * This is automatically done before loading a new symbol map so there is no - * need to call this function in most cases, however it can still be useful to - * free up space on the heap once the symbol map is no longer needed. + * @brief Creates a symbol map in memory from a map file in text format. + * + * @details Initializes the internal symbol hash table, then parses entries + * from the provided string buffer (which may or may not be null-terminated) + * and adds each one to the table. The string buffer won't be further + * referenced and can be safely deallocated after parsing. Returns the number + * of entries successfully parsed. + * + * The string buffer shall contain one or more lines, each of which must follow + * this format: + * + * <SYMBOL_NAME> <T|R|D|B> <HEX_ADDRESS> <HEX_SIZE> [...] + * + * The "nm" tool included in the GCC toolchain can be used to generate a map + * file in the appropriate format after building the executable: + * + * mipsel-none-elf-nm -f posix -l -n executable.elf >executable.map + * + * @param ptr + * @param size + * @return Number of entries parsed, -1 in case of failure + * + * @see DL_UnloadSymbolMap(), DL_GetMapSymbol() */ -void DL_UnloadSymbolMap(void); +int DL_ParseSymbolMap(const char *ptr, size_t size); /** - * @brief Queries the currently loaded symbol map for the symbol with the given - * name and returns a pointer to it, which can then be used to directly access - * the symbol. If the symbol can't be found, null is returned instead. + * @brief Gets a pointer to a symbol in the currently loaded map by its name. + * + * @details Queries the currently loaded symbol map for the symbol with the + * given name and returns a pointer to it, which can then be used to directly + * access the symbol. If the symbol can't be found, a null pointer is returned. * * @param name - * @return NULL or pointer to symbol (any type) + * @return NULL or pointer to symbol */ -void *DL_GetSymbolByName(const char *name); +void *DL_GetMapSymbol(const char *name); /** - * @brief Sets a custom function to be called for resolving symbols in DLLs. + * @brief Sets a custom handler for resolving symbols in DLLs. + * + * @details Sets a custom function to be called for resolving symbols in DLLs. * The function will be given a pointer to the current DLL and the unresolved * symbol's name, and should return the address of the symbol in the executable * (the dynamic linker will lock up if it returns null). Passing null instead - * of a function resets the default behavior of calling DL_GetSymbolByName() to + * of a function resets the default behavior of calling DL_GetMapSymbol() to * find the symbol in the currently loaded symbol map. - * + * * @param callback NULL or pointer to callback function + * @return Previously set callback or NULL */ -void DL_SetResolveCallback(void *(*callback)(DLL *, const char *)); +void *DL_SetResolveCallback(void *(*callback)(DLL *, const char *)); /** - * @brief Initializes a buffer holding the contents of a dynamically-loaded + * @brief Initializes a DLL structure. + * + * @details Initializes a buffer holding the contents of a dynamically-loaded * library file (compiled with the dll.ld linker script and converted to a raw - * binary) *in-place*. A new DLL struct is allocated to store metadata but, + * binary) *in-place*. Metadata is written to the provided DLL struct but, * unlike DL_ParseSymbolMap(), the DLL's actual code, data and tables are * referenced directly from the provided buffer. The buffer must not be moved * or deallocated, at least not before calling DL_DestroyDLL() on the DLL * struct returned by this function. * * The third argument specifies when symbols in the DLL should be resolved. - * Setting it to RTLD_LAZY defers resolution of undefined functions to when - * they are first called, while RTLD_NOW forces all symbols to be resolved - * immediately. If a custom resolver has been set via DL_SetResolveCallback(), - * it will be called for each symbol to resolve. + * Setting it to DL_LAZY defers resolution of undefined functions to when they + * are first called, while DL_NOW forces all symbols to be resolved + * immediately. Either mode can be OR'd with DL_FREE_ON_DESTROY to + * automatically deallocate the provided buffer when DL_DestroyDLL() is called. * + * If a custom resolver has been set via DL_SetResolveCallback(), it will be + * called for each symbol to resolve. + * + * @param dll * @param ptr * @param size - * @param mode RTLD_LAZY or RTLD_NOW - * @return NULL or pointer to a new DLL struct - */ -DLL *DL_CreateDLL(void *ptr, size_t size, DL_ResolveMode mode); - -/** - * @brief File wrapper around dlinit(). Allocates a new buffer, loads the - * specified file into it (using BIOS APIs) and calls dlinit() on that. When - * calling dlclose() on a DLL loaded from a file, the file buffer is - * automatically destroyed. - * - * @param filename Must always contain device name, e.g. "cdrom:MODULE.DLL;1" - * @param mode RTLD_LAZY or RTLD_NOW + optionally RTLD_FREE_ON_DESTROY - * @return NULL or pointer to a new DLL struct + * @param mode DL_LAZY or DL_NOW, optionally with DL_FREE_ON_DESTROY + * @return Pointer to DLL structure or NULL in case of failure + * + * @see DL_DestroyDLL(), DL_GetDLLSymbol() */ -//DLL *DL_LoadDLLFromFile(const char *filename, DL_ResolveMode mode); +DLL *DL_CreateDLL(DLL *dll, void *ptr, size_t size, DL_ResolveMode mode); /** - * @brief Destroys a loaded DLL by calling its global destructors and freeing - * the buffer it's loaded in. Any pointer passed to DL_DestroyDLL() should no - * longer be used after the call. If the DLL was initialized in-place using - * DL_CreateDLL(), DL_DestroyDLL() will only free the buffer initially passed - * to DL_CreateDLL() if RTLD_FREE_ON_DESTROY was used. + * @brief Destroys a DLL structure. + * + * @details Destroys a loaded DLL by calling its global destructors. If the DLL + * was initialized with the DL_FREE_ON_DESTROY flag, the buffer associated with + * the DLL is also deallocated. Note that the DLL structure itself is *not* + * deallocated. * * @param dll */ void DL_DestroyDLL(DLL *dll); /** - * @brief Returns a pointer to the DLL symbol with the given name, or null if - * it can't be found. If null or RTLD_DEFAULT is passed as first argument, the - * executable itself is searched instead using the symbol map (behaving the - * same as DL_GetSymbolByName()). + * @brief Gets a pointer to a symbol in a DLL by its name. + * + * @details Returns a pointer to the DLL symbol with the given name, or null if + * it can't be found. If a null pointer is passed as first argument, the + * executable itself is searched instead using the symbol map (behaving + * identically to DL_GetMapSymbol()). * - * @param dll DLL struct or RTLD_DEFAULT + * @param dll Pointer to DLL structure or NULL * @param name * @return NULL or pointer to symbol (any type) */ void *DL_GetDLLSymbol(const DLL *dll, const char *name); -/** - * @brief Returns a code describing the last error that occurred, or DL_E_NONE - * if no error has occurred since the last call to dlerror() (i.e. calling this - * also resets the internal error flags). - * - * @return NULL or member of DL_Error enum - */ -DL_Error DL_GetLastError(void); - -/* POSIX "compatibility" macros */ - -#define dlinit(ptr, size, mode) DL_CreateDLL(ptr, size, mode) -//#define dlopen(filename, mode) DL_LoadDLLFromFile(filename, mode) -#define dlsym(dll, name) DL_GetDLLSymbol(dll, name) -#define dlclose(dll) DL_DestroyDLL(dll) -#define dlerror() DL_GetLastError() - #ifdef __cplusplus } #endif diff --git a/libpsn00b/include/stdlib.h b/libpsn00b/include/stdlib.h index f0753c1..049d067 100644 --- a/libpsn00b/include/stdlib.h +++ b/libpsn00b/include/stdlib.h @@ -31,17 +31,19 @@ extern "C" { extern int __argc; extern const char **__argv; +void abort(void); + int rand(void); -void srand(unsigned long seed); +void srand(int seed); int abs(int j); long labs(long i); -long long strtoll(const char *nptr, char **endptr, int base); -long strtol(const char *nptr, char **endptr, int base); -long double strtold(const char *nptr, char **endptr); -double strtod(const char *nptr, char **endptr); +long strtol(const char *nptr, char **endptr, int base); +long long strtoll(const char *nptr, char **endptr, int base); float strtof(const char *nptr, char **endptr); +double strtod(const char *nptr, char **endptr); +long double strtold(const char *nptr, char **endptr); void InitHeap(void *addr, size_t size); void *sbrk(ptrdiff_t incr); |
