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| author | John "Lameguy" Wilbert Villamor <lameguy64@gmail.com> | 2022-09-26 16:49:56 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-26 16:49:56 +0800 |
| commit | c4a2533d21dfd05cde841ea48c67b05e0e6a853f (patch) | |
| tree | c7ef61653b157b69fb0956709366996ddbc4ecfa /libpsn00b/include/psxgpu.h | |
| parent | a8b404b3400c3ebd8e0b923dcaefcc49ea563e36 (diff) | |
| parent | 86f0064afb8200e60dd80827535cac30d0eab028 (diff) | |
| download | psn00bsdk-c4a2533d21dfd05cde841ea48c67b05e0e6a853f.tar.gz | |
Merge pull request #55 from spicyjpeg/psxmdec
Full MDEC support, C library refactors, cleanups and bugfixes (v0.20)
Diffstat (limited to 'libpsn00b/include/psxgpu.h')
| -rw-r--r-- | libpsn00b/include/psxgpu.h | 906 |
1 files changed, 401 insertions, 505 deletions
diff --git a/libpsn00b/include/psxgpu.h b/libpsn00b/include/psxgpu.h index f061219..0e7ec00 100644 --- a/libpsn00b/include/psxgpu.h +++ b/libpsn00b/include/psxgpu.h @@ -1,623 +1,519 @@ +/* + * PSn00bSDK GPU library + * (C) 2019-2022 Lameguy64, spicyjpeg - MPL licensed + */ + #ifndef __PSXGPU_H #define __PSXGPU_H -#include <sys/types.h> - -// Low-level display parameters for DISPENV_RAW. A leftover from prototyping -#define DISP_WIDTH_256 0 -#define DISP_WIDTH_320 1 -#define DISP_WIDTH_384 64 -#define DISP_WIDTH_512 2 -#define DISP_WIDTH_640 3 - -#define DISP_HEIGHT_LOW 0 // Could be 240 for NTSC, 256 for PAL -#define DISP_HEIGHT_HIGH 4 // Could be 480 for NTSC, 512 for PAL -#define DISP_INTERLACE 32 -#define DISP_24BIT_COLOR 16 -#define DISP_MODE_NTSC 0 -#define DISP_MODE_PAL 8 +#include <stdint.h> +#include <stddef.h> +/* Definitions */ -#define MODE_NTSC 0 -#define MODE_PAL 1 +typedef enum _GPU_DispFlags { + DISP_WIDTH_256 = 0, + DISP_WIDTH_320 = 1, + DISP_WIDTH_512 = 2, + DISP_WIDTH_640 = 3, + DISP_HEIGHT_HIGH = 1 << 2, + DISP_MODE_PAL = 1 << 3, + DISP_24BIT_COLOR = 1 << 4, + DISP_INTERLACE = 1 << 5, + DISP_WIDTH_384 = 1 << 6 +} GPU_DispFlags; +typedef enum _GPU_VideoMode { + MODE_NTSC = 0, + MODE_PAL = 1 +} GPU_VideoMode; -// Vector macros +/* Structure macros */ -#define setVector( v, _x, _y, _z ) \ +#define setVector(v, _x, _y, _z) \ (v)->vx = _x, (v)->vy = _y, (v)->vz = _z -#define setRECT( v, _x, _y, _w, _h ) \ +#define setRECT(v, _x, _y, _w, _h) \ (v)->x = _x, (v)->y = _y, (v)->w = _w, (v)->h = _h +#define setTPage(p, tp, abr, x, y) ((p)->tpage = getTPage(tp, abr, x, y)) +#define setClut(p, x, y) ((p)->clut = getClut(x, y)) -// Primitive macros - -#define setDrawTPage( p, dfe, dtd, tpage ) \ - ( (p)->code[0] = tpage|(dfe<<10)|(dtd<<9), \ - setlen( p, 1 ), setcode( p, 0xe1 ) ) - -/*#define setVram2Vram( p ) ( setlen( p, 8 ), setcode( p, 0x80 ), \ - (p)->nop[0] = 0, (p)->nop[1] = 0, (p)->nop[2] = 0, (p)->nop[3] = 0 )*/ - -/* - -#define setTPagePri2( p, dth, tp, abr, x, y ) \ - ( (p)->code[0] = getTPage( tp, abr, x, y )|(dth<<9), \ - setlen( p, 1 ), setcode( p, 0xe1 ) )*/ - -/* - * Set primitive attributes - */ -#define setTPage( p, tp, abr, x, y ) \ - ( (p)->tpage = getTPage( tp, abr, x, y ) ) - -#define setClut( p, x, y ) \ - ( (p)->clut = getClut(x, y) ) - - -/* - * Set primitive colors - */ -#define setRGB0( p, r, g, b ) ( (p)->r0 = r, (p)->g0 = g, (p)->b0 = b ) -#define setRGB1( p, r, g, b ) ( (p)->r1 = r, (p)->g1 = g, (p)->b1 = b ) -#define setRGB2( p, r, g, b ) ( (p)->r2 = r, (p)->g2 = g, (p)->b2 = b ) -#define setRGB3( p, r, g, b ) ( (p)->r3 = r, (p)->g3 = g, (p)->b3 = b ) - +#define setRGB0(p, r, g, b) ((p)->r0 = r, (p)->g0 = g, (p)->b0 = b) +#define setRGB1(p, r, g, b) ((p)->r1 = r, (p)->g1 = g, (p)->b1 = b) +#define setRGB2(p, r, g, b) ((p)->r2 = r, (p)->g2 = g, (p)->b2 = b) +#define setRGB3(p, r, g, b) ((p)->r3 = r, (p)->g3 = g, (p)->b3 = b) -/* - * Set primitive screen coordinates - */ -#define setXY0( p, _x0, _y0 ) \ +#define setXY0(p, _x0, _y0) \ (p)->x0 = _x0, (p)->y0 = _y0 -#define setXY2( p, _x0, _y0, _x1, _y1 ) \ +#define setXY2(p, _x0, _y0, _x1, _y1) \ (p)->x0 = _x0, (p)->y0 = _y0, \ (p)->x1 = _x1, (p)->y1 = _y1 - -#define setXY3( p, _x0, _y0, _x1, _y1, _x2, _y2 ) \ + +#define setXY3(p, _x0, _y0, _x1, _y1, _x2, _y2) \ (p)->x0 = _x0, (p)->y0 = _y0, \ (p)->x1 = _x1, (p)->y1 = _y1, \ (p)->x2 = _x2, (p)->y2 = _y2 -#define setXY4( p, _x0, _y0, _x1, _y1, _x2, _y2, _x3, _y3 ) \ +#define setXY4(p, _x0, _y0, _x1, _y1, _x2, _y2, _x3, _y3) \ (p)->x0 = _x0, (p)->y0 = _y0, \ (p)->x1 = _x1, (p)->y1 = _y1, \ (p)->x2 = _x2, (p)->y2 = _y2, \ (p)->x3 = _x3, (p)->y3 = _y3 -#define setWH( p, _w, _h ) \ +#define setWH(p, _w, _h) \ (p)->w = _w, (p)->h = _h -/* - * Set texture coordinates - */ -#define setUV0( p, _u0, _v0 ) \ +#define setXYWH(p, _x0, _y0, _w, _h) \ + (p)->x0 = _x0, (p)->y0 = _y0, \ + (p)->x1 = (_x0 + (_w)), (p)->y1 = _y0, \ + (p)->x2 = _x0, (p)->y2 = (_y0 + (_h)), \ + (p)->x3 = (_x0 + (_w)), (p)->y3 = (_y0 + (_h)) + +#define setUV0(p, _u0, _v0) \ (p)->u0 = _u0, (p)->v0 = _v0 -#define setUV3( p, _u0, _v0, _u1, _v1, _u2, _v2 ) \ - (p)->u0 = _u0, (p)->v0 = _v0, \ - (p)->u1 = _u1, (p)->v1 = _v1, \ +#define setUV3(p, _u0, _v0, _u1, _v1, _u2, _v2) \ + (p)->u0 = _u0, (p)->v0 = _v0, \ + (p)->u1 = _u1, (p)->v1 = _v1, \ (p)->u2 = _u2, (p)->v2 = _v2 -#define setUV4( p, _u0, _v0, _u1, _v1, _u2, _v2, _u3, _v3 ) \ - (p)->u0 = _u0, (p)->v0 = _v0, \ - (p)->u1 = _u1, (p)->v1 = _v1, \ - (p)->u2 = _u2, (p)->v2 = _v2, \ +#define setUV4(p, _u0, _v0, _u1, _v1, _u2, _v2, _u3, _v3) \ + (p)->u0 = _u0, (p)->v0 = _v0, \ + (p)->u1 = _u1, (p)->v1 = _v1, \ + (p)->u2 = _u2, (p)->v2 = _v2, \ (p)->u3 = _u3, (p)->v3 = _v3 -#define setUVWH( p, _u0, _v0, _w, _h ) \ - (p)->u0 = _u0, (p)->v0 = _v0, \ - (p)->u1 = _u0+(_w), (p)->v1 = _v0, \ - (p)->u2 = _u0, (p)->v2 = _v0+(_h), \ - (p)->u3 = _u0+(_w), (p)->v3 = _v0+(_h) - - -/* - * Primitive handling macros - */ -#define setlen( p, _len ) ( ((P_TAG*)(p))->len = (unsigned char)(_len) ) -#define setaddr( p, _addr ) ( ((P_TAG*)(p))->addr = (unsigned int)(_addr) ) -#define setcode( p, _code ) ( ((P_TAG*)(p))->code = (unsigned char)(_code) ) - -#define getlen( p ) ( ((P_TAG*)(p))->len ) -#define getaddr( p ) ( ((P_TAG*)(p))->addr ) -#define getcode( p ) ( ((P_TAG*)(p))->code ) - -#define nextPrim( p ) (void*)((((P_TAG*)(p))->addr)|0x80000000) -#define isendprim( p ) ((((P_TAG*)(p))->addr)==0xffffff) - -#define addPrim( ot, p ) setaddr( p, getaddr( ot ) ), setaddr( ot, p ) -#define addPrims( ot, p0, p1 ) setaddr( p1, getaddr( ot ) ), setaddr( ot, p0 ) - -#define catPrim( p0, p1 ) setaddr( p0, p1 ) -#define termPrim( p ) setaddr( p, 0xffffff ) - -#define setSemiTrans( p, abe ) \ - ( (abe)?setcode( p, getcode( p )|0x2 ):setcode( p, getcode( p )&~0x2 ) ) - -#define setShadeTex( p, tge ) \ - ( (tge)?setcode( p, getcode( p )|0x1 ):setcode( p, getcode( p )&~0x1 ) ) - - -/* ORIGINAl CODE */ -#define setDrawMask( p, sb, mt ) \ - setlen( p, 1 ), (p)->code[0] = sb|(mt<<1), \ - setcode( p, 0xe6 ) - - -#define getTPage( tp, abr, x, y ) \ - ( (((x)&0x3ff)>>6) | (((y)>>8)<<4) | (((abr)&0x3)<<5) | (((tp)&0x3)<<7) ) - -#define getClut( x, y ) \ - ( ((y)<<6)|(((x)>>4)&0x3f) ) - - -/* - * Primitive initializers - */ -#define setPolyF3( p ) setlen( p, 4 ), setcode( p, 0x20 ) -#define setPolyFT3( p ) setlen( p, 7 ), setcode( p, 0x24 ) -#define setPolyG3( p ) setlen( p, 6 ), setcode( p, 0x30 ) -#define setPolyGT3( p ) setlen( p, 9 ), setcode( p, 0x34 ) - -#define setPolyF4( p ) setlen( p, 5 ), setcode( p, 0x28 ) -#define setPolyFT4( p ) setlen( p, 9 ), setcode( p, 0x2c ) -#define setPolyG4( p ) setlen( p, 8 ), setcode( p, 0x38 ) -#define setPolyGT4( p ) setlen( p, 12 ), setcode( p, 0x3c ) - -#define setSprt8( p ) setlen( p, 3 ), setcode( p, 0x74 ) -#define setSprt16( p ) setlen( p, 3 ), setcode( p, 0x7c ) -#define setSprt( p ) setlen( p, 4 ), setcode( p, 0x64 ) - -#define setTile1( p ) setlen( p, 2 ), setcode( p, 0x68 ) -#define setTile8( p ) setlen( p, 2 ), setcode( p, 0x70 ) -#define setTile16( p ) setlen( p, 2 ), setcode( p, 0x78 ) -#define setTile( p ) setlen( p, 3 ), setcode( p, 0x60 ) - -#define setLineF2( p ) setlen( p, 3 ), setcode( p, 0x40 ) -#define setLineG2( p ) setlen( p, 4 ), setcode( p, 0x50 ) - -#define setLineF3( p ) setlen( p, 5 ), setcode( p, 0x48 ), (p)->pad = 0x55555555 -#define setLineG3( p ) setlen( p, 7 ), setcode( p, 0x58 ), (p)->pad = 0x55555555, \ - (p)->p1 = 0, (p)->p2 = 0 - -#define setLineF4( p ) setlen( p, 6 ), setcode( p, 0x4c ), (p)->pad = 0x55555555 -#define setLineG4( p ) setlen( p, 9 ), setcode( p, 0x5c ), (p)->pad = 0x55555555, \ - (p)->p1 = 0, (p)->p2 = 0, (p)->p3 = 0 - -#define setFill( p ) setlen( p, 3 ), setcode( p, 0x02 ) - -#define setDrawOffset( p, _x, _y ) \ - setlen( p, 1 ), \ - (p)->code[0] = (_x&0x3FF)|((_y&0x3FF)<<11), \ - ((char*)(p)->code)[3] = 0xE5 - -#define setDrawArea( p, r ) \ - setlen( p, 2 ), \ - (p)->code[0] = ((r)->x&0x3FF)|(((r)->y&0x1FF)<<10), \ - (p)->code[1] = (((r)->x+(r)->w-1)&0x3FF)|((((r)->y+(r)->h-1)&0x1FF)<<10), \ - ((char*)&(p)->code[0])[3] = 0xE3, \ - ((char*)&(p)->code[1])[3] = 0xE4 - -#define setTexWindow( p, r ) \ - setlen( p, 1 ), \ - (p)->code[0] = ((r)->w&0x1F)|(((r)->h&0x1F)<<5)|(((r)->x&0x1F)<<10)|(((r)->y&0x1F)<<15), \ - ((char*)&(p)->code[0])[3] = 0xE2 - -/* - * Primitive definitions - */ -typedef struct _P_TAG -{ - unsigned addr:24; - unsigned len:8; - u_char r,g,b,code; +#define setUVWH(p, _u0, _v0, _w, _h) \ + (p)->u0 = _u0, (p)->v0 = _v0, \ + (p)->u1 = (_u0 + (_w)), (p)->v1 = _v0, \ + (p)->u2 = _u0, (p)->v2 = (_v0 + (_h)), \ + (p)->u3 = (_u0 + (_w)), (p)->v3 = (_v0 + (_h)) + +/* Primitive handling macros */ + +#define setlen(p, _len) (((P_TAG *) (p))->len = (uint8_t) (_len)) +#define setaddr(p, _addr) (((P_TAG *) (p))->addr = (uint32_t) (_addr)) +#define setcode(p, _code) (((P_TAG *) (p))->code = (uint8_t) (_code)) +#define getlen(p) (((P_TAG *) (p))->len) +#define getaddr(p) (((P_TAG *) (p))->addr) +#define getcode(p) (((P_TAG *) (p))->code) + +#define nextPrim(p) (void *) (0x80000000 | (((P_TAG *) (p))->addr)) +#define isendprim(p) ((((P_TAG *) (p))->addr) == 0xffffff) +#define addPrim(ot, p) setaddr(p, getaddr(ot)), setaddr(ot, p) +#define addPrims(ot, a, b) setaddr(b, getaddr(ot)), setaddr(ot, a) +#define catPrim(a, b) setaddr(a, b) +#define termPrim(p) setaddr(p, 0xffffff) + +#define setSemiTrans(p, abe) \ + ((abe) ? (getcode(p) |= 2) : (getcode(p) &= ~2)) + +#define setShadeTex(p, tge) \ + ((tge) ? (getcode(p) |= 1) : (getcode(p) &= ~1)) + +#define getTPage(tp, abr, x, y) \ + ((((x) & 0x3ff) >> 6) | (((y) >> 8) << 4) | (((abr) & 3) << 5) | (((tp) & 3) << 7)) + +#define getClut(x, y) (((y) << 6) | (((x) >> 4) & 0x3f)) + +/* Primitive initializer macros */ + +#define setPolyF3(p) setlen(p, 4), setcode(p, 0x20) +#define setPolyFT3(p) setlen(p, 7), setcode(p, 0x24) +#define setPolyG3(p) setlen(p, 6), setcode(p, 0x30) +#define setPolyGT3(p) setlen(p, 9), setcode(p, 0x34) +#define setPolyF4(p) setlen(p, 5), setcode(p, 0x28) +#define setPolyFT4(p) setlen(p, 9), setcode(p, 0x2c) +#define setPolyG4(p) setlen(p, 8), setcode(p, 0x38) +#define setPolyGT4(p) setlen(p, 12), setcode(p, 0x3c) +#define setSprt8(p) setlen(p, 3), setcode(p, 0x74) +#define setSprt16(p) setlen(p, 3), setcode(p, 0x7c) +#define setSprt(p) setlen(p, 4), setcode(p, 0x64) +#define setTile1(p) setlen(p, 2), setcode(p, 0x68) +#define setTile8(p) setlen(p, 2), setcode(p, 0x70) +#define setTile16(p) setlen(p, 2), setcode(p, 0x78) +#define setTile(p) setlen(p, 3), setcode(p, 0x60) +#define setLineF2(p) setlen(p, 3), setcode(p, 0x40) +#define setLineG2(p) setlen(p, 4), setcode(p, 0x50) +#define setLineF3(p) setlen(p, 5), setcode(p, 0x48), \ + (p)->pad = 0x55555555 +#define setLineG3(p) setlen(p, 7), setcode(p, 0x58), \ + (p)->pad = 0x55555555, (p)->p1 = 0, (p)->p2 = 0 +#define setLineF4(p) setlen(p, 6), setcode(p, 0x4c), \ + (p)->pad = 0x55555555 +#define setLineG4(p) setlen(p, 9), setcode(p, 0x5c), \ + (p)->pad = 0x55555555, (p)->p1 = 0, (p)->p2 = 0, (p)->p3 = 0 +#define setFill(p) setlen(p, 3), setcode(p, 0x02) +#define setVram2Vram(p) setlen(p, 8), setcode(p, 0x80), \ + (p)->pad[0] = 0, (p)->pad[1] = 0, (p)->pad[2] = 0, (p)->pad[3] = 0 + +#define setDrawTPage(p, dfe, dtd, tpage) \ + setlen(p, 1), \ + (p)->code[0] = 0xe1000000 | tpage | (dfe << 10) | (dtd << 9) + +#define setDrawOffset(p, _x, _y) \ + setlen(p, 1), \ + (p)->code[0] = 0xe5000000 | (_x & 0x3ff) | ((_y & 0x3ff) << 11) + +#define setDrawMask(p, sb, mt) \ + setlen(p, 1), \ + (p)->code[0] = 0xe6000000 | sb | (mt << 1) + +#define setDrawArea(p, r) \ + setlen(p, 2), \ + (p)->code[0] = 0xe3000000 | ((r)->x & 0x3ff) | (((r)->y & 0x1ff) << 10), \ + (p)->code[1] = 0xe4000000 | (((r)->x + (r)->w - 1) & 0x3ff) | ((((r)->y + (r)->h - 1) & 0x1ff) << 10) + +#define setTexWindow(p, r) \ + setlen(p, 1), \ + (p)->code[0] = 0xe2000000 | ((r)->w & 0x1f) | (((r)->h & 0x1f) << 5) | (((r)->x & 0x1f) << 10) | (((r)->y & 0x1f) << 15) + +/* Primitive structure definitions */ + +typedef struct _P_TAG { + uint32_t addr:24; + uint32_t len:8; + uint8_t r, g, b, code; } P_TAG; -/* - * Polygon primitive definitions - */ -typedef struct _POLY_F3 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - short x1,y1; - short x2,y2; +typedef struct _POLY_F3 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + int16_t x1, y1; + int16_t x2, y2; } POLY_F3; -typedef struct _POLY_F4 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - short x1,y1; - short x2,y2; - short x3,y3; +typedef struct _POLY_F4 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + int16_t x1, y1; + int16_t x2, y2; + int16_t x3, y3; } POLY_F4; -typedef struct _POLY_FT3 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - u_char u0,v0; - u_short clut; - short x1,y1; - u_char u1,v1; - u_short tpage; - short x2,y2; - u_char u2,v2; - u_short pad; +typedef struct _POLY_FT3 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + uint8_t u0, v0; + uint16_t clut; + int16_t x1, y1; + uint8_t u1, v1; + uint16_t tpage; + int16_t x2, y2; + uint8_t u2, v2; + uint16_t pad; } POLY_FT3; -typedef struct _POLY_FT4 -{ - u_long tag; - u_char r0,g0,b0,code; - u_short x0,y0; - u_char u0,v0; - u_short clut; - short x1,y1; - u_char u1,v1; - u_short tpage; - short x2,y2; - u_char u2,v2; - u_short pad0; - short x3,y3; - u_char u3,v3; - u_short pad1; +typedef struct _POLY_FT4 { + uint32_t tag; + uint8_t r0, g0, b0, code; + uint16_t x0, y0; + uint8_t u0, v0; + uint16_t clut; + int16_t x1, y1; + uint8_t u1, v1; + uint16_t tpage; + int16_t x2, y2; + uint8_t u2, v2; + uint16_t pad0; + int16_t x3, y3; + uint8_t u3, v3; + uint16_t pad1; } POLY_FT4; -typedef struct _POLY_G3 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - u_char r1,g1,b1,pad0; - short x1,y1; - u_char r2,g2,b2,pad1; - short x2,y2; +typedef struct _POLY_G3 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + uint8_t r1, g1, b1, pad0; + int16_t x1, y1; + uint8_t r2, g2, b2, pad1; + int16_t x2, y2; } POLY_G3; -typedef struct _POLY_G4 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - u_char r1,g1,b1,pad0; - short x1,y1; - u_char r2,g2,b2,pad1; - short x2,y2; - u_char r3,g3,b3,pad2; - short x3,y3; +typedef struct _POLY_G4 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + uint8_t r1, g1, b1, pad0; + int16_t x1, y1; + uint8_t r2, g2, b2, pad1; + int16_t x2, y2; + uint8_t r3, g3, b3, pad2; + int16_t x3, y3; } POLY_G4; -typedef struct _POLY_GT3 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - u_char u0,v0; - u_short clut; - u_char r1,g1,b1,pad0; - short x1,y1; - u_char u1,v1; - u_short tpage; - u_char r2,g2,b2,pad1; - short x2,y2; - u_char u2,v2; - u_short pad2; +typedef struct _POLY_GT3 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + uint8_t u0, v0; + uint16_t clut; + uint8_t r1, g1, b1, pad0; + int16_t x1, y1; + uint8_t u1, v1; + uint16_t tpage; + uint8_t r2, g2, b2, pad1; + int16_t x2, y2; + uint8_t u2, v2; + uint16_t pad2; } POLY_GT3; -typedef struct _POLY_GT4 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - u_char u0,v0; - u_short clut; - u_char r1,g1,b1,pad0; - short x1,y1; - u_char u1,v1; - u_short tpage; - u_char r2,g2,b2,pad1; - short x2,y2; - u_char u2,v2; - u_short pad2; - u_char r3,g3,b3,pad3; - short x3,y3; - u_char u3,v3; - u_short pad4; +typedef struct _POLY_GT4 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + uint8_t u0, v0; + uint16_t clut; + uint8_t r1, g1, b1, pad0; + int16_t x1, y1; + uint8_t u1, v1; + uint16_t tpage; + uint8_t r2, g2, b2, pad1; + int16_t x2, y2; + uint8_t u2, v2; + uint16_t pad2; + uint8_t r3, g3, b3, pad3; + int16_t x3, y3; + uint8_t u3, v3; + uint16_t pad4; } POLY_GT4; -/* - * Line primitive definitions - */ -typedef struct _LINE_F2 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - short x1,y1; +typedef struct _LINE_F2 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + int16_t x1, y1; } LINE_F2; -typedef struct _LINE_G2 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - u_char r1,g1,b1,p1; - short x1,y1; +typedef struct _LINE_G2 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + uint8_t r1, g1, b1, p1; + int16_t x1, y1; } LINE_G2; -typedef struct _LINE_F3 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - short x1,y1; - short x2,y2; - u_long pad; /* actually a terminator for line loops */ +typedef struct _LINE_F3 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + int16_t x1, y1; + int16_t x2, y2; + uint32_t pad; } LINE_F3; -typedef struct _LINE_G3 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - u_char r1,g1,b1,p1; - short x1,y1; - u_char r2,g2,b2,p2; - short x2,y2; - u_long pad; /* actually a terminator for line loops */ +typedef struct _LINE_G3 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + uint8_t r1, g1, b1, p1; + int16_t x1, y1; + uint8_t r2, g2, b2, p2; + int16_t x2, y2; + uint32_t pad; } LINE_G3; -typedef struct _LINE_F4 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - short x1,y1; - short x2,y2; - short x3,y3; - u_long pad; +typedef struct _LINE_F4 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + int16_t x1, y1; + int16_t x2, y2; + int16_t x3, y3; + uint32_t pad; } LINE_F4; -typedef struct _LINE_G4 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - u_char r1,g1,b1,p1; - short x1,y1; - u_char r2,g2,b2,p2; - short x2,y2; - u_char r3,g3,b3,p3; - short x3,y3; - u_long pad; +typedef struct _LINE_G4 { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + uint8_t r1, g1, b1, p1; + int16_t x1, y1; + uint8_t r2, g2, b2, p2; + int16_t x2, y2; + uint8_t r3, g3, b3, p3; + int16_t x3, y3; + uint32_t pad; } LINE_G4; -/* - * Tile and sprite primitive definitions - */ -typedef struct _TILE -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - short w,h; +typedef struct _TILE { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + int16_t w, h; } TILE; -typedef struct _TILE_1 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; -} TILE_1; - -typedef struct _TILE_8 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; -} TILE_8; - -typedef struct _TILE_16 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; -} TILE_16; - -/* - * Sprite primitive definitions - */ -typedef struct _SPRT -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - u_char u0,v0; - u_short clut; - u_short w,h; +struct _TILE_FIXED { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; +}; +typedef struct _TILE_FIXED TILE_1; +typedef struct _TILE_FIXED TILE_8; +typedef struct _TILE_FIXED TILE_16; + +typedef struct _SPRT { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + uint8_t u0, v0; + uint16_t clut; + uint16_t w, h; } SPRT; -typedef struct _SPRT_8 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - u_char u0,v0; - u_short clut; -} SPRT_8; - -typedef struct _SPRT_16 -{ - u_long tag; - u_char r0,g0,b0,code; - short x0,y0; - u_char u0,v0; - u_short clut; -} SPRT_16; - -/* - * VRAM fill and transfer primitive definitions - */ - -typedef struct _DR_ENV -{ - u_long tag; - u_long code[15]; +struct _SPRT_FIXED { + uint32_t tag; + uint8_t r0, g0, b0, code; + int16_t x0, y0; + uint8_t u0, v0; + uint16_t clut; +}; +typedef struct _SPRT_FIXED SPRT_8; +typedef struct _SPRT_FIXED SPRT_16; + +typedef struct _DR_ENV { + uint32_t tag; + uint32_t code[15]; } DR_ENV; -typedef struct _DR_AREA -{ - u_long tag; - u_long code[2]; +typedef struct _DR_AREA { + uint32_t tag; + uint32_t code[2]; } DR_AREA; -typedef struct _DR_OFFSET -{ - u_long tag; - u_long code[1]; +typedef struct _DR_OFFSET { + uint32_t tag; + uint32_t code[1]; } DR_OFFSET; -typedef struct _DR_TWIN -{ - u_long tag; - u_long code[2]; +typedef struct _DR_TWIN { + uint32_t tag; + uint32_t code[2]; } DR_TWIN; -typedef struct _DR_TPAGE -{ - u_long tag; - u_long code[1]; +typedef struct _DR_TPAGE { + uint32_t tag; + uint32_t code[1]; } DR_TPAGE; -typedef struct _DR_MASK /* ORIGINAL */ -{ - u_long tag; - u_long code[1]; +typedef struct _DR_MASK { + uint32_t tag; + uint32_t code[1]; } DR_MASK; -typedef struct _FILL /* ORIGINAL */ -{ - u_long tag; - u_char r0,g0,b0,code; - u_short x0,y0; // Note: coordinates must be in 16 pixel steps - u_short w,h; +typedef struct _FILL { + uint32_t tag; + uint8_t r0, g0, b0, code; + uint16_t x0, y0; // Note: coordinates must be in 16 pixel steps + uint16_t w, h; } FILL; -typedef struct _VRAM2VRAM /* ORIGINAL */ -{ - u_long tag; - u_char p0,p1,p2,code; - u_short x0,y0; - u_short x1,y1; - u_short w,h; - u_long nop[4]; +typedef struct _VRAM2VRAM { + uint32_t tag; + uint8_t p0, p1, p2, code; + uint16_t x0, y0; + uint16_t x1, y1; + uint16_t w, h; + uint32_t pad[4]; } VRAM2VRAM; -/* - * General structs - */ +/* Structure definitions */ -typedef struct _RECT -{ - short x,y; - short w,h; +typedef struct _RECT { + int16_t x, y, w, h; } RECT; -typedef struct _DISPENV_RAW /* obsolete */ -{ - unsigned int vid_mode; // Video mode - short vid_xpos,vid_ypos; // Video position (not framebuffer) - short fb_x,fb_y; // Framebuffer display position +typedef struct _DISPENV_RAW { + uint32_t vid_mode; + int16_t vid_xpos, vid_ypos; + int16_t fb_x, fb_y; } DISPENV_RAW; -typedef struct _DISPENV -{ - RECT disp; - RECT screen; - char isinter; - char isrgb24; - char reverse; - char pad; +typedef struct _DISPENV { + RECT disp, screen; + uint8_t isinter, isrgb24, reverse; + uint8_t _reserved; } DISPENV; -typedef struct _DRAWENV -{ - RECT clip; // Drawing area - short ofs[2]; // GPU draw offset (relative to draw area) - RECT tw; // Texture window (doesn't do anything atm) - u_short tpage; // Initial tpage value - u_char dtd; // Dither processing flag (simply OR'ed to tpage) - u_char dfe; // Drawing to display area blocked/allowed (simply OR'ed to tpage) - u_char isbg; // Clear draw area if non-zero - u_char r0,g0,b0; // Draw area clear color (if isbg iz nonzero) - DR_ENV dr_env; // Draw mode packet area (used by PutDrawEnv) +typedef struct _DRAWENV { + RECT clip; // Drawing area + int16_t ofs[2]; // GPU draw offset (relative to draw area) + RECT tw; // Texture window (doesn't do anything atm) + uint16_t tpage; // Initial tpage value + uint8_t dtd; // Dither processing flag (simply OR'ed to tpage) + uint8_t dfe; // Drawing to display area blocked/allowed (simply OR'ed to tpage) + uint8_t isbg; // Clear draw area if non-zero + uint8_t r0, g0, b0; // Draw area clear color (if isbg iz nonzero) + DR_ENV dr_env; // Draw mode packet area (used by PutDrawEnv) } DRAWENV; -typedef struct _TIM_IMAGE -{ - u_long mode; - RECT *crect; - u_long *caddr; - RECT *prect; - u_long *paddr; +typedef struct _TIM_IMAGE { + uint32_t mode; + RECT *crect; + uint32_t *caddr; + RECT *prect; + uint32_t *paddr; } TIM_IMAGE; +typedef struct _GsIMAGE { + uint32_t pmode; + int16_t px, py, pw, ph; + uint32_t *pixel; + int16_t cx, cy, cw, ch; + uint32_t *clut; +} GsIMAGE; + +/* Public API */ #ifdef __cplusplus extern "C" { #endif -// Function definitions (asm) - void ResetGraph(int mode); -int GetVideoMode(void); -void SetVideoMode(int mode); - -int GetODE(void); - -void PutDispEnvRaw(DISPENV_RAW *disp); /* obsolete */ -void PutDispEnv(DISPENV *disp); -void PutDrawEnv(DRAWENV *draw); - +GPU_VideoMode GetVideoMode(void); +void SetVideoMode(GPU_VideoMode mode); void SetDispMask(int mask); -int VSync(int m); -int DrawSync(int m); -void WaitGPUcmd(void); -void WaitGPUdma(void); +//void PutDispEnvRaw(const DISPENV_RAW *env); +void PutDispEnv(const DISPENV *env); +void PutDrawEnv(DRAWENV *env); +void PutDrawEnvFast(DRAWENV *env); -// Callback hook functions +int GetODE(void); +int VSync(int mode); +int DrawSync(int mode); + +void *VSyncHaltFunction(void (*func)(void)); void *VSyncCallback(void (*func)(void)); void *DrawSyncCallback(void (*func)(void)); -void LoadImage(RECT *rect, u_long *data); -void StoreImage(RECT *rect, u_long *data); - -void ClearOTagR(u_long* ot, int n); -void DrawOTag(u_long* ot); -void DrawPrim(void *pri); - -void AddPrim(u_long* ot, void* pri); +void LoadImage(const RECT *rect, const uint32_t *data); +void StoreImage(const RECT *rect, uint32_t *data); -// Function definitions (C) +void ClearOTagR(uint32_t *ot, size_t length); +void ClearOTag(uint32_t *ot, size_t length); +void DrawOTag(const uint32_t *ot); +void DrawOTag2(const uint32_t *ot); +void DrawOTagEnv(const uint32_t *ot, DRAWENV *env); +void DrawPrim(const uint32_t *pri); -int GetTimInfo(const u_long *tim, TIM_IMAGE *timimg); /* ORIGINAL */ +void AddPrim(uint32_t *ot, const void *pri); -DISPENV *SetDefDispEnv(DISPENV *disp, int x, int y, int w, int h); -DRAWENV *SetDefDrawEnv(DRAWENV *draw, int x, int y, int w, int h); +int GsGetTimInfo(const uint32_t *tim, GsIMAGE *info); +int GetTimInfo(const uint32_t *tim, TIM_IMAGE *info); -// Debug font functions +DISPENV *SetDefDispEnv(DISPENV *env, int x, int y, int w, int h); +DRAWENV *SetDefDrawEnv(DRAWENV *env, int x, int y, int w, int h); void FntLoad(int x, int y); -char *FntSort(u_long *ot, char *pri, int x, int y, const char *text); +char *FntSort(uint32_t *ot, char *pri, int x, int y, const char *text); int FntOpen(int x, int y, int w, int h, int isbg, int n); int FntPrint(int id, const char *fmt, ...); char *FntFlush(int id); |
