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authorJohn "Lameguy" Wilbert Villamor <lameguy64@gmail.com>2021-10-15 09:22:45 +0800
committerGitHub <noreply@github.com>2021-10-15 09:22:45 +0800
commitdd0f088aaa4c6bf013643be2d1d8621dbffdb000 (patch)
treed848d6ce007d8bb9357c8b99d6a0a39ec41d244e /libpsn00b/include/dlfcn.h
parent9e08d1047fa8deeb3ccb3ce9bb11d69e25a52d56 (diff)
parenteb719a424e6a16fb64209139a32c9f8a7235a929 (diff)
downloadpsn00bsdk-dd0f088aaa4c6bf013643be2d1d8621dbffdb000.tar.gz
Merge pull request #38 from spicyjpeg/cmake
Full CMake support (in place of makefiles)
Diffstat (limited to 'libpsn00b/include/dlfcn.h')
-rw-r--r--libpsn00b/include/dlfcn.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libpsn00b/include/dlfcn.h b/libpsn00b/include/dlfcn.h
index 5fdd343..0c51821 100644
--- a/libpsn00b/include/dlfcn.h
+++ b/libpsn00b/include/dlfcn.h
@@ -119,7 +119,7 @@ void DL_SetResolveCallback(void *(*callback)(DLL *, const char *));
*
* The third argument specifies when symbols in the DLL should be resolved.
* Setting it to RTLD_LAZY defers resolution of undefined functions to when
- * they are first called, while RTLD_DEFAULT forces all symbols to be resolved
+ * they are first called, while RTLD_NOW forces all symbols to be resolved
* immediately. If a custom resolver has been set via DL_SetResolveCallback(),
* it will be called for each symbol to resolve.
*