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| author | spicyjpeg <thatspicyjpeg@gmail.com> | 2022-07-23 23:13:49 +0200 |
|---|---|---|
| committer | spicyjpeg <thatspicyjpeg@gmail.com> | 2022-07-23 23:13:49 +0200 |
| commit | 49ee8172ebb6c77071be113a01fc29c48b991479 (patch) | |
| tree | e3f696b3deb326b7da455bc71d9a0a8d100daa70 /indev/README.md | |
| parent | 5b63607ba4ca12c2a2935ea9618b3ffe6a6d3ab3 (diff) | |
| download | psn00bsdk-49ee8172ebb6c77071be113a01fc29c48b991479.tar.gz | |
Remove MDEC indev example, add more kernel APIs
Diffstat (limited to 'indev/README.md')
| -rw-r--r-- | indev/README.md | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/indev/README.md b/indev/README.md index 8263487..a390d3d 100644 --- a/indev/README.md +++ b/indev/README.md @@ -9,10 +9,6 @@ also go into this directory. ## Lameguy's indev components
-* psxmdec: Prototype component for performing BS image decoding using the
- MDEC. Unfortunately I only got as far as returning garbled pixels from
- the MDEC, which was pretty bull.
-
* libpad: The early beginnings of a pad/card library using routines that
accesses the pad/card interfaces directly. Ideally PSn00bSDK's pad library
should include the functionality of pad/tap/gun peripherals into one
|
