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authorspicyjpeg <thatspicyjpeg@gmail.com>2022-10-15 10:02:35 +0200
committerspicyjpeg <thatspicyjpeg@gmail.com>2022-10-15 10:02:35 +0200
commit6eabb5aa549254c2272cedee26d4245f31f2dc7a (patch)
tree1962581a2ea36f421718aad7bf90b1a37cc4c530 /examples/system
parentb458ea70700739bf8a64217af369c7ace08fc954 (diff)
downloadpsn00bsdk-6eabb5aa549254c2272cedee26d4245f31f2dc7a.tar.gz
Update sound/spustream, clean up other examples
Diffstat (limited to 'examples/system')
-rw-r--r--examples/system/dynlink/library/balls.c27
-rw-r--r--examples/system/dynlink/library/cube.c14
-rw-r--r--examples/system/dynlink/library/dll_common.h11
-rw-r--r--examples/system/dynlink/main.c17
4 files changed, 35 insertions, 34 deletions
diff --git a/examples/system/dynlink/library/balls.c b/examples/system/dynlink/library/balls.c
index c537167..457ec4e 100644
--- a/examples/system/dynlink/library/balls.c
+++ b/examples/system/dynlink/library/balls.c
@@ -21,7 +21,7 @@ typedef struct {
int16_t x, y;
int16_t xdir, ydir;
uint8_t r, g, b, p;
-} BALL_TYPE;
+} Ball;
#define MAX_BALLS 512
@@ -35,12 +35,13 @@ typedef struct {
// initialize variables or hardware.
static uint32_t frame = 0;
-static BALL_TYPE balls[MAX_BALLS];
+static Ball balls[MAX_BALLS];
static TIM_IMAGE ball_tim;
-void init(CONTEXT *ctx) {
- GetTimInfo(ball16c, &ball_tim);
+void init(RenderContext *ctx) {
+ Framebuffer *db = &(ctx->db[ctx->db_active]);
+ GetTimInfo(ball16c, &ball_tim);
LoadImage(ball_tim.prect, ball_tim.paddr);
if (ball_tim.mode & 8)
LoadImage(ball_tim.crect, ball_tim.caddr);
@@ -48,10 +49,10 @@ void init(CONTEXT *ctx) {
// Initialize the balls by giving them a random initial position, velocity
// and color.
for (uint32_t i = 0; i < MAX_BALLS; i++) {
- BALL_TYPE *b = &(balls[i]);
+ Ball *b = &(balls[i]);
- b->x = rand() % (ctx->xres - 16);
- b->y = rand() % (ctx->yres - 16);
+ b->x = rand() % (db->draw.clip.w - 16);
+ b->y = rand() % (db->draw.clip.h - 16);
b->xdir = ((rand() & 1) ? 1 : -1) * ((rand() % 3) + 1);
b->ydir = ((rand() & 1) ? 1 : -1) * ((rand() % 3) + 1);
b->r = rand() & 0xff;
@@ -60,12 +61,12 @@ void init(CONTEXT *ctx) {
}
}
-void render(CONTEXT *ctx, uint16_t buttons) {
- DB *db = &(ctx->db[ctx->db_active]);
- SPRT_16 *sprt = (SPRT_16 *) ctx->db_nextpri;
+void render(RenderContext *ctx, uint16_t buttons) {
+ Framebuffer *db = &(ctx->db[ctx->db_active]);
+ SPRT_16 *sprt = (SPRT_16 *) ctx->db_nextpri;
for (uint32_t i = 0; i < MAX_BALLS; i++) {
- BALL_TYPE *b = &(balls[i]);
+ Ball *b = &(balls[i]);
setSprt16(sprt);
@@ -85,12 +86,12 @@ void render(CONTEXT *ctx, uint16_t buttons) {
if (
(b->x < 0) ||
- ((b->x + 16) > ctx->xres)
+ ((b->x + 16) > db->draw.clip.w)
)
b->xdir *= -1;
if (
(b->y < 0) ||
- ((b->y + 16) > ctx->yres)
+ ((b->y + 16) > db->draw.clip.h)
)
b->ydir *= -1;
}
diff --git a/examples/system/dynlink/library/cube.c b/examples/system/dynlink/library/cube.c
index 84fe552..22a805f 100644
--- a/examples/system/dynlink/library/cube.c
+++ b/examples/system/dynlink/library/cube.c
@@ -81,16 +81,18 @@ static SVECTOR rot = { 0 };
static VECTOR pos = { 0, 0, 400 };
static MATRIX mtx, lmtx;
-void init(CONTEXT *ctx) {
+void init(RenderContext *ctx) {
+ Framebuffer *db = &(ctx->db[ctx->db_active]);
+
InitGeom();
- gte_SetGeomOffset(ctx->xres / 2, ctx->yres / 2);
- gte_SetGeomScreen(ctx->xres / 2);
+ gte_SetGeomOffset(db->draw.clip.w / 2, db->draw.clip.h / 2);
+ gte_SetGeomScreen(db->draw.clip.w / 2);
gte_SetBackColor(63, 63, 63);
gte_SetColorMatrix(&color_mtx);
}
-void render(CONTEXT *ctx, uint16_t buttons) {
+void render(RenderContext *ctx, uint16_t buttons) {
RotMatrix(&rot, &mtx);
TransMatrix(&mtx, &pos);
MulMatrix0(&light_mtx, &mtx, &lmtx);
@@ -104,8 +106,8 @@ void render(CONTEXT *ctx, uint16_t buttons) {
rot.vx += step;
rot.vz += step;
- DB *db = &(ctx->db[ctx->db_active]);
- POLY_F4 *pol4 = (POLY_F4 *) ctx->db_nextpri;
+ Framebuffer *db = &(ctx->db[ctx->db_active]);
+ POLY_F4 *pol4 = (POLY_F4 *) ctx->db_nextpri;
for (uint32_t i = 0; i < CUBE_FACES; i++) {
int32_t p;
diff --git a/examples/system/dynlink/library/dll_common.h b/examples/system/dynlink/library/dll_common.h
index 315a993..6606bda 100644
--- a/examples/system/dynlink/library/dll_common.h
+++ b/examples/system/dynlink/library/dll_common.h
@@ -19,13 +19,12 @@ typedef struct {
DRAWENV draw;
uint32_t ot[OT_LEN];
uint8_t p[PACKET_LEN];
-} DB;
+} Framebuffer;
typedef struct {
- uint16_t xres, yres;
- DB db[2];
- uint32_t db_active;
- uint8_t *db_nextpri;
-} CONTEXT;
+ Framebuffer db[2];
+ int db_active;
+ uint8_t *db_nextpri;
+} RenderContext;
#endif
diff --git a/examples/system/dynlink/main.c b/examples/system/dynlink/main.c
index fff7aa5..fcce5b1 100644
--- a/examples/system/dynlink/main.c
+++ b/examples/system/dynlink/main.c
@@ -83,12 +83,10 @@ static const char *const DLL_FILENAMES[] = {
#define BGCOLOR_G 24
#define BGCOLOR_B 0
-void init_context(CONTEXT *ctx) {
- DB *db;
+void init_context(RenderContext *ctx) {
+ Framebuffer *db;
ResetGraph(0);
- ctx->xres = SCREEN_XRES;
- ctx->yres = SCREEN_YRES;
ctx->db_active = 0;
db = &(ctx->db[0]);
@@ -121,8 +119,8 @@ void init_context(CONTEXT *ctx) {
FntOpen(4, 12, 312, 32, 2, 256);
}
-void display(CONTEXT *ctx) {
- DB *db;
+void display(RenderContext *ctx) {
+ Framebuffer *db;
DrawSync(0);
VSync(0);
@@ -185,13 +183,14 @@ void *custom_resolver(DLL *dll, const char *name) {
// and the pointers returned by DL_GetDLLSymbol() should be saved and reused as
// much as possible.
typedef struct {
- void (*init)(CONTEXT *);
- void (*render)(CONTEXT *, uint16_t buttons);
+ void (*init)(RenderContext *);
+ void (*render)(RenderContext *, uint16_t buttons);
} DLL_API;
static DLL *dll = 0;
static DLL_API dll_api;
-static CONTEXT ctx;
+
+static RenderContext ctx;
/* Main */