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| author | John "Lameguy" Wilbert Villamor <lameguy64@gmail.com> | 2022-09-26 16:49:56 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-26 16:49:56 +0800 |
| commit | c4a2533d21dfd05cde841ea48c67b05e0e6a853f (patch) | |
| tree | c7ef61653b157b69fb0956709366996ddbc4ecfa /examples/system/console | |
| parent | a8b404b3400c3ebd8e0b923dcaefcc49ea563e36 (diff) | |
| parent | 86f0064afb8200e60dd80827535cac30d0eab028 (diff) | |
| download | psn00bsdk-c4a2533d21dfd05cde841ea48c67b05e0e6a853f.tar.gz | |
Merge pull request #55 from spicyjpeg/psxmdec
Full MDEC support, C library refactors, cleanups and bugfixes (v0.20)
Diffstat (limited to 'examples/system/console')
| -rw-r--r-- | examples/system/console/CMakeLists.txt | 4 | ||||
| -rw-r--r-- | examples/system/console/ball16c.h | 16 | ||||
| -rw-r--r-- | examples/system/console/ball16c.tim | bin | 0 -> 192 bytes | |||
| -rw-r--r-- | examples/system/console/main.c | 16 |
4 files changed, 11 insertions, 25 deletions
diff --git a/examples/system/console/CMakeLists.txt b/examples/system/console/CMakeLists.txt index d58f212..eeb8e62 100644 --- a/examples/system/console/CMakeLists.txt +++ b/examples/system/console/CMakeLists.txt @@ -5,7 +5,7 @@ cmake_minimum_required(VERSION 3.20) project( console - LANGUAGES C + LANGUAGES C ASM VERSION 1.0.0 DESCRIPTION "PSn00bSDK stdio console example" HOMEPAGE_URL "http://lameguy64.net/?page=psn00bsdk" @@ -15,4 +15,6 @@ file(GLOB _sources *.c) psn00bsdk_add_executable(console STATIC ${_sources}) #psn00bsdk_add_cd_image(console_iso console iso.xml DEPENDS console) +psn00bsdk_target_incbin(console PRIVATE ball16c ball16c.tim) + install(FILES ${PROJECT_BINARY_DIR}/console.exe TYPE BIN) diff --git a/examples/system/console/ball16c.h b/examples/system/console/ball16c.h deleted file mode 100644 index c79f273..0000000 --- a/examples/system/console/ball16c.h +++ /dev/null @@ -1,16 +0,0 @@ -unsigned int ball16c_size=192; -unsigned char ball16c[] = { -0x10,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x2c,0x00,0x00,0x00,0xc0,0x03,0x10, -0x01,0x10,0x00,0x01,0x00,0x00,0x00,0x31,0xc6,0x73,0xce,0x94,0xd2,0x07,0x9d, -0xd6,0xda,0x38,0xe3,0xef,0xbd,0x9b,0xef,0x8c,0xb1,0xc6,0x98,0xde,0xfb,0x4a, -0xa9,0xa4,0x90,0xad,0xb5,0x00,0x00,0x8c,0x00,0x00,0x00,0xc0,0x03,0x00,0x01, -0x04,0x00,0x10,0x00,0x00,0x00,0x10,0x22,0x12,0x02,0x00,0x00,0x00,0x10,0x32, -0x33,0x23,0x11,0x04,0x00,0x00,0x23,0x55,0x66,0x35,0x72,0x47,0x00,0x20,0x52, -0x86,0x68,0x36,0x12,0x97,0x0a,0x20,0x65,0xbb,0x8b,0x36,0x12,0x91,0x04,0x31, -0x85,0xbb,0x68,0x35,0x12,0x97,0xdc,0x32,0x86,0x8b,0x56,0x35,0x73,0x97,0xa4, -0x32,0x66,0x68,0x55,0x23,0x71,0x9e,0xac,0x32,0x65,0x56,0x33,0x13,0x71,0xce, -0xa4,0x21,0x33,0x33,0x23,0x11,0xe7,0xc9,0xd4,0x12,0x22,0x22,0x13,0x71,0xe7, -0xc9,0xda,0x10,0x17,0x11,0x77,0x77,0x9e,0x4c,0x0d,0x40,0x77,0x71,0xe7,0x9e, -0xc9,0xd4,0x0d,0x00,0x94,0x99,0x99,0xcc,0x4c,0xda,0x00,0x00,0xa0,0xc4,0xc4, -0x44,0xda,0x0d,0x00,0x00,0x00,0xd0,0xaa,0xda,0x0d,0x00,0x00 -}; diff --git a/examples/system/console/ball16c.tim b/examples/system/console/ball16c.tim Binary files differnew file mode 100644 index 0000000..e2a5d17 --- /dev/null +++ b/examples/system/console/ball16c.tim diff --git a/examples/system/console/main.c b/examples/system/console/main.c index 92df0a8..b4f91b4 100644 --- a/examples/system/console/main.c +++ b/examples/system/console/main.c @@ -21,7 +21,7 @@ * */ -#include <sys/types.h> +#include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -32,8 +32,6 @@ #include <psxgte.h> #include <psxgpu.h> #include <psxsio.h> -#include "ball16c.h" - #define MAX_BALLS 1024 @@ -50,10 +48,10 @@ DISPENV disp; DRAWENV draw; -char pribuff[2][65536]; /* Primitive packet buffers */ -u_long ot[2][OT_LEN]; /* Ordering tables */ -char *nextpri; /* Pointer to next packet buffer offset */ -int db = 0; /* Double buffer index */ +char pribuff[2][65536]; /* Primitive packet buffers */ +uint32_t ot[2][OT_LEN]; /* Ordering tables */ +char *nextpri; /* Pointer to next packet buffer offset */ +int db = 0; /* Double buffer index */ /* Ball struct and array */ @@ -65,6 +63,8 @@ typedef struct { BALL_TYPE balls[MAX_BALLS]; +/* Ball texture reference */ +extern const uint32_t ball16c[]; /* TIM image parameters for loading the ball texture and drawing sprites */ TIM_IMAGE tim; @@ -104,7 +104,7 @@ void init() { /* Upload the ball texture */ printf("Upload texture... "); - GetTimInfo( (u_long*)ball16c, &tim ); /* Get TIM parameters */ + GetTimInfo( ball16c, &tim ); /* Get TIM parameters */ LoadImage( tim.prect, tim.paddr ); /* Upload texture to VRAM */ if( tim.mode & 0x8 ) { |
