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| author | John "Lameguy" Wilbert Villamor <lameguy64@gmail.com> | 2022-10-19 17:57:06 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-19 17:57:06 +0800 |
| commit | e08a3d9366f8ca14a76b3dd569dac1fb9f569748 (patch) | |
| tree | 33654513b0b184c27f8035dbc405640fcbeb44ab /examples/sound | |
| parent | c4a2533d21dfd05cde841ea48c67b05e0e6a853f (diff) | |
| parent | 9b2ffc6078a850b7d354855cca7622090b41f30c (diff) | |
| download | psn00bsdk-e08a3d9366f8ca14a76b3dd569dac1fb9f569748.tar.gz | |
Merge pull request #59 from spicyjpeg/psxmdec
IRQ handler fix, .STR playback example, multiple library builds (v0.21)
Diffstat (limited to 'examples/sound')
| -rw-r--r-- | examples/sound/spustream/CMakeLists.txt | 4 | ||||
| -rw-r--r-- | examples/sound/spustream/iso.xml | 1 | ||||
| -rw-r--r-- | examples/sound/spustream/main.c | 91 | ||||
| -rw-r--r-- | examples/sound/vagsample/CMakeLists.txt | 4 |
4 files changed, 61 insertions, 39 deletions
diff --git a/examples/sound/spustream/CMakeLists.txt b/examples/sound/spustream/CMakeLists.txt index 397796a..63d113b 100644 --- a/examples/sound/spustream/CMakeLists.txt +++ b/examples/sound/spustream/CMakeLists.txt @@ -1,7 +1,7 @@ # PSn00bSDK example CMake script # (C) 2021 spicyjpeg - MPL licensed -cmake_minimum_required(VERSION 3.20) +cmake_minimum_required(VERSION 3.21) project( spustream @@ -13,7 +13,7 @@ project( # TODO: add rules to actually generate a valid STREAM.BIN file file(GLOB _sources *.c) -psn00bsdk_add_executable(spustream STATIC ${_sources}) +psn00bsdk_add_executable(spustream GPREL ${_sources}) psn00bsdk_add_cd_image(spustream_iso spustream iso.xml DEPENDS spustream) install( diff --git a/examples/sound/spustream/iso.xml b/examples/sound/spustream/iso.xml index 3807046..050d673 100644 --- a/examples/sound/spustream/iso.xml +++ b/examples/sound/spustream/iso.xml @@ -17,7 +17,6 @@ <directory_tree> <file name="SYSTEM.CNF" type="data" source="${PROJECT_SOURCE_DIR}/system.cnf" /> <file name="SPUSTRM.EXE" type="data" source="spustream.exe" /> - <file name="SPUSTRM.MAP" type="data" source="spustream.map" /> <file name="STREAM.BIN" type="data" source="${PROJECT_SOURCE_DIR}/stream.bin" /> diff --git a/examples/sound/spustream/main.c b/examples/sound/spustream/main.c index 6179179..1fee883 100644 --- a/examples/sound/spustream/main.c +++ b/examples/sound/spustream/main.c @@ -117,17 +117,17 @@ #define BGCOLOR_B 0 typedef struct { - DISPENV disp; - DRAWENV draw; -} DB; + DISPENV disp; + DRAWENV draw; +} Framebuffer; typedef struct { - DB db[2]; - int db_active; -} CONTEXT; + Framebuffer db[2]; + int db_active; +} RenderContext; -void init_context(CONTEXT *ctx) { - DB *db; +void init_context(RenderContext *ctx) { + Framebuffer *db; ResetGraph(0); ctx->db_active = 0; @@ -154,8 +154,8 @@ void init_context(CONTEXT *ctx) { FntOpen(8, 16, 304, 208, 2, 512); } -void display(CONTEXT *ctx) { - DB *db; +void display(RenderContext *ctx) { + Framebuffer *db; DrawSync(0); VSync(0); @@ -181,16 +181,14 @@ void display(CONTEXT *ctx) { #define CHUNK_SIZE (BUFFER_SIZE * NUM_CHANNELS) typedef struct { - uint32_t lba; - uint32_t length; - uint32_t pos; + int lba, length; - uint32_t spu_addr; - uint32_t spu_pos; - uint32_t db_active; + volatile int pos; + volatile int spu_addr, spu_pos; + volatile int db_active; } StreamContext; -static volatile StreamContext str_ctx; +static StreamContext str_ctx; // This buffer is used by cd_event_handler() as a temporary area for sectors // read from the CD and uploaded to SPU RAM. Due to DMA limitations it can't be @@ -316,10 +314,10 @@ void init_stream(CdlFILE *file) { } void start_stream(void) { - SPU_KEY_OFF = CHANNEL_MASK; + uint32_t addr = BUFFER_START_ADDR + CHUNK_SIZE * str_ctx.db_active; for (int i = 0; i < NUM_CHANNELS; i++) { - SPU_CH_ADDR(i) = SPU_RAM_ADDR(BUFFER_START_ADDR + BUFFER_SIZE * i); + SPU_CH_ADDR(i) = SPU_RAM_ADDR(addr + BUFFER_SIZE * i); SPU_CH_FREQ(i) = SAMPLE_RATE; SPU_CH_ADSR(i) = 0x1fee80ff; } @@ -336,9 +334,21 @@ void start_stream(void) { spu_irq_handler(); } +// This is basically a variant of reset_spu_channels() that only resets the +// channels used to play the stream, to (again) prevent them from triggering +// the SPU IRQ while the stream is paused. +void stop_stream(void) { + SPU_KEY_OFF = CHANNEL_MASK; + + for (int i = 0; i < NUM_CHANNELS; i++) + SPU_CH_ADDR(i) = SPU_RAM_ADDR(DUMMY_BLOCK_ADDR); + + SPU_KEY_ON = CHANNEL_MASK; +} + /* Main */ -static CONTEXT ctx; +static RenderContext ctx; #define SHOW_STATUS(...) { FntPrint(-1, __VA_ARGS__); FntFlush(-1); display(&ctx); } #define SHOW_ERROR(...) { SHOW_STATUS(__VA_ARGS__); while (1) __asm__("nop"); } @@ -351,7 +361,13 @@ int main(int argc, const char* argv[]) { CdInit(); reset_spu_channels(); - SHOW_STATUS("LOCATING STREAM FILE\n"); + // Set up controller polling. + uint8_t pad_buff[2][34]; + InitPAD(pad_buff[0], 34, pad_buff[1], 34); + StartPAD(); + ChangeClearPAD(0); + + SHOW_STATUS("OPENING STREAM FILE\n"); CdlFILE file; if (!CdSearchFile(&file, "\\STREAM.BIN")) @@ -361,28 +377,27 @@ int main(int argc, const char* argv[]) { init_stream(&file); start_stream(); - // Set up controller polling. - uint8_t pad_buff[2][34]; - InitPAD(pad_buff[0], 34, pad_buff[1], 34); - StartPAD(); - ChangeClearPAD(0); + int paused = 0; uint16_t sample_rate = SAMPLE_RATE; uint16_t last_buttons = 0xffff; while (1) { - FntPrint(-1, "PLAYING SPU STREAM\n"); + FntPrint(-1, "PLAYING SPU STREAM\n\n"); + + FntPrint(-1, "BUFFER: %d\nSTATUS: ", str_ctx.db_active); if (str_ctx.spu_pos >= CHUNK_SIZE) - FntPrint(-1, "STATUS: IDLE\n\n"); - else if (!str_ctx.spu_pos) - FntPrint(-1, "STATUS: SEEKING\n\n"); + FntPrint(-1, "IDLE\n\n"); + else if (str_ctx.spu_pos) + FntPrint(-1, "BUFFERING\n\n"); else - FntPrint(-1, "STATUS: BUFFERING\n\n"); + FntPrint(-1, "SEEKING\n\n"); - FntPrint(-1, "POSITION=%5d/%5d\n", str_ctx.pos, str_ctx.length); - FntPrint(-1, "BUFFERED=%5d/%5d\n", str_ctx.spu_pos, CHUNK_SIZE); - FntPrint(-1, "SMP RATE=%5d HZ\n\n", (sample_rate * 44100) >> 12); + FntPrint(-1, "POSITION: %5d/%5d\n", str_ctx.pos, str_ctx.length); + FntPrint(-1, "BUFFERED: %5d/%5d\n", str_ctx.spu_pos, CHUNK_SIZE); + FntPrint(-1, "SMP RATE: %5d HZ\n\n", (sample_rate * 44100) >> 12); + FntPrint(-1, "[START] %s\n", paused ? "RESUME" : "PAUSE"); FntPrint(-1, "[LEFT/RIGHT] SEEK\n"); FntPrint(-1, "[O] RESET POSITION\n"); FntPrint(-1, "[UP/DOWN] CHANGE SAMPLE RATE\n"); @@ -399,6 +414,14 @@ int main(int argc, const char* argv[]) { if ((pad->type != 4) && (pad->type != 5) && (pad->type != 7)) continue; + if ((last_buttons & PAD_START) && !(pad->btn & PAD_START)) { + paused ^= 1; + if (paused) + stop_stream(); + else + start_stream(); + } + // Seeking by an arbitrary number of sectors isn't a problem as // spu_irq_handler() always realigns the counter. if (!(pad->btn & PAD_LEFT)) diff --git a/examples/sound/vagsample/CMakeLists.txt b/examples/sound/vagsample/CMakeLists.txt index c9849ae..7d06afd 100644 --- a/examples/sound/vagsample/CMakeLists.txt +++ b/examples/sound/vagsample/CMakeLists.txt @@ -1,7 +1,7 @@ # PSn00bSDK example CMake script # (C) 2021 spicyjpeg - MPL licensed -cmake_minimum_required(VERSION 3.20) +cmake_minimum_required(VERSION 3.21) project( vagsample @@ -12,7 +12,7 @@ project( ) file(GLOB _sources *.c) -psn00bsdk_add_executable(vagsample STATIC ${_sources}) +psn00bsdk_add_executable(vagsample GPREL ${_sources}) #psn00bsdk_add_cd_image(vagsample_iso vagsample iso.xml DEPENDS vagsample) psn00bsdk_target_incbin(vagsample PRIVATE proyt proyt.vag) |
