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| author | spicyjpeg <thatspicyjpeg@gmail.com> | 2022-12-18 16:30:02 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-18 16:30:02 +0100 |
| commit | b12b716a9e54c4f1892795a136d6ffeb088ff001 (patch) | |
| tree | 5888e4a77b207f24ccd9ad148d1c74e9c33400e9 /examples/sound | |
| parent | 77306e187ef1a7ad5d3508ae9acb38edc5b68255 (diff) | |
| parent | a3359c0e7d85bf4752cda3b00892ecd5ef691077 (diff) | |
| download | psn00bsdk-b12b716a9e54c4f1892795a136d6ffeb088ff001.tar.gz | |
Merge pull request #68 from spicyjpeg/bugfix
Bugfixes, psxcd rewrite, psxgpu and CMake tweaks (v0.22)
Diffstat (limited to 'examples/sound')
| -rw-r--r-- | examples/sound/cdstream/main.c | 4 | ||||
| -rw-r--r-- | examples/sound/cdstream/stream.vag | bin | 4646912 -> 4687872 bytes | |||
| -rw-r--r-- | examples/sound/spustream/interleave.py | 13 | ||||
| -rw-r--r-- | examples/sound/spustream/main.c | 51 | ||||
| -rw-r--r-- | examples/sound/spustream/stream.vag | bin | 1140736 -> 1140736 bytes | |||
| -rw-r--r-- | examples/sound/vagsample/main.c | 4 |
6 files changed, 36 insertions, 36 deletions
diff --git a/examples/sound/cdstream/main.c b/examples/sound/cdstream/main.c index 636ef10..324abb2 100644 --- a/examples/sound/cdstream/main.c +++ b/examples/sound/cdstream/main.c @@ -308,8 +308,8 @@ void start_stream(void) { for (int i = 0; i < NUM_CHANNELS; i++) { SPU_CH_ADDR(i) = getSPUAddr(str_ctx.spu_addr + str_ctx.buffer_size * i); SPU_CH_FREQ(i) = getSPUSampleRate(str_ctx.sample_rate); - SPU_CH_ADSR1(i) = 0x80ff; - SPU_CH_ADSR2(i) = 0x1fee; + SPU_CH_ADSR1(i) = 0x00ff; + SPU_CH_ADSR2(i) = 0x0000; } // Unmute the channels and route them for stereo output. You'll want to diff --git a/examples/sound/cdstream/stream.vag b/examples/sound/cdstream/stream.vag Binary files differindex a6faf74..aab82ba 100644 --- a/examples/sound/cdstream/stream.vag +++ b/examples/sound/cdstream/stream.vag diff --git a/examples/sound/spustream/interleave.py b/examples/sound/spustream/interleave.py index 4e68974..4f4f20f 100644 --- a/examples/sound/spustream/interleave.py +++ b/examples/sound/spustream/interleave.py @@ -8,7 +8,7 @@ from struct import Struct from itertools import zip_longest from argparse import ArgumentParser, FileType -VAG_HEADER = Struct("> 4s I 4s 2I 12x 16s") +VAG_HEADER = Struct("> 4s 4I 10x H 16s") VAG_MAGIC = b"VAGp" VAGI_MAGIC = b"VAGi" VAG_VERSION = 0x20 @@ -17,6 +17,9 @@ CHUNK_ALIGN = 0x800 ## Helpers +def swap_endian(value, size): + return int.from_bytes(value.to_bytes(size, "big"), "little") + def align(data, size): chunks = (len(data) + size - 1) // size @@ -40,7 +43,7 @@ class VAGReader: magic, _, _, self.size, self.sample_rate, - self.name + _, _ ) = VAG_HEADER.unpack(header) if magic == VAGI_MAGIC: @@ -116,9 +119,6 @@ def main(): size = input_files[0].size sample_rate = input_files[0].sample_rate - if (not args.raw) and (len(input_files) != 2): - warn(RuntimeWarning("interleaved .VAG only supports stereo (2 input files)")) - for vag in input_files[1:]: if vag.size != size: warn(RuntimeWarning(f"{vag.file.name} has a different file size")) @@ -135,9 +135,10 @@ def main(): header = VAG_HEADER.pack( VAGI_MAGIC, VAG_VERSION, - args.buffer_size.to_bytes(4, "little"), + swap_endian(args.buffer_size, 4), size, sample_rate, + swap_endian(len(input_files), 2), os.path.basename(_file.name).encode()[0:16] ) diff --git a/examples/sound/spustream/main.c b/examples/sound/spustream/main.c index d240433..6bf2c71 100644 --- a/examples/sound/spustream/main.c +++ b/examples/sound/spustream/main.c @@ -54,8 +54,6 @@ extern const uint8_t stream_data[]; -#define NUM_CHANNELS 2 - /* Display/GPU context utilities */ #define SCREEN_XRES 320 @@ -124,7 +122,8 @@ typedef struct { uint32_t interleave; // Little-endian, size of each channel buffer uint32_t size; // Big-endian, in bytes uint32_t sample_rate; // Big-endian, in Hertz - uint32_t _reserved[3]; + uint16_t _reserved[5]; + uint16_t channels; // Little-endian, if 0 the file is mono char name[16]; } VAG_Header; @@ -147,17 +146,12 @@ typedef struct { #define DUMMY_BLOCK_ADDR 0x1000 #define BUFFER_START_ADDR 0x1010 -typedef enum { - STATE_IDLE, - STATE_BUFFERING -} StreamState; - typedef struct { const uint8_t *data; - int buffer_size, num_chunks, sample_rate; + int buffer_size, num_chunks, sample_rate, channels; volatile int next_chunk, spu_addr; - volatile int8_t db_active, state; + volatile int8_t db_active, buffering; } StreamContext; static StreamContext str_ctx; @@ -166,13 +160,13 @@ void spu_irq_handler(void) { // Acknowledge the interrupt to ensure it can be triggered again. The only // way to do this is actually to disable the interrupt entirely; we'll // enable it again once the chunk is ready. - SPU_CTRL &= 0xffbf; + SPU_CTRL &= ~(1 << 6); - int chunk_size = str_ctx.buffer_size * NUM_CHANNELS; + int chunk_size = str_ctx.buffer_size * str_ctx.channels; int chunk = (str_ctx.next_chunk + 1) % (uint32_t) str_ctx.num_chunks; str_ctx.db_active ^= 1; - str_ctx.state = STATE_BUFFERING; + str_ctx.buffering = 1; str_ctx.next_chunk = chunk; // Configure to SPU to trigger an IRQ once the chunk that is going to be @@ -184,7 +178,7 @@ void spu_irq_handler(void) { str_ctx.spu_addr = addr; SPU_IRQ_ADDR = getSPUAddr(addr); - for (int i = 0; i < NUM_CHANNELS; i++) + for (int i = 0; i < str_ctx.channels; i++) SPU_CH_LOOP_ADDR(i) = getSPUAddr(addr + str_ctx.buffer_size * i); // Start uploading the next chunk to the SPU. @@ -194,9 +188,9 @@ void spu_irq_handler(void) { void spu_dma_handler(void) { // Re-enable the SPU IRQ once the new chunk has been fully uploaded. - SPU_CTRL |= 0x0040; + SPU_CTRL |= 1 << 6; - str_ctx.state = STATE_IDLE; + str_ctx.buffering = 0; } /* Helper functions */ @@ -228,6 +222,7 @@ void init_stream(const VAG_Header *vag) { str_ctx.buffer_size = buf_size; str_ctx.num_chunks = (SWAP_ENDIAN(vag->size) + buf_size - 1) / buf_size; str_ctx.sample_rate = SWAP_ENDIAN(vag->sample_rate); + str_ctx.channels = vag->channels ? vag->channels : 1; str_ctx.db_active = 1; str_ctx.next_chunk = -1; @@ -235,18 +230,22 @@ void init_stream(const VAG_Header *vag) { // Ensure at least one chunk is in SPU RAM by invoking the IRQ handler // manually and blocking until the chunk has loaded. spu_irq_handler(); - while (str_ctx.state != STATE_IDLE) + while (str_ctx.buffering) __asm__ volatile(""); } void start_stream(void) { - int bits = 0x00ffffff >> (24 - NUM_CHANNELS); + int bits = 0x00ffffff >> (24 - str_ctx.channels); + + // Disable the IRQ as we're going to call spu_irq_handler() manually (due + // to finicky SPU timings). + SPU_CTRL &= ~(1 << 6); - for (int i = 0; i < NUM_CHANNELS; i++) { + for (int i = 0; i < str_ctx.channels; i++) { SPU_CH_ADDR(i) = getSPUAddr(str_ctx.spu_addr + str_ctx.buffer_size * i); SPU_CH_FREQ(i) = getSPUSampleRate(str_ctx.sample_rate); - SPU_CH_ADSR1(i) = 0x80ff; - SPU_CH_ADSR2(i) = 0x1fee; + SPU_CH_ADSR1(i) = 0x00ff; + SPU_CH_ADSR2(i) = 0x0000; } // Unmute the channels and route them for stereo output. You'll want to @@ -257,19 +256,19 @@ void start_stream(void) { SPU_CH_VOL_L(1) = 0x0000; SPU_CH_VOL_R(1) = 0x3fff; - spu_irq_handler(); SpuSetKey(1, bits); + spu_irq_handler(); } // This is basically a variant of reset_spu_channels() that only resets the // channels used to play the stream, to (again) prevent them from triggering // the SPU IRQ while the stream is paused. void stop_stream(void) { - int bits = 0x00ffffff >> (24 - NUM_CHANNELS); + int bits = 0x00ffffff >> (24 - str_ctx.channels); SpuSetKey(0, bits); - for (int i = 0; i < NUM_CHANNELS; i++) + for (int i = 0; i < str_ctx.channels; i++) SPU_CH_ADDR(i) = getSPUAddr(DUMMY_BLOCK_ADDR); SpuSetKey(1, bits); @@ -300,7 +299,7 @@ int main(int argc, const char* argv[]) { while (1) { FntPrint(-1, "PLAYING SPU STREAM\n\n"); FntPrint(-1, "BUFFER: %d\n", str_ctx.db_active); - FntPrint(-1, "STATUS: %s\n\n", str_ctx.state ? "BUFFERING" : "IDLE"); + FntPrint(-1, "STATUS: %s\n\n", str_ctx.buffering ? "BUFFERING" : "IDLE"); FntPrint(-1, "POSITION: %d/%d\n", str_ctx.next_chunk, str_ctx.num_chunks); FntPrint(-1, "SMP RATE: %5d HZ\n\n", (sample_rate * 44100) >> 12); @@ -350,7 +349,7 @@ int main(int argc, const char* argv[]) { // Only set the sample rate registers if necessary. if (pad->btn != 0xffff) { - for (int i = 0; i < NUM_CHANNELS; i++) + for (int i = 0; i < str_ctx.channels; i++) SPU_CH_FREQ(i) = sample_rate; } diff --git a/examples/sound/spustream/stream.vag b/examples/sound/spustream/stream.vag Binary files differindex e1cb4f4..d75408b 100644 --- a/examples/sound/spustream/stream.vag +++ b/examples/sound/spustream/stream.vag diff --git a/examples/sound/vagsample/main.c b/examples/sound/vagsample/main.c index 6a60c19..dffa4cc 100644 --- a/examples/sound/vagsample/main.c +++ b/examples/sound/vagsample/main.c @@ -149,8 +149,8 @@ void play_sample(int addr, int sample_rate) { // dummy values that disable the ADSR envelope entirely). SPU_CH_VOL_L(ch) = 0x3fff; SPU_CH_VOL_R(ch) = 0x3fff; - SPU_CH_ADSR1(ch) = 0x80ff; - SPU_CH_ADSR2(ch) = 0x1fee; + SPU_CH_ADSR1(ch) = 0x00ff; + SPU_CH_ADSR2(ch) = 0x0000; // Start the channel. SpuSetKey(1, 1 << ch); |
