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| author | John Wilbert M. Villamor <lameguy64@gmail.com> | 2019-07-18 09:19:44 +0800 |
|---|---|---|
| committer | John Wilbert M. Villamor <lameguy64@gmail.com> | 2019-07-18 09:19:44 +0800 |
| commit | c2a6d21dcb8067599f710b349067488f7d00e4b5 (patch) | |
| tree | 79c3e72364f69107bc76e4f7c22743aab8b65d1f /examples/gte | |
| parent | 0d4345a9bf2623df079c50a3bc73cbb7deca1176 (diff) | |
| download | psn00bsdk-c2a6d21dcb8067599f710b349067488f7d00e4b5.tar.gz | |
Added fpscam example, added small descriptions to examples, minor readme changes
Diffstat (limited to 'examples/gte')
| -rw-r--r-- | examples/gte/main.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/examples/gte/main.c b/examples/gte/main.c index 3fec9d7..432ef95 100644 --- a/examples/gte/main.c +++ b/examples/gte/main.c @@ -4,7 +4,9 @@ * GTE Graphics Example * 2019 Meido-Tek Productions / PSn00bSDK Project * - * To build, simply run make. + * Renders a spinning 3D cube with light source calculation + * using GTE macros. + * * * Example by Lameguy64 * |
