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| author | John "Lameguy" Wilbert Villamor <lameguy64@gmail.com> | 2022-09-26 16:49:56 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-26 16:49:56 +0800 |
| commit | c4a2533d21dfd05cde841ea48c67b05e0e6a853f (patch) | |
| tree | c7ef61653b157b69fb0956709366996ddbc4ecfa /examples/graphics/gte/main.c | |
| parent | a8b404b3400c3ebd8e0b923dcaefcc49ea563e36 (diff) | |
| parent | 86f0064afb8200e60dd80827535cac30d0eab028 (diff) | |
| download | psn00bsdk-c4a2533d21dfd05cde841ea48c67b05e0e6a853f.tar.gz | |
Merge pull request #55 from spicyjpeg/psxmdec
Full MDEC support, C library refactors, cleanups and bugfixes (v0.20)
Diffstat (limited to 'examples/graphics/gte/main.c')
| -rw-r--r-- | examples/graphics/gte/main.c | 49 |
1 files changed, 36 insertions, 13 deletions
diff --git a/examples/graphics/gte/main.c b/examples/graphics/gte/main.c index a7ddb6b..6907c84 100644 --- a/examples/graphics/gte/main.c +++ b/examples/graphics/gte/main.c @@ -12,13 +12,15 @@ * * Changelog: * - * May 10, 2021 - Variable types updated for psxgpu.h changes. + * Aug 10, 2022 - Added texture to cube faces. + * + * May 10, 2021 - Variable types updated for psxgpu.h changes. * * Jan 26, 2019 - Initial version. * */ -#include <sys/types.h> +#include <stdint.h> #include <stdio.h> #include <psxgpu.h> #include <psxgte.h> @@ -39,10 +41,10 @@ /* Double buffer structure */ typedef struct { - DISPENV disp; /* Display environment */ - DRAWENV draw; /* Drawing environment */ - u_long ot[OT_LEN]; /* Ordering table */ - char p[PACKET_LEN]; /* Packet buffer */ + DISPENV disp; /* Display environment */ + DRAWENV draw; /* Drawing environment */ + uint32_t ot[OT_LEN]; /* Ordering table */ + char p[PACKET_LEN]; /* Packet buffer */ } DB; /* Double buffer variables */ @@ -98,9 +100,9 @@ INDEX cube_indices[] = { /* source color when using gte_nccs(). 4096 is 1.0 in this matrix */ /* A column of zeroes disables the light source. */ MATRIX color_mtx = { - ONE, 0, 0, /* Red */ - ONE, 0, 0, /* Green */ - ONE, 0, 0 /* Blue */ + ONE / 2, 0, 0, /* Red */ + ONE / 2, 0, 0, /* Green */ + ONE / 2, 0, 0 /* Blue */ }; /* Light matrix */ @@ -114,6 +116,13 @@ MATRIX light_mtx = { }; +/* Reference texture data */ +extern const uint32_t tim_texture[]; + +/* TPage and CLUT values */ +uint16_t texture_tpage; /* For the scrolling blending pattern */ +uint16_t texture_clut; + /* Function declarations */ void init(); void display(); @@ -128,7 +137,7 @@ int main() { VECTOR pos = { 0, 0, 400 }; /* Translation vector for TransMatrix */ MATRIX mtx,lmtx; /* Rotation matrices for geometry and lighting */ - POLY_F4 *pol4; /* Flat shaded quad primitive pointer */ + POLY_FT4 *pol4; /* Flat shaded textured quad primitive pointer */ /* Init graphics and GTE */ @@ -159,7 +168,7 @@ int main() { /* Draw the cube */ - pol4 = (POLY_F4*)db_nextpri; + pol4 = (POLY_FT4*)db_nextpri; for( i=0; i<CUBE_FACES; i++ ) { @@ -192,7 +201,7 @@ int main() { continue; /* Initialize a quad primitive */ - setPolyF4( pol4 ); + setPolyFT4( pol4 ); /* Set the projected vertices to the primitive */ gte_stsxy0( &pol4->x0 ); @@ -218,6 +227,11 @@ int main() { /* Store result to the primitive */ gte_strgb( &pol4->r0 ); + /* Set face texture */ + setUVWH( pol4, 0, 1, 128, 128 ); + pol4->tpage = texture_tpage; + pol4->clut = texture_clut; + /* Sort primitive to the ordering table */ addPrim( db[db_active].ot+(p>>2), pol4 ); @@ -240,6 +254,7 @@ int main() { } void init() { + TIM_IMAGE tim; /* Reset the GPU, also installs a VSync event handler */ ResetGraph( 0 ); @@ -287,7 +302,15 @@ void init() { /* Set light ambient color and light color matrix */ gte_SetBackColor( 63, 63, 63 ); gte_SetColorMatrix( &color_mtx ); + + /* Load .TIM file */ + GetTimInfo(tim_texture, &tim); + if( tim.mode & 0x8 ) + LoadImage( tim.crect, tim.caddr ); /* Upload CLUT if present */ + LoadImage( tim.prect, tim.paddr ); /* Upload texture to VRAM */ + texture_tpage = getTPage(tim.mode, 1, tim.prect->x, tim.prect->y); + texture_clut = getClut(tim.crect->x, tim.crect->y); } void display() { @@ -313,4 +336,4 @@ void display() { /* Start drawing the OT of the last buffer */ DrawOTag( db[1-db_active].ot+(OT_LEN-1) ); -}
\ No newline at end of file +} |
