diff options
| author | John Wilbert M. Villamor <lameguy64@gmail.com> | 2019-04-06 10:11:07 +0800 |
|---|---|---|
| committer | John Wilbert M. Villamor <lameguy64@gmail.com> | 2019-04-06 10:11:07 +0800 |
| commit | f3e040230772f978540a71aea43dfde200992922 (patch) | |
| tree | bd8ca31b72dd01e24980b073854e263589530f56 /examples/balls | |
| download | psn00bsdk-f3e040230772f978540a71aea43dfde200992922.tar.gz | |
First commit
Diffstat (limited to 'examples/balls')
| -rw-r--r-- | examples/balls/ball16c.h | 16 | ||||
| -rw-r--r-- | examples/balls/ball16c.tim | bin | 0 -> 192 bytes | |||
| -rw-r--r-- | examples/balls/balls | bin | 0 -> 21752 bytes | |||
| -rw-r--r-- | examples/balls/main.c | 225 | ||||
| -rw-r--r-- | examples/balls/makefile | 39 |
5 files changed, 280 insertions, 0 deletions
diff --git a/examples/balls/ball16c.h b/examples/balls/ball16c.h new file mode 100644 index 0000000..c79f273 --- /dev/null +++ b/examples/balls/ball16c.h @@ -0,0 +1,16 @@ +unsigned int ball16c_size=192; +unsigned char ball16c[] = { +0x10,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x2c,0x00,0x00,0x00,0xc0,0x03,0x10, +0x01,0x10,0x00,0x01,0x00,0x00,0x00,0x31,0xc6,0x73,0xce,0x94,0xd2,0x07,0x9d, +0xd6,0xda,0x38,0xe3,0xef,0xbd,0x9b,0xef,0x8c,0xb1,0xc6,0x98,0xde,0xfb,0x4a, +0xa9,0xa4,0x90,0xad,0xb5,0x00,0x00,0x8c,0x00,0x00,0x00,0xc0,0x03,0x00,0x01, +0x04,0x00,0x10,0x00,0x00,0x00,0x10,0x22,0x12,0x02,0x00,0x00,0x00,0x10,0x32, +0x33,0x23,0x11,0x04,0x00,0x00,0x23,0x55,0x66,0x35,0x72,0x47,0x00,0x20,0x52, +0x86,0x68,0x36,0x12,0x97,0x0a,0x20,0x65,0xbb,0x8b,0x36,0x12,0x91,0x04,0x31, +0x85,0xbb,0x68,0x35,0x12,0x97,0xdc,0x32,0x86,0x8b,0x56,0x35,0x73,0x97,0xa4, +0x32,0x66,0x68,0x55,0x23,0x71,0x9e,0xac,0x32,0x65,0x56,0x33,0x13,0x71,0xce, +0xa4,0x21,0x33,0x33,0x23,0x11,0xe7,0xc9,0xd4,0x12,0x22,0x22,0x13,0x71,0xe7, +0xc9,0xda,0x10,0x17,0x11,0x77,0x77,0x9e,0x4c,0x0d,0x40,0x77,0x71,0xe7,0x9e, +0xc9,0xd4,0x0d,0x00,0x94,0x99,0x99,0xcc,0x4c,0xda,0x00,0x00,0xa0,0xc4,0xc4, +0x44,0xda,0x0d,0x00,0x00,0x00,0xd0,0xaa,0xda,0x0d,0x00,0x00 +}; diff --git a/examples/balls/ball16c.tim b/examples/balls/ball16c.tim Binary files differnew file mode 100644 index 0000000..e2a5d17 --- /dev/null +++ b/examples/balls/ball16c.tim diff --git a/examples/balls/balls b/examples/balls/balls Binary files differnew file mode 100644 index 0000000..b3fbe8f --- /dev/null +++ b/examples/balls/balls diff --git a/examples/balls/main.c b/examples/balls/main.c new file mode 100644 index 0000000..3e23fb5 --- /dev/null +++ b/examples/balls/main.c @@ -0,0 +1,225 @@ +/* + * LibPSn00b Example Programs + * + * Balls Example + * 2019 Meido-Tek Productions / PSn00bSDK Project + * + * To build, simply run make. + * + * Example by Lameguy64 + * + * Changelog: + * + * November 20, 2018 - Initial version. + * + */ + +#include <stdio.h> +#include <stdlib.h> +#include <psxetc.h> +#include <psxgte.h> +#include <psxgpu.h> +#include "ball16c.h" + + +#define MAX_BALLS 384 + +#define OT_LEN 8 + +#define SCREEN_XRES 640 +#define SCREEN_YRES 480 + +#define CENTER_X SCREEN_XRES/2 +#define CENTER_Y SCREEN_YRES/2 + + +/* Display and drawing environments */ +DISPENV disp; +DRAWENV draw; + +char pribuff[2][65536]; /* Primitive packet buffers */ +unsigned int ot[2][OT_LEN]; /* Ordering tables */ +char *nextpri; /* Pointer to next packet buffer offset */ +int db = 0; /* Double buffer index */ + + +/* Ball struct and array */ +typedef struct { + short x,y; + short xdir,ydir; + unsigned char r,g,b,p; +} BALL_TYPE; + +BALL_TYPE balls[MAX_BALLS]; + + +/* TIM image parameters for loading the ball texture and drawing sprites */ +TIM_IMAGE tim; + + +void init() { + + int i; + + /* Reset GPU (also installs event handler for VSync) */ + printf("Init GPU... "); + ResetGraph( 0 ); + printf("Done.\n"); + + + printf("Set video mode... "); + + /* Set display and draw environment parameters */ + SetDefDispEnv( &disp, 0, 0, SCREEN_XRES, SCREEN_YRES ); + SetDefDrawEnv( &draw, 0, 0, SCREEN_XRES, SCREEN_YRES ); + disp.isinter = 1; /* Enable interlace (required for hires) */ + + /* Set clear color, area clear and dither processing */ + setRGB0( &draw, 63, 0, 127 ); + draw.isbg = 1; + draw.dtd = 1; + + /* Apply the display and drawing environments */ + PutDispEnv( &disp ); + PutDrawEnv( &draw ); + + /* Enable video output */ + SetDispMask( 1 ); + + printf("Done.\n"); + + + /* Upload the ball texture */ + printf("Upload texture... "); + GetTimInfo( (unsigned int*)ball16c, &tim ); /* Get TIM parameters */ + + LoadImage( tim.prect, tim.paddr ); /* Upload texture to VRAM */ + if( tim.mode & 0x8 ) { + LoadImage( tim.crect, tim.caddr ); /* Upload CLUT if present */ + } + + printf("Done.\n"); + + + /* Calculate ball positions */ + printf("Calculating balls... "); + + for(i=0; i<MAX_BALLS; i++) { + + balls[i].x = (rand()%624); + balls[i].y = (rand()%464); + balls[i].xdir = 1-(rand()%3); + balls[i].ydir = 1-(rand()%3); + if( !balls[i].xdir ) balls[i].xdir = 1; + if( !balls[i].ydir ) balls[i].ydir = 1; + balls[i].xdir *= 2; + balls[i].ydir *= 2; + balls[i].r = (rand()%256); + balls[i].g = (rand()%256); + balls[i].b = (rand()%256); + + } + + printf("Done.\n"); + +} + +int main(int argc, const char* argv[]) { + + SPRT_16 *sprt; + DR_TPAGE *tpri; + + int i,counter=0; + + + /* Init graphics and stuff before doing anything else */ + init(); + + + /* Main loop */ + printf("Entering loop...\n"); + + while(1) { + + /* Clear ordering table and set start address of primitive */ + /* buffer for next frame */ + ClearOTagR( ot[db], OT_LEN ); + nextpri = pribuff[db]; + + /* Sort a balls snake */ + sprt = (SPRT_16*)nextpri; + srand( 64 ); + for( i=0; i<32; i++ ) { + + setSprt16( sprt ); + setXY0( sprt, + (CENTER_X-8)+(isin((counter-(i<<4))<<3)>>5), + (CENTER_Y-8)-(icos((counter-(i<<2))<<3)>>5) ); + setRGB0( sprt, rand()%256, rand()%256, rand()%256 ); + setUV0( sprt, 0, 0 ); + setClut( sprt, tim.crect->x, tim.crect->y ); + + addPrim( ot[db]+(OT_LEN-1), sprt ); + sprt++; + + } + + /* Sort the balls */ + for( i=0; i<MAX_BALLS; i++ ) { + + setSprt16( sprt ); + setXY0( sprt, balls[i].x, balls[i].y ); + setRGB0( sprt, balls[i].r, balls[i].g, balls[i].b ); + setUV0( sprt, 0, 0 ); + setClut( sprt, tim.crect->x, tim.crect->y ); + + addPrim( ot[db]+(OT_LEN-1), sprt ); + sprt++; + + balls[i].x += balls[i].xdir; + balls[i].y += balls[i].ydir; + + if( ( balls[i].x+16 ) > 640 ) { + balls[i].xdir = -2; + } else if( balls[i].x < 0 ) { + balls[i].xdir = 2; + } + + if( ( balls[i].y+16 ) > 480 ) { + balls[i].ydir = -2; + } else if( balls[i].y < 0 ) { + balls[i].ydir = 2; + } + + } + nextpri = (char*)sprt; + + + /* Sort a TPage primitive so the sprites will draw pixels from */ + /* the correct texture page in VRAM */ + tpri = (DR_TPAGE*)nextpri; + setDrawTPage( tpri, 0, 0, tim.prect->x, tim.prect->y ); + addPrim( ot[db]+(OT_LEN-1), tpri ); + nextpri += sizeof(DR_TPAGE); + + /* Wait for GPU and VSync */ + DrawSync(); + VSync(); + + /* Since draw.isbg is non-zero this clears the screen */ + PutDrawEnv( &draw ); + + /* Begin drawing the new frame */ + DrawOTag( ot[db]+(OT_LEN-1) ); + + /* Alternate to the next buffer */ + db = !db; + + /* Increment counter for the snake animation */ + counter++; + + } + + return 0; + +} diff --git a/examples/balls/makefile b/examples/balls/makefile new file mode 100644 index 0000000..b5c8d91 --- /dev/null +++ b/examples/balls/makefile @@ -0,0 +1,39 @@ +include ../sdk-common.mk + +TARGET = balls.elf + +CFILES = $(notdir $(wildcard *.c)) +CPPFILES = $(notdir $(wildcard *.cpp)) +AFILES = $(notdir $(wildcard *.s)) + +OFILES = $(addprefix build/,$(CFILES:.c=.o) $(CPPFILES:.cpp=.o) $(AFILES:.s=.o)) + +INCLUDE += +LIBDIRS += + +LIBS = -lc -lpsxetc -lpsxgpu -lpsxgte -lpsxspu -lpsxapi -lgcc + +CFLAGS = -g -O2 -fno-builtin -fdata-sections -ffunction-sections +CPPFLAGS = $(CFLAGS) -fno-exceptions +AFLAGS = -g -msoft-float +LDFLAGS = -g -Ttext=0x80010000 -gc-sections + +CC = $(PREFIX)gcc +CXX = $(PREFIX)g++ +AS = $(PREFIX)as +LD = $(PREFIX)ld + +all: $(OFILES) + $(LD) $(LDFLAGS) $(LIBDIRS) $(OFILES) $(LIBS) -o $(TARGET) + elf2x -q $(TARGET) + +build/%.o: %.c + @mkdir -p $(dir $@) + $(CC) $(CFLAGS) $(INCLUDE) -c $< -o $@ + +build/%.o: %.s + @mkdir -p $(dir $@) + $(CC) $(AFLAGS) $(INCLUDE) -c $< -o $@ + +clean: + rm -rf build $(TARGET) $(TARGET:.elf=.exe) |
