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authorspicyjpeg <88942473+spicyjpeg@users.noreply.github.com>2021-09-27 20:11:10 +0200
committerspicyjpeg <88942473+spicyjpeg@users.noreply.github.com>2021-09-27 20:11:10 +0200
commit0e3278a087daa25cba541d7c1dae19dfd4e2d422 (patch)
treedbd8ea7b2f3398865a396d3f425a6ab4ba4bed94 /doc
parent5bc36dfcfc64e48401a9c6472062020681b3511f (diff)
downloadpsn00bsdk-0e3278a087daa25cba541d7c1dae19dfd4e2d422.tar.gz
Misc MSVC/CMake fixes, also fixed childexec example
Diffstat (limited to 'doc')
-rw-r--r--doc/dev notes.txt9
1 files changed, 9 insertions, 0 deletions
diff --git a/doc/dev notes.txt b/doc/dev notes.txt
index 151a441..8fd8d7f 100644
--- a/doc/dev notes.txt
+++ b/doc/dev notes.txt
@@ -102,6 +102,15 @@ project() command. The poorly documented solution to this is to move such
commands to a separate file and set CMAKE_PROJECT_INCLUDE to point to it, so
project() will execute it immediately after initialization.
+* After executing the toolchain file, CMake generates and attempts to build
+several dummy projects to test the compiler. Each of these projects re-includes
+the toolchain script (which is why you'll see commands executed multiple times)
+and uses the same variable values as the main project, however CMake will *NOT*
+pass custom variables through by default. If your toolchain script has options
+that can be set via custom variables (like PSN00BSDK_TC and PSN00BSDK_PREFIX in
+PSn00bSDK), you'll have to set CMAKE_TRY_COMPILE_PLATFORM_VARIABLES to a list
+of variable names to be exported to generated dummy projects.
+
* There is no way to use multiple toolchains (PS1 + host) in a single project,
even if you use add_subdirectory() to execute multiple project files (which,
confusingly, adds their targets to the parent project rather than treating them