blob: 6f0fd53a31c7f032ba01f8ff31f9eaa65b945d07 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
/* *******************************************************************
* Includes
* ******************************************************************/
#include "Camera.h"
#include <stdint.h>
/* *******************************************************************
* Defines
* ******************************************************************/
#define SPEED_CALCULATION_TIME ((uint8_t)3)
/* *******************************************************************
* Types definition
* ******************************************************************/
/* *******************************************************************
* Global variables definition
* ******************************************************************/
/* *******************************************************************
* Local variables definition
* ******************************************************************/
/* *******************************************************************
* Local prototypes declaration
* ******************************************************************/
/* *******************************************************************
* Functions definition
* ******************************************************************/
/*****************************************************************//**
*
* \brief Constructor for Camera class.
*
*********************************************************************/
Camera::Camera(void) :
_bLocked(false),
_xOffset(0),
_yOffset(0),
_xSpeed(0),
_ySpeed(0),
_speedTimer(SPEED_CALCULATION_TIME)
{
}
/*****************************************************************//**
*
* \brief This function transforms the coordinates for a given
* object to camera coordinates.
*
*********************************************************************/
void Camera::getCoordinates(int16_t* const x, int16_t* const y)
{
*x += _xOffset;
*y += _yOffset;
}
/*****************************************************************//**
*
* \brief Event handler executed when human player presses
* left button.
*
*********************************************************************/
void Camera::onLeftBtnPressed(void)
{
}
/*****************************************************************//**
*
* \brief Event handler executed when human player presses
* right arrow button.
*
*********************************************************************/
void Camera::onRightBtnPressed(void)
{
}
|