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#ifndef BASEUNIT_H__
#define BASEUNIT_H__

/* *******************************************************************
 *  Includes
 * ******************************************************************/

#include <stdbool.h>
#include <stdint.h>
#include "Camera.h"

/* *******************************************************************
 *  Defines
 * ******************************************************************/

/* *******************************************************************
 *  Global types definition
 * ******************************************************************/

/* *******************************************************************
 *  Global variables declaration
 * ******************************************************************/

/* *******************************************************************
 *  Global functions declaration
 * ******************************************************************/

/* *******************************************************************
 *  Class definition
 * ******************************************************************/

class BaseUnit
{
    public:
        explicit BaseUnit(void);
        void handler(void);
        void drawHandler(const uint8_t* const pu8SprData);
        void create(const uint16_t x, const uint16_t y);
        static void setCamera(const Camera* const c);
        bool isAlive(void);
        bool isSelected(void);
        void setSelected(const bool bSelect);
        uint16_t getX(void);
        uint16_t getY(void);

    protected:
        uint16_t _hp;   /**< Health points. */
        bool _alive;    /**< Alive unit flag. */
        bool _selected; /**< Selected unit flag. */
        uint16_t _x;    /**< X coordinate inside map. */
        uint16_t _y;    /**< Y coordinate inside map. */
};

#endif /* BASEUNIT_H__ */