| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | * Increased MAX_SELECTION_DISTANCE, but this should be done according to Base...HEADmaster | XaviDCR92 | 2018-08-05 | 1 | -18/+18 |
| * | + Started unit selection implementation. Not finished yet. | XaviDCR92 | 2018-08-02 | 1 | -19/+15 |
| * | + BaseUnit.cpp, BaseUnit.h: added simple member functions for extracting Base... | XaviDCR92 | 2018-07-26 | 1 | -6/+6 |
| * | * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new fu... | XaviDCR92 | 2018-07-26 | 1 | -40/+39 |
| * | don't know | XaviDCR92 | 2018-07-13 | 1 | -11/+11 |
| * | Camera is now an independent instance, and HumanPlayer only holds a reference... | XaviDCR92 | 2018-07-10 | 1 | -17/+25 |
| * | More work on Unit/BaseUnit concepts. | XaviDCR92 | 2018-07-10 | 1 | -22/+26 |
| * | Game has been restructured in favor of OOP | XaviDCR92 | 2018-07-09 | 1 | -0/+69 |
