| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | * Increased MAX_SELECTION_DISTANCE, but this should be done according to Base...HEADmaster | XaviDCR92 | 2018-08-05 | 1 | -3/+5 |
| * | + Started unit selection implementation. Not finished yet. | XaviDCR92 | 2018-08-02 | 1 | -4/+38 |
| * | + BaseUnit.cpp, BaseUnit.h: added simple member functions for extracting Base... | XaviDCR92 | 2018-07-26 | 1 | -0/+24 |
| * | * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new fu... | XaviDCR92 | 2018-07-26 | 1 | -90/+53 |
| * | Camera is now an independent instance, and HumanPlayer only holds a reference... | XaviDCR92 | 2018-07-10 | 1 | -9/+13 |
| * | More work on Unit/BaseUnit concepts. | XaviDCR92 | 2018-07-10 | 1 | -9/+38 |
| * | Fixed "includes/defines/local variables" headers. | XaviDCR92 | 2018-07-09 | 1 | -9/+13 |
| * | Calls to HumanPlayer and Camera button pressed event handlers are now automat... | XaviDCR92 | 2018-07-09 | 1 | -12/+95 |
| * | Game has been restructured in favor of OOP | XaviDCR92 | 2018-07-09 | 1 | -0/+43 |
