diff options
Diffstat (limited to 'Unit.h')
| -rw-r--r-- | Unit.h | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -100,17 +100,18 @@ void UnitHandler(TYPE_UNIT* unitArray, size_t sz); uint8_t UnitGetHpFromID(TYPE_UNIT_ID id); uint8_t UnitGetWidthFromID(TYPE_UNIT_ID id); uint8_t UnitGetHeightFromID(TYPE_UNIT_ID id); -uint8_t UnitGetAvailableActions(TYPE_UNIT* ptrUnit); +uint8_t UnitGetAvailableActions(TYPE_UNIT *ptrUnit); TYPE_RESOURCES UnitNeededResourcesFromID(TYPE_UNIT_ID id); // Rendering -void UnitDraw(TYPE_UNIT* ptrUnit, TYPE_CAMERA* ptrCamera, bool bHighlighted); +void UnitDraw(TYPE_UNIT *ptrUnit, TYPE_CAMERA* ptrCamera, bool bHighlighted); +void UnitDrawShadow(TYPE_UNIT *ptrUnit, TYPE_CAMERA *ptrCamera); // Movement -void UnitMoveTo(TYPE_UNIT* ptrUnit, uint16_t x, uint16_t y); +void UnitMoveTo(TYPE_UNIT *ptrUnit, uint16_t x, uint16_t y); // Collision cheking -bool UnitCheckCollisionAgainstOtherUnits(TYPE_COLLISION_BLOCK* cb, TYPE_UNIT* ptrUnitArray, TYPE_UNIT* ptrCurrentUnit); +bool UnitCheckCollisionAgainstOtherUnits(TYPE_COLLISION_BLOCK* cb, TYPE_UNIT *ptrUnitArray, TYPE_UNIT* ptrCurrentUnit); // Selection index const char* UnitGetActionString(UNIT_ACTION action); |
