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authorXaviDCR92 <xavi.dcr@gmail.com>2017-11-05 05:38:31 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2017-11-05 05:38:31 +0100
commit8fba2176bc34aa7e507f0b9d983427bb5e522e17 (patch)
treed5e1c7d5560f30581fc5a1957121fc0a198b62f7 /Sprites
parent2cf2d608af862e812e7fd3ac580f869141a96fa7 (diff)
downloadpocketempires-8fba2176bc34aa7e507f0b9d983427bb5e522e17.tar.gz
* Modified shadows for Town centre.
* Bugfixes in unit movement and collision detection. Now it should work fine. * Added include guards to all *.i files. * Other minor changes
Diffstat (limited to 'Sprites')
-rw-r--r--Sprites/SoldierSpr.bmpbin0 -> 246 bytes
-rw-r--r--Sprites/SoldierSpr_Walking.bmpbin0 -> 246 bytes
-rw-r--r--Sprites/TownCentreShadow.bmpbin1782 -> 1782 bytes
3 files changed, 0 insertions, 0 deletions
diff --git a/Sprites/SoldierSpr.bmp b/Sprites/SoldierSpr.bmp
new file mode 100644
index 0000000..09437af
--- /dev/null
+++ b/Sprites/SoldierSpr.bmp
Binary files differ
diff --git a/Sprites/SoldierSpr_Walking.bmp b/Sprites/SoldierSpr_Walking.bmp
new file mode 100644
index 0000000..c2c5d54
--- /dev/null
+++ b/Sprites/SoldierSpr_Walking.bmp
Binary files differ
diff --git a/Sprites/TownCentreShadow.bmp b/Sprites/TownCentreShadow.bmp
index cb7dc6c..a614021 100644
--- a/Sprites/TownCentreShadow.bmp
+++ b/Sprites/TownCentreShadow.bmp
Binary files differ