summaryrefslogtreecommitdiff
path: root/MouseSpr.i
diff options
context:
space:
mode:
authorXaviDCR92 <xavi.dcr@gmail.com>2017-11-05 05:38:31 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2017-11-05 05:38:31 +0100
commit8fba2176bc34aa7e507f0b9d983427bb5e522e17 (patch)
treed5e1c7d5560f30581fc5a1957121fc0a198b62f7 /MouseSpr.i
parent2cf2d608af862e812e7fd3ac580f869141a96fa7 (diff)
downloadpocketempires-8fba2176bc34aa7e507f0b9d983427bb5e522e17.tar.gz
* Modified shadows for Town centre.
* Bugfixes in unit movement and collision detection. Now it should work fine. * Added include guards to all *.i files. * Other minor changes
Diffstat (limited to 'MouseSpr.i')
-rw-r--r--MouseSpr.i5
1 files changed, 5 insertions, 0 deletions
diff --git a/MouseSpr.i b/MouseSpr.i
index 4f5999a..a4c7e8b 100644
--- a/MouseSpr.i
+++ b/MouseSpr.i
@@ -1,3 +1,6 @@
+#ifndef MOUSE_SPR_I__
+#define MOUSE_SPR_I__
+
const uint8_t PROGMEM MouseSprData[] =
{
8,8, //width and height
@@ -11,3 +14,5 @@ const uint8_t PROGMEM MouseSprData[] =
B00000100,
};
+
+#endif // MOUSE_SPR_I__