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authorXaviDCR92 <xavi.dcr@gmail.com>2017-03-09 23:59:53 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2017-03-09 23:59:53 +0100
commitf416816883545433ea33ca410983371e657dba18 (patch)
tree1c8682679b1c67261447570c4f66d0d8919bdc00 /Makefile
parent8ec41b4410aba535008daf991ea59a8740951d44 (diff)
downloadpocketempires-f416816883545433ea33ca410983371e657dba18.tar.gz
* Nearest unit and/or building is found (no sqrt method used).
* Preliminar unit/building selection algorithm. * Added cursor onscreen. - Removed old Peasant sprites. Only 2 sprites needed!
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index c71c0ef..1b98738 100644
--- a/Makefile
+++ b/Makefile
@@ -27,7 +27,7 @@ clean:
rm $(OBJ_DIR)/*.o -f -r
build: $(addprefix $(OBJ_DIR)/,main.o Gameplay.o System.o Gfx.o Pad.o \
- Player.o Camera.o Menu.o Building.o)
+ Player.o Camera.o Unit.o Menu.o Building.o)
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.cpp
$(CXX) $< -o $@ $(INCLUDE) $(DEFINE) $(CC_FLAGS)