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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-03-09 23:59:53 +0100 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-03-09 23:59:53 +0100 |
| commit | f416816883545433ea33ca410983371e657dba18 (patch) | |
| tree | 1c8682679b1c67261447570c4f66d0d8919bdc00 /Makefile | |
| parent | 8ec41b4410aba535008daf991ea59a8740951d44 (diff) | |
| download | pocketempires-f416816883545433ea33ca410983371e657dba18.tar.gz | |
* Nearest unit and/or building is found (no sqrt method used).
* Preliminar unit/building selection algorithm.
* Added cursor onscreen.
- Removed old Peasant sprites. Only 2 sprites needed!
Diffstat (limited to 'Makefile')
| -rw-r--r-- | Makefile | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -27,7 +27,7 @@ clean: rm $(OBJ_DIR)/*.o -f -r build: $(addprefix $(OBJ_DIR)/,main.o Gameplay.o System.o Gfx.o Pad.o \ - Player.o Camera.o Menu.o Building.o) + Player.o Camera.o Unit.o Menu.o Building.o) $(OBJ_DIR)/%.o: $(SRC_DIR)/%.cpp $(CXX) $< -o $@ $(INCLUDE) $(DEFINE) $(CC_FLAGS) |
