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authorXaviDCR92 <xavi.dcr@gmail.com>2018-08-05 18:06:49 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2018-08-05 18:06:49 +0200
commitefc7020defa40c74a467442e6763df71c0783fd0 (patch)
treefa3f7cf7648e7e05ed0483cf25ead7712f2fc0da /Makefile
parent6ecb59761ac940e66c9670d23dd65696df3df7cf (diff)
* Increased MAX_SELECTION_DISTANCE, but this should be done according to BaseUnit instead!HEADmaster
+ BaseUnit now takes a pointer to a Camera object. + Implemented Unit basic movement. + Initial stub for Coordinates class, meant to replace all manual X/Y coordinates handling between classes.
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index 97bd08d..703ab3b 100644
--- a/Makefile
+++ b/Makefile
@@ -15,7 +15,7 @@ SRC_DIR = .
OBJECTS=$(addprefix $(OBJ_DIR)/,main.o Game.o System.o HumanPlayer.o Sprite.o \
Player.o Camera.o BaseUnit.o Unit.o Menu.o \
- Cursor.o HumanPlayerBtn.o)
+ Cursor.o HumanPlayerBtn.o Coordinates.o)
DEPS = $(OBJECTS:.o=.d)