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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2018-08-05 18:06:49 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2018-08-05 18:06:49 +0200 |
| commit | efc7020defa40c74a467442e6763df71c0783fd0 (patch) | |
| tree | fa3f7cf7648e7e05ed0483cf25ead7712f2fc0da /Makefile | |
| parent | 6ecb59761ac940e66c9670d23dd65696df3df7cf (diff) | |
* Increased MAX_SELECTION_DISTANCE, but this should be done according to BaseUnit instead!HEADmaster
+ BaseUnit now takes a pointer to a Camera object.
+ Implemented Unit basic movement.
+ Initial stub for Coordinates class, meant to replace all manual X/Y coordinates handling between classes.
Diffstat (limited to 'Makefile')
| -rw-r--r-- | Makefile | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -15,7 +15,7 @@ SRC_DIR = . OBJECTS=$(addprefix $(OBJ_DIR)/,main.o Game.o System.o HumanPlayer.o Sprite.o \ Player.o Camera.o BaseUnit.o Unit.o Menu.o \ - Cursor.o HumanPlayerBtn.o) + Cursor.o HumanPlayerBtn.o Coordinates.o) DEPS = $(OBJECTS:.o=.d) |
