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authorXaviDCR92 <xavi.dcr@gmail.com>2018-08-05 18:06:49 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2018-08-05 18:06:49 +0200
commitefc7020defa40c74a467442e6763df71c0783fd0 (patch)
treefa3f7cf7648e7e05ed0483cf25ead7712f2fc0da /HumanPlayer.h
parent6ecb59761ac940e66c9670d23dd65696df3df7cf (diff)
* Increased MAX_SELECTION_DISTANCE, but this should be done according to BaseUnit instead!HEADmaster
+ BaseUnit now takes a pointer to a Camera object. + Implemented Unit basic movement. + Initial stub for Coordinates class, meant to replace all manual X/Y coordinates handling between classes.
Diffstat (limited to 'HumanPlayer.h')
-rw-r--r--HumanPlayer.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/HumanPlayer.h b/HumanPlayer.h
index 262dde8..071415d 100644
--- a/HumanPlayer.h
+++ b/HumanPlayer.h
@@ -50,6 +50,7 @@ class HumanPlayer : public Player
/* Released button event handlers. */
void onABtnReleased(void);
+ void onBBtnReleased(void);
/* Unit selection. */
enum tPlayerState selectUnit(void);
@@ -60,6 +61,7 @@ class HumanPlayer : public Player
/* Private variables. */
uint8_t _ABtnFrames;
+ uint8_t _BBtnFrames;
};
#endif /* HUMAN_PLAYER_H__ */