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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-03-09 23:59:53 +0100 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-03-09 23:59:53 +0100 |
| commit | f416816883545433ea33ca410983371e657dba18 (patch) | |
| tree | 1c8682679b1c67261447570c4f66d0d8919bdc00 /Gfx.cpp | |
| parent | 8ec41b4410aba535008daf991ea59a8740951d44 (diff) | |
| download | pocketempires-f416816883545433ea33ca410983371e657dba18.tar.gz | |
* Nearest unit and/or building is found (no sqrt method used).
* Preliminar unit/building selection algorithm.
* Added cursor onscreen.
- Removed old Peasant sprites. Only 2 sprites needed!
Diffstat (limited to 'Gfx.cpp')
| -rw-r--r-- | Gfx.cpp | 24 |
1 files changed, 24 insertions, 0 deletions
@@ -28,12 +28,16 @@ void GfxDrawSprite(TYPE_SPRITE * ptrSprite) { if(GfxIsSpriteInsideScreenArea(ptrSprite) == true) { + int8_t orig_color = gb.display.getColor(); + gb.display.setColor(ptrSprite->color, GFX_WHITE); gb.display.drawBitmap( ptrSprite->x, ptrSprite->y, ptrSprite->Data, ptrSprite->rotation, ptrSprite->flip ); + + gb.display.setColor(orig_color); } } @@ -170,6 +174,26 @@ void GfxPrintText(const char * str, uint8_t x, uint8_t y) GfxPrintTextFont(str, font3x5, x, y); } +void GfxDrawCircle(uint16_t x, uint16_t y, uint8_t radius, int8_t color) +{ + if(GfxIsInsideScreenArea(x, y, radius, radius) == true) + { + int8_t orig_color = gb.display.getColor(); + gb.display.setColor(color); + gb.display.drawCircle(x, y, radius); + gb.display.setColor(orig_color); + } +} + +void GfxDrawRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, int8_t color) +{ + int8_t orig_color = gb.display.getColor(); + + gb.display.setColor(color); + gb.display.fillRect(x, y, w, h); + gb.display.setColor(orig_color); +} + void GfxShowResources(TYPE_RESOURCES * ptrResources) { char str[8]; |
