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authorXaviDCR92 <xavi.dcr@gmail.com>2017-11-05 04:16:32 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2017-11-05 04:16:32 +0100
commit2cf2d608af862e812e7fd3ac580f869141a96fa7 (patch)
tree29a356a46635e4bc14e9e7342eb5a41defcab899 /Gfx.cpp
parentb764612a79100271270012053bdb1e4302cd93b7 (diff)
+ Added copy of BitmapEncoder
+ New sprite and unit "Town center" * Provisional collision checking. * Many other modifications.
Diffstat (limited to 'Gfx.cpp')
-rw-r--r--Gfx.cpp53
1 files changed, 7 insertions, 46 deletions
diff --git a/Gfx.cpp b/Gfx.cpp
index 77664b4..45ad6a4 100644
--- a/Gfx.cpp
+++ b/Gfx.cpp
@@ -24,8 +24,13 @@ void GfxInit(void)
gb.display.setFont(font3x5);
}
-void GfxDrawSprite(TYPE_SPRITE * ptrSprite)
+void GfxDrawSprite(TYPE_SPRITE* ptrSprite)
{
+ if (ptrSprite == NULL)
+ {
+ return;
+ }
+
if (GfxIsSpriteInsideScreenArea(ptrSprite) == true)
{
int8_t orig_color = gb.display.getColor();
@@ -84,7 +89,7 @@ bool GfxIsInsideScreenArea(int8_t x, int8_t y, uint8_t w, uint8_t h)
return false;
}
-bool GfxIsSpriteInsideScreenArea(TYPE_SPRITE * spr)
+bool GfxIsSpriteInsideScreenArea(TYPE_SPRITE* spr)
{
return GfxIsInsideScreenArea(spr->x, spr->y, spr->w, spr->h);
}
@@ -125,50 +130,6 @@ void GfxPrintTextFont(const char* str, const uint8_t* font, uint8_t x, uint8_t y
}
}
-void GfxRenderTiles(TYPE_CAMERA* ptrCamera)
-{
- gb.display.setColor(GFX_GRAY);
-
- if (ptrCamera == NULL)
- {
- return;
- }
-
- for (int i = 0; i < Y_SCREEN_RESOLUTION; i+=8)
- {
- for (int j = 0; j < X_SCREEN_RESOLUTION; j++)
- {
- //if (j & 1)
- //{
- int x = j + ptrCamera->X_Offset;
- int y = i + ptrCamera->Y_Offset;
-
- if ((x >= 0) && (y >= 0))
- {
- gb.display.drawPixel(j + ptrCamera->X_Offset, i + ptrCamera->Y_Offset);
- }
- //}
- }
- }
-
- for (int i = 0; i < X_SCREEN_RESOLUTION; i+=8)
- {
- for (int j = 0; j < Y_SCREEN_RESOLUTION; j++)
- {
- //if (j & 1)
- //{
- int x = j + ptrCamera->X_Offset;
- int y = i + ptrCamera->Y_Offset;
-
- if ((x >= 0) && (y >= 0))
- {
- gb.display.drawPixel(i + ptrCamera->X_Offset, j + ptrCamera->Y_Offset);
- }
- //}
- }
- }
-}
-
void GfxPrintText(const char* str, uint8_t x, uint8_t y)
{
GfxPrintTextFont(str, font3x5, x, y);