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authorXaviDCR92 <xavi.dcr@gmail.com>2017-03-07 20:57:09 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2017-03-07 20:57:09 +0100
commit8ec41b4410aba535008daf991ea59a8740951d44 (patch)
tree01ee0846f579d9d139ee46a6a43f67ba522c7196 /Gameplay.h
downloadpocketempires-8ec41b4410aba535008daf991ea59a8740951d44.tar.gz
+ Initial commit. Added source, sprites and final executable.
Diffstat (limited to 'Gameplay.h')
-rw-r--r--Gameplay.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/Gameplay.h b/Gameplay.h
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+#ifndef __GAMEPLAY_H__
+#define __GAMEPLAY_H__
+
+/* **************************************
+ * Includes *
+ * **************************************/
+
+#include "Global_Inc.h"
+#include "Gfx.h"
+#include "Pad.h"
+#include "Menu.h"
+#include "Player.h"
+
+/* **************************************
+ * Defines *
+ * **************************************/
+
+#define GAME_MAX_PLAYERS 1
+
+/* **************************************
+ * Global prototypes *
+ * **************************************/
+
+void GameInit(void);
+
+/* **************************************
+ * Global variables *
+ * **************************************/
+
+extern Player GamePlayers[GAME_MAX_PLAYERS];
+
+#endif // __GAMEPLAY_H__