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authorXaviDCR92 <xavi.dcr@gmail.com>2018-07-10 00:04:16 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2018-07-10 00:04:16 +0200
commit14c12aeea30d59e9c811f1cc8c7019053d646033 (patch)
tree7bff078a702a1b2949c37930adfc6fd2fc45c3cb /Game.h
parent188d74cb789f33967daf6daa5af17d41b6f59d4e (diff)
downloadpocketempires-14c12aeea30d59e9c811f1cc8c7019053d646033.tar.gz
More work on Unit/BaseUnit concepts.
Diffstat (limited to 'Game.h')
-rw-r--r--Game.h36
1 files changed, 20 insertions, 16 deletions
diff --git a/Game.h b/Game.h
index 5021c87..2f9760e 100644
--- a/Game.h
+++ b/Game.h
@@ -1,20 +1,20 @@
#ifndef GAMEPLAY_H__
#define GAMEPLAY_H__
-/* **************************************
- * Includes *
- * **************************************/
+/* *******************************************************************
+ * Includes
+ * ******************************************************************/
#include "HumanPlayer.h"
#include <stdint.h>
-/* **************************************
- * Defines *
- * **************************************/
+/* *******************************************************************
+ * Defines
+ * ******************************************************************/
-/* **************************************
- * Structs and enums *
- * **************************************/
+/* *******************************************************************
+ * Global types definition
+ * ******************************************************************/
struct tGameConfig
{
@@ -22,14 +22,18 @@ struct tGameConfig
uint8_t u8NHumanPlayers;
};
-/* **************************************
- * Global prototypes *
- * **************************************/
+/* *******************************************************************
+ * Global variables declaration
+ * ******************************************************************/
-void Game(const struct tGameConfig& psGameConfig);
+/* *******************************************************************
+ * Global functions declaration
+ * ******************************************************************/
-/* **************************************
- * Global variables *
- * **************************************/
+void Game(const struct tGameConfig& sGameConfig);
+
+/* *******************************************************************
+ * Class definition
+ * ******************************************************************/
#endif /* GAMEPLAY_H__ */