summaryrefslogtreecommitdiff
path: root/Building.h
diff options
context:
space:
mode:
authorXaviDCR92 <xavi.dcr@gmail.com>2017-03-09 23:59:53 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2017-03-09 23:59:53 +0100
commitf416816883545433ea33ca410983371e657dba18 (patch)
tree1c8682679b1c67261447570c4f66d0d8919bdc00 /Building.h
parent8ec41b4410aba535008daf991ea59a8740951d44 (diff)
downloadpocketempires-f416816883545433ea33ca410983371e657dba18.tar.gz
* Nearest unit and/or building is found (no sqrt method used).
* Preliminar unit/building selection algorithm. * Added cursor onscreen. - Removed old Peasant sprites. Only 2 sprites needed!
Diffstat (limited to 'Building.h')
-rw-r--r--Building.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/Building.h b/Building.h
index f43d9f4..42195a8 100644
--- a/Building.h
+++ b/Building.h
@@ -37,7 +37,8 @@ void BuildingInit(void);
uint8_t BuildingGetHpFromID(uint8_t id);
uint8_t BuildingGetWidthFromID(uint8_t id);
uint8_t BuildingGetHeightFromID(uint8_t id);
-void BuildingDraw(TYPE_CAMERA * ptrCamera, TYPE_BUILDING * ptrBuilding);
+void BuildingDraw(TYPE_CAMERA * ptrCamera, TYPE_BUILDING * ptrBuilding, bool bSelected);
+void BuildingSelectedOptions(TYPE_BUILDING * ptrBuilding);
#ifdef __cplusplus
}