diff options
| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-11-05 04:16:32 +0100 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-11-05 04:16:32 +0100 |
| commit | 2cf2d608af862e812e7fd3ac580f869141a96fa7 (patch) | |
| tree | 29a356a46635e4bc14e9e7342eb5a41defcab899 /BitmapEncoder-master/README.md | |
| parent | b764612a79100271270012053bdb1e4302cd93b7 (diff) | |
+ Added copy of BitmapEncoder
+ New sprite and unit "Town center"
* Provisional collision checking.
* Many other modifications.
Diffstat (limited to 'BitmapEncoder-master/README.md')
| -rw-r--r-- | BitmapEncoder-master/README.md | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/BitmapEncoder-master/README.md b/BitmapEncoder-master/README.md new file mode 100644 index 0000000..1801a22 --- /dev/null +++ b/BitmapEncoder-master/README.md @@ -0,0 +1,10 @@ +BitmapEncoder +============= + +**Encode images to display them on your Gamebuino** + +The encoder is programmed using Java 8, so you have to install the Java 8 JRE if you don't already have it. + +You can download it here: [Java 8 Download](http://www.oracle.com/technetwork/java/javase/downloads/jre8-downloads-2133155.html) + +Once Java is installed, simply double click on BitmapEncoder.jar to run it. |
