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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-03-12 21:09:29 +0100 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-03-12 21:09:29 +0100 |
| commit | 6628e7de58425b3e93da9ae6fcb7347137d96096 (patch) | |
| tree | 336d1f74961187aad7c85ba06dcdd0684c003282 /BarracksSpr.c | |
| parent | f416816883545433ea33ca410983371e657dba18 (diff) | |
| download | pocketempires-6628e7de58425b3e93da9ae6fcb7347137d96096.tar.gz | |
* Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time.
* Unit module moved from C++ to C (only extension change - and compiler - was needed).
* GfxGetHeightFromSpriteData and GfxGetWidthFromSpriteData were getting incorrect data! Incorrect memory address was being read when calling pgm_read_byte, and caused unexpected behaviour under real hw.
Diffstat (limited to 'BarracksSpr.c')
| -rw-r--r-- | BarracksSpr.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/BarracksSpr.c b/BarracksSpr.c index 0f881e0..5763273 100644 --- a/BarracksSpr.c +++ b/BarracksSpr.c @@ -1,7 +1,7 @@ const uint8_t BarracksSpr_Data[] PROGMEM = { - 24 /* Width */ ,24 /* Height */, + 0x18 /* Width */ ,0x18 /* Height */, 0xE7,0x0,0xE7, 0xBD,0x0,0xBD, 0xE7,0xFF,0xE7, |
