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-rw-r--r--CMakeLists.txt24
-rw-r--r--src/game/CMakeLists.txt3
-rw-r--r--src/game/inc/game.h15
-rw-r--r--src/game/src/game.c24
-rw-r--r--src/gfx/CMakeLists.txt14
-rw-r--r--src/gfx/inc/gfx.h82
-rw-r--r--src/gfx/src/init.c12
-rw-r--r--src/gfx/src/sort.c46
-rw-r--r--src/gfx/src/sprite.c232
-rw-r--r--src/main.c5
-rw-r--r--src/system/CMakeLists.txt3
-rw-r--r--src/system/inc/init.h15
-rw-r--r--src/system/src/init.c17
13 files changed, 488 insertions, 4 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 3c98b7c..aedfac7 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -6,20 +6,36 @@ endif()
set(CMAKE_C_COMPILER psx-gcc)
set(CMAKE_CXX_COMPILER psx-g++)
+set(CMAKE_AR mipsel-unknown-elf-ar)
set(CMAKE_SYSTEM_NAME Generic)
set(CMAKE_CROSSCOMPILING 1)
project(pinboid C)
-add_executable(${PROJECT_NAME}
- "src/main.c"
+add_executable(${PROJECT_NAME} "src/main.c")
+
+set(modules
+ "res"
+ "src/game"
+ "src/gfx"
+ "src/system"
)
+
+set(mode pal) # pal or ntsc
+
+foreach(c ${modules})
+ add_subdirectory(${c})
+endforeach()
+
+target_link_libraries(${PROJECT_NAME} PUBLIC init game)
+
target_link_directories(${PROJECT_NAME} PUBLIC $ENV{PSXSDK_PATH}/lib)
target_compile_options(${PROJECT_NAME} PUBLIC -DFIXMATH_FAST_SIN -D_PAL_MODE_
- -DPSXSDK_DEBUG -DNO_CDDA -DNO_INTRO -Wall -g3 -Og)
+ -DPSXSDK_DEBUG -DNO_CDDA -DNO_INTRO -Wall -g3 -Og -ffunction-sections
+ -fdata-sections)
target_link_libraries(${PROJECT_NAME} PUBLIC -lpsx -lfixmath)
target_include_directories(${PROJECT_NAME} PRIVATE . $ENV{PSXSDK_PATH}/include)
-set(cdroot cdimg)
+set(cdroot ${CMAKE_SOURCE_DIR}/cdimg)
add_custom_target(exe ALL elf2exe ${PROJECT_NAME}
${cdroot}/${PROJECT_NAME}.exe -mark="A homebrew game created with PSXSDK"
DEPENDS ${PROJECT_NAME})
diff --git a/src/game/CMakeLists.txt b/src/game/CMakeLists.txt
new file mode 100644
index 0000000..89cd1f0
--- /dev/null
+++ b/src/game/CMakeLists.txt
@@ -0,0 +1,3 @@
+add_library(game "src/game.c")
+target_include_directories(game PUBLIC "inc")
+target_link_libraries(game PRIVATE gfx)
diff --git a/src/game/inc/game.h b/src/game/inc/game.h
new file mode 100644
index 0000000..8275d54
--- /dev/null
+++ b/src/game/inc/game.h
@@ -0,0 +1,15 @@
+#ifndef GAME_H
+#define GAME_H
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+int game(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GAME_H */
diff --git a/src/game/src/game.c b/src/game/src/game.c
new file mode 100644
index 0000000..b17e534
--- /dev/null
+++ b/src/game/src/game.c
@@ -0,0 +1,24 @@
+#include <game.h>
+#include <gfx.h>
+
+static int init(void)
+{
+ struct gfx_sprite s, s2;
+
+ if (gfx_sprite_from_file("cdrom:\\block.TIM;1", &s))
+ return -1;
+
+ gfx_sprite_sort(&s);
+ s2 = s;
+ gfx_sprite_sort(&s2);
+ gfx_draw();
+ return 0;
+}
+
+int game(void)
+{
+ if (init())
+ return -1;
+
+ return 0;
+}
diff --git a/src/gfx/CMakeLists.txt b/src/gfx/CMakeLists.txt
new file mode 100644
index 0000000..43ab7ae
--- /dev/null
+++ b/src/gfx/CMakeLists.txt
@@ -0,0 +1,14 @@
+add_library(gfx
+ "src/init.c"
+ "src/sort.c"
+ "src/sprite.c"
+)
+target_include_directories(gfx PUBLIC "inc")
+
+if(mode STREQUAL "pal")
+ target_compile_definitions(gfx PRIVATE VIDEO_MODE=VMODE_PAL)
+elseif(mode STREQUAL "ntsc")
+ target_compile_definitions(gfx PRIVATE VIDEO_MODE=VMODE_NTSC)
+else()
+ message(FATAL_ERROR "unknown video mode")
+endif()
diff --git a/src/gfx/inc/gfx.h b/src/gfx/inc/gfx.h
new file mode 100644
index 0000000..849fc8e
--- /dev/null
+++ b/src/gfx/inc/gfx.h
@@ -0,0 +1,82 @@
+#ifndef GFX_H
+#define GFX_H
+
+#include <stdint.h>
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+enum
+{
+ SCREEN_X = 368,
+ SCREEN_Y = 240
+};
+
+/* 0-3 Texture page X Base (N*64) (ie. in 64-halfword steps) ;GPUSTAT.0-3
+ 4 Texture page Y Base (N*256) (ie. 0 or 256) ;GPUSTAT.4
+ 5-6 Semi Transparency (0=B/2+F/2, 1=B+F, 2=B-F, 3=B+F/4) ;GPUSTAT.5-6
+ 7-8 Texture page colors (0=4bit, 1=8bit, 2=15bit, 3=Reserved);GPUSTAT.7-8
+ 9 Dither 24bit to 15bit (0=Off/strip LSBs, 1=Dither Enabled) ;GPUSTAT.9
+ 10 Drawing to display area (0=Prohibited, 1=Allowed) ;GPUSTAT.10
+ 11 Texture Disable (0=Normal, 1=Disable if GP1(09h).Bit0=1) ;GPUSTAT.15
+ (Above might be chipselect for (absent) second VRAM chip?)
+ 12 Textured Rectangle X-Flip (BIOS does set this bit on power-up...?)
+ 13 Textured Rectangle Y-Flip (BIOS does set it equal to GPUSTAT.13...?)
+ 14-23 Not used (should be 0)
+ 24-31 Command (E1h)*/
+union gfx_common
+{
+ struct
+ {
+ uint32_t tpagex :4;
+ uint32_t tpagey :1;
+ uint32_t stp :2;
+ uint32_t bpp :2;
+ uint32_t dither :1;
+ uint32_t draw_to_disp :1;
+ uint32_t disable :1;
+ uint32_t xflip :1;
+ uint32_t yflip :1;
+ uint32_t :10;
+ uint8_t cmd;
+ };
+
+ uint32_t mask;
+};
+
+union gfx_sznext
+{
+ struct
+ {
+ uint32_t next :24;
+ uint32_t sz :8;
+ };
+
+ uint32_t cmd_next;
+};
+
+struct gfx_sprite
+{
+ union gfx_sznext sznext;
+ union gfx_common common;
+ uint8_t r, g, b;
+ uint8_t cmd;
+ uint16_t x, y;
+ uint16_t clutid;
+ uint8_t u, v;
+ uint16_t w, h;
+};
+
+int gfx_init(void);
+void gfx_draw(void);
+void gfx_sprite_init(struct gfx_sprite *s);
+void gfx_sprite_sort(struct gfx_sprite *s);
+int gfx_sprite_from_file(const char *path, struct gfx_sprite *s);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GFX_H */
diff --git a/src/gfx/src/init.c b/src/gfx/src/init.c
new file mode 100644
index 0000000..7447f77
--- /dev/null
+++ b/src/gfx/src/init.c
@@ -0,0 +1,12 @@
+#include <gfx.h>
+#include <psxgpu.h>
+
+int gfx_init(void)
+{
+ GsInit();
+ GsClearMem();
+ GsSetVideoMode(SCREEN_X, SCREEN_Y, VMODE_PAL);
+ GsSetDrawEnv(&(GsDrawEnv){.w = SCREEN_X, .h = SCREEN_Y});
+ GsSetDispEnv(&(GsDispEnv){});
+ return 0;
+}
diff --git a/src/gfx/src/sort.c b/src/gfx/src/sort.c
new file mode 100644
index 0000000..aa35854
--- /dev/null
+++ b/src/gfx/src/sort.c
@@ -0,0 +1,46 @@
+#include <gfx.h>
+#include <psxgpu.h>
+#include <stddef.h>
+#include <stdint.h>
+
+static union gfx_sznext *first, *last;
+
+static void add_to_list(union gfx_sznext *const p)
+{
+ p->next = 0;
+
+ if (!first)
+ first = p;
+ else if (last)
+ last->next = (uint32_t)p;
+
+ last = p;
+}
+
+void gfx_sprite_sort(struct gfx_sprite *const s)
+{
+ add_to_list(&s->sznext);
+}
+
+void gfx_draw(void)
+{
+ /* Wait for the GPU to finish drawing primitives. */
+ while (!(GPU_CONTROL_PORT & (1 << 0x1a)))
+ ;
+
+ /* Wait for the GPU to be free. */
+ while (!(GPU_CONTROL_PORT & (1 << 0x1c)))
+ ;
+
+ static uint32_t term = 0xffffff;
+
+ add_to_list((union gfx_sznext *)&term);
+
+ void gpu_ctrl(unsigned int command, unsigned int param);
+
+ gpu_ctrl(4, 2);
+ D2_MADR = (uint32_t)first;
+ D2_BCR = 0;
+ D2_CHCR = (1 << 0xa) | 1 | (1 << 0x18);
+ first = NULL;
+}
diff --git a/src/gfx/src/sprite.c b/src/gfx/src/sprite.c
new file mode 100644
index 0000000..967598b
--- /dev/null
+++ b/src/gfx/src/sprite.c
@@ -0,0 +1,232 @@
+#include <gfx.h>
+#include <psxgpu.h>
+#include <errno.h>
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdint.h>
+#include <string.h>
+
+void gfx_sprite_init(struct gfx_sprite *const s)
+{
+ extern unsigned int draw_mode_packet;
+
+ memset(s, 0, sizeof *s);
+ s->sznext.sz = (sizeof (*s) - sizeof s->sznext) / sizeof (uint32_t);
+ s->common.mask = draw_mode_packet;
+ s->cmd = 0x64;
+ s->r = s->g = s->b = NORMAL_LUMINANCE;
+}
+
+static void transfer_init(const uint16_t x, const uint16_t y,
+ const uint16_t w, const uint16_t h)
+{
+ while (!(GPU_CONTROL_PORT & (1<<0x1c)))
+ ;
+
+ GPU_CONTROL_PORT = 0x04000000;
+ GPU_DATA_PORT = 0x01000000;
+ GPU_DATA_PORT = 0xE6000000;
+ GPU_DATA_PORT = 0xA0000000;
+ GPU_DATA_PORT = (y << 16) | x;
+ GPU_DATA_PORT = (h << 16) | w;
+}
+
+struct tim_pos
+{
+ uint16_t x, y, w, h;
+};
+
+static int transfer(const char *const path, const size_t sz, FILE *const f)
+{
+ const size_t rem = sz % sizeof (uint32_t);
+
+ if (sz >= sizeof (uint32_t))
+ {
+ for (size_t i = 0; i < sz / sizeof (uint32_t); i++)
+ {
+ uint32_t pix;
+
+ if (!fread(&pix, sizeof pix, 1, f))
+ {
+ printf("%s: could not read CLUT word %zu/%zu\n",
+ path, i, sz / sizeof pix);
+ return -1;
+ }
+
+ GPU_DATA_PORT = pix;
+ }
+ }
+
+ if (rem)
+ {
+ uint32_t pix = 0;
+
+ if (!fread(&pix, rem, 1, f))
+ {
+ printf("%s: failed reading remaining %zu bytes\n", path, rem);
+ return -1;
+ }
+
+ GPU_DATA_PORT = pix;
+ }
+
+ return 0;
+}
+
+static int upload_clut(const char *const path, struct gfx_sprite *const s,
+ FILE *const f)
+{
+ int ret = -1;
+
+ struct
+ {
+ uint32_t sz;
+ struct tim_pos pos;
+ uint16_t colors;
+ uint16_t num;
+ } clut;
+
+ if (!fread(&clut, sizeof clut, 1, f))
+ {
+ printf("%s: No CLUT pos data found\n", path);
+ return -1;
+ }
+
+ transfer_init(clut.pos.x, clut.pos.y, clut.pos.w, clut.pos.h);
+
+ const size_t sz = clut.sz - sizeof clut + sizeof clut.sz;
+
+ if (transfer(path, sz, f))
+ return -1;
+
+ s->clutid = get_clutid(clut.pos.x, clut.pos.y);
+ return 0;
+}
+
+enum bpp
+{
+ BPP_4 = 0,
+ BPP_8 = 1,
+ BPP_16 = 2,
+ BPP_24 = 4
+};
+
+static int upload_img(const char const *path, struct gfx_sprite *const s,
+ const enum bpp bpp, FILE *const f)
+{
+ struct tim_pos imgpos;
+
+ if (!fread(&imgpos, sizeof imgpos, 1, f))
+ {
+ printf("%s: No CLUT pos data found\n", path);
+ return -1;
+ }
+
+ transfer_init(imgpos.x, imgpos.y, imgpos.w, imgpos.h);
+
+ /* ftell and fseek are limited to 2 GiB when sizeof (long) == 4,
+ * but that's already fine for PSX games. */
+ const long off = ftell(f);
+ fseek(f, 0, SEEK_END);
+ const long sz = ftell(f) - off;
+ fseek(f, off, SEEK_SET);
+
+ if (transfer(path, sz, f))
+ return -1;
+
+ switch (bpp)
+ {
+ case BPP_4:
+ s->w = imgpos.w * 4;
+ break;
+
+ case BPP_8:
+ s->w = imgpos.w * 2;
+ break;
+
+ case BPP_16:
+ s->w = imgpos.w;
+ break;
+
+ case BPP_24:
+ s->w = imgpos.w + (imgpos.w / 2);
+ break;
+ }
+
+ s->h = imgpos.h;
+
+ enum
+ {
+ VRAM_X = 1024,
+ VRAM_Y = 512,
+ TPAGE_WIDTH = 64
+ };
+
+ s->common.tpagex = imgpos.x / TPAGE_WIDTH;
+ s->common.tpagey = imgpos.y / (VRAM_Y / 2);
+ s->u = imgpos.x % TPAGE_WIDTH;
+ s->v = imgpos.y % (VRAM_Y / 2);
+ return 0;
+}
+
+int gfx_sprite_from_file(const char *const path, struct gfx_sprite *const s)
+{
+ int ret = -1;
+ FILE *f = NULL;
+
+ if (!path)
+ {
+ errno = EINVAL;
+ goto end;
+ }
+
+ f = fopen(path, "rb");
+
+ if (!f)
+ {
+ printf("could not open %s: %s\n", path, strerror(errno));
+ goto end;
+ }
+
+ gfx_sprite_init(s);
+
+ struct
+ {
+ uint32_t version;
+ uint32_t bpp :3;
+ uint32_t has_clut :1;
+ uint32_t :28;
+ } h;
+
+ enum {VERSION_ID = 0x10};
+
+ if (!fread(&h, sizeof h, 1, f))
+ {
+ printf("%s: TIM header not found\n", path);
+ goto end;
+ }
+ else if (h.version != VERSION_ID)
+ {
+ printf("%s: invalid TIM header 0x%08X\n", h.version);
+ goto end;
+ }
+ else if (h.bpp == BPP_24)
+ {
+ printf("%s: 24-bit mode unsupported\n", path);
+ goto end;
+ }
+ else if (h.has_clut && upload_clut(path, s, f))
+ goto end;
+ else if (upload_img(path, s, h.bpp, f))
+ goto end;
+
+ s->common.bpp = h.bpp ? __builtin_ctz(h.bpp) + 1 : 0;
+ ret = 0;
+end:
+ if (f)
+ {
+ fclose(f);
+ }
+
+ return ret;
+}
diff --git a/src/main.c b/src/main.c
index 974ac09..be8671d 100644
--- a/src/main.c
+++ b/src/main.c
@@ -1,6 +1,11 @@
+#include <init.h>
+#include <game.h>
#include <stdlib.h>
int main(void)
{
+ if (system_init() || game())
+ return EXIT_FAILURE;
+
return 0;
}
diff --git a/src/system/CMakeLists.txt b/src/system/CMakeLists.txt
new file mode 100644
index 0000000..5ff8971
--- /dev/null
+++ b/src/system/CMakeLists.txt
@@ -0,0 +1,3 @@
+add_library(init "src/init.c")
+target_include_directories(init PUBLIC "inc")
+target_link_libraries(init PUBLIC gfx)
diff --git a/src/system/inc/init.h b/src/system/inc/init.h
new file mode 100644
index 0000000..0560efe
--- /dev/null
+++ b/src/system/inc/init.h
@@ -0,0 +1,15 @@
+#ifndef INIT_H
+#define INIT_H
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+int system_init(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* INIT_H */
diff --git a/src/system/src/init.c b/src/system/src/init.c
new file mode 100644
index 0000000..97f960a
--- /dev/null
+++ b/src/system/src/init.c
@@ -0,0 +1,17 @@
+#include <gfx.h>
+#include <psx.h>
+
+static void vblank(void *const arg)
+{
+}
+
+int system_init(void)
+{
+ PSX_InitEx(0);
+ SetVBlankHandler(vblank);
+
+ if (gfx_init())
+ return -1;
+
+ return 0;
+}