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/***************************************************************************
PluginGLView.h -- a view within game window, rudimentary OpenGL setup + maintainence
PeopsOpenGPU
Created by Gil Pedersen on Sun April 18 2004.
Copyright (c) 2004 Gil Pedersen.
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. See also the license.txt file for *
* additional informations. *
* *
***************************************************************************/
#define PluginGLView NetSfPeopsOpenGLGPUPluginGLView
#import <Cocoa/Cocoa.h>
#import <OpenGL/gl.h>
#include <sys/time.h>
#define IMAGE_COUNT 2
static inline void RunOnMainThreadSync(dispatch_block_t block)
{
if ([NSThread isMainThread]) {
block();
} else {
dispatch_sync(dispatch_get_main_queue(), block);
}
}
@interface PluginGLView : NSOpenGLView
{
struct timeval cycle_time;
NSLock *glLock; // FIXME: wha?
BOOL noDisplay;
BOOL drawBG;
}
- (void)swapBuffer; // I wonder what this does ;-)
- (void)clearBuffer:(BOOL)display;
// overrides:
- (id) initWithCoder: (NSCoder *) coder;
- (BOOL)isOpaque;
- (BOOL)acceptsFirstResponder;
- (void)reshape;
@end
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