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path: root/macosx/plugins/PeopsXgl/fr.lproj/NetSfPeopsOpenGLConfig.strings
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/* Class = "NSWindow"; title = "GPU Configuration"; ObjectID = "5"; */
"5.title" = "GPU Configuration";

/* Class = "NSBox"; title = "Display Settings"; ObjectID = "89"; */
"89.title" = "Display Settings";

/* Class = "NSBox"; ibShadowedToolTip = "If your card supports it, will mix textures more accurately"; ObjectID = "107"; */
"107.ibShadowedToolTip" = "If your card supports it, will mix textures more accurately";

/* Class = "NSBox"; title = "Rendering"; ObjectID = "107"; */
"107.title" = "Rendering";

/* Class = "NSMenuItem"; title = "Never"; ObjectID = "111"; */
"111.title" = "Never";

/* Class = "NSTextField"; ibShadowedToolTip = "Specify when to use dithering to render colors"; ObjectID = "112"; */
"112.ibShadowedToolTip" = "Specify when to use dithering to render colors";

/* Class = "NSMenu"; title = "OtherViews"; ObjectID = "113"; */
"113.title" = "OtherViews";

/* Class = "NSMenuItem"; title = "Always"; ObjectID = "114"; */
"114.title" = "Always";

/* Class = "NSMenuItem"; title = "When Hinted"; ObjectID = "115"; */
"115.title" = "When Hinted";

/* Class = "NSPopUpButton"; ibShadowedToolTip = "Specify when to use dithering to render colors"; ObjectID = "116"; */
"116.ibShadowedToolTip" = "Specify when to use dithering to render colors";

/* Class = "NSPopUpButton"; ibShadowedToolTip = "The color depth of stored textures."; ObjectID = "169"; */
"169.ibShadowedToolTip" = "The color depth of stored textures.";

/* Class = "NSMenu"; title = "OtherViews"; ObjectID = "170"; */
"170.title" = "OtherViews";

/* Class = "NSMenuItem"; title = "RGBA 16"; ObjectID = "171"; */
"171.title" = "RGBA 16";

/* Class = "NSMenuItem"; title = "default"; ObjectID = "172"; */
"172.title" = "default";

/* Class = "NSMenuItem"; title = "R5 G5 B5 A1"; ObjectID = "173"; */
"173.title" = "R5 G5 B5 A1";

/* Class = "NSTextField"; ibShadowedToolTip = "The color depth of stored textures."; ObjectID = "174"; */
"174.ibShadowedToolTip" = "The color depth of stored textures.";

/* Class = "NSTextField"; ibShadowedToolTip = "Filter textures when scaled. Higher values filter more kinds of textures, i.e. sprites."; ObjectID = "193"; */
"193.ibShadowedToolTip" = "Filter textures when scaled. Higher values filter more kinds of textures, i.e. sprites.";

/* Class = "NSTextField"; ibShadowedToolTip = "Select a quality level of texture scaling"; ObjectID = "201"; */
"201.ibShadowedToolTip" = "Select a quality level of texture scaling";

/* Class = "NSPopUpButton"; ibShadowedToolTip = "Use offscreen drawing to remove some graphics glitches"; ObjectID = "202"; */
"202.ibShadowedToolTip" = "Use offscreen drawing to remove some graphics glitches";

/* Class = "NSMenu"; title = "OtherViews"; ObjectID = "203"; */
"203.title" = "OtherViews";

/* Class = "NSMenuItem"; title = "Some"; ObjectID = "204"; */
"204.title" = "Some";

/* Class = "NSMenuItem"; title = "None"; ObjectID = "205"; */
"205.title" = "None";

/* Class = "NSMenuItem"; title = "Default"; ObjectID = "206"; */
"206.title" = "Default";

/* Class = "NSTextField"; ibShadowedToolTip = "Use offscreen drawing to remove some graphics glitches"; ObjectID = "207"; */
"207.ibShadowedToolTip" = "Use offscreen drawing to remove some graphics glitches";

/* Class = "NSBox"; title = "Textures"; ObjectID = "212"; */
"212.title" = "Textures";

/* Class = "NSMenu"; title = "OtherViews"; ObjectID = "216"; */
"216.title" = "OtherViews";

/* Class = "NSMenuItem"; title = "Item2"; ObjectID = "217"; */
"217.title" = "Item2";

/* Class = "NSMenuItem"; title = "Item1"; ObjectID = "218"; */
"218.title" = "Item1";

/* Class = "NSMenuItem"; title = "Item3"; ObjectID = "219"; */
"219.title" = "Item3";

/* Class = "NSTextField"; ibShadowedToolTip = "Select the method the PSX uses to read the contents of the screen"; ObjectID = "220"; */
"220.ibShadowedToolTip" = "Select the method the PSX uses to read the contents of the screen";

/* Class = "NSMenuItem"; title = "RGBA 32"; ObjectID = "250"; */
"250.title" = "RGBA 32";

/* Class = "NSMenuItem"; title = "BGRA 32"; ObjectID = "251"; */
"251.title" = "BGRA 32";

/* Class = "NSSlider"; ibShadowedToolTip = "Filter textures when scaled. Higher values filter more kinds of textures, i.e. sprites."; ObjectID = "252"; */
"252.ibShadowedToolTip" = "Filter textures when scaled. Higher values filter more kinds of textures, i.e. sprites.";

/* Class = "NSSlider"; ibShadowedToolTip = "Select a quality level of texture scaling"; ObjectID = "253"; */
"253.ibShadowedToolTip" = "Select a quality level of texture scaling";

/* Class = "NSMenuItem"; title = "More"; ObjectID = "254"; */
"254.title" = "More";

/* Class = "NSMenuItem"; title = "Aggressive"; ObjectID = "255"; */
"255.title" = "Aggressive";

/* Class = "NSColorWell"; ibShadowedToolTip = "Select a color and transparency for the scanlines"; ObjectID = "341"; */
"341.ibShadowedToolTip" = "Select a color and transparency for the scanlines";

/* Class = "NSButtonCell"; title = "Sync to Monitor Refresh"; ObjectID = "374"; */
"374.title" = "Sync to Monitor Refresh";

/* Class = "NSButtonCell"; title = "Use Frame Skipping"; ObjectID = "375"; */
"375.title" = "Use Frame Skipping";

/* Class = "NSButtonCell"; title = "Display FPS Counter"; ObjectID = "376"; */
"376.title" = "Display FPS Counter";

/* Class = "NSButtonCell"; title = "Auto Full Screen"; ObjectID = "377"; */
"377.title" = "Auto Full Screen";

/* Class = "NSButtonCell"; title = "Limit Frame Rate"; ObjectID = "380"; */
"380.title" = "Limit Frame Rate";

/* Class = "NSTextFieldCell"; title = "Dither Graphics:"; ObjectID = "383"; */
"383.title" = "Dither Graphics:";

/* Class = "NSButtonCell"; title = "Draw Wireframes Only"; ObjectID = "385"; */
"385.title" = "Draw Wireframes Only";

/* Class = "NSButtonCell"; title = "Use Advanced Blending"; ObjectID = "386"; */
"386.title" = "Use Advanced Blending";

/* Class = "NSButtonCell"; title = "Perform Opaque Pass"; ObjectID = "387"; */
"387.title" = "Perform Opaque Pass";

/* Class = "NSButtonCell"; title = "Use Clipping Z-Masks"; ObjectID = "388"; */
"388.title" = "Use Clipping Z-Masks";

/* Class = "NSButtonCell"; title = "Motion JPEG decoder"; ObjectID = "389"; */
"389.title" = "Motion JPEG decoder";

/* Class = "NSButtonCell"; title = "15bit Motion JPEGs"; ObjectID = "390"; */
"390.title" = "15bit Motion JPEGs";

/* Class = "NSButtonCell"; title = "Draw scan lines"; ObjectID = "391"; */
"391.title" = "Draw scan lines";

/* Class = "NSButtonCell"; title = "Add Blur"; ObjectID = "392"; */
"392.title" = "Add Blur";

/* Class = "NSTextFieldCell"; title = "Offscreen Drawing:"; ObjectID = "394"; */
"394.title" = "Offscreen Drawing:";

/* Class = "NSTextFieldCell"; title = "Color Depth:"; ObjectID = "396"; */
"396.title" = "Color Depth:";

/* Class = "NSTextFieldCell"; title = "Filtering:"; ObjectID = "397"; */
"397.title" = "Filtering:";

/* Class = "NSTextFieldCell"; title = "Enhancement:"; ObjectID = "398"; */
"398.title" = "Enhancement:";

/* Class = "NSTextFieldCell"; title = "Frame Buffer Effects"; ObjectID = "402"; */
"402.title" = "Frame Buffer Effects";

/* Class = "NSButtonCell"; title = "GTE Accuracy"; ObjectID = "406"; */
"406.title" = "GTE Accuracy";

/* Class = "NSWindow"; title = "Hacks"; ObjectID = "472"; */
"472.title" = "Hacks";

/* Class = "NSButtonCell"; title = "Enable Hacks"; ObjectID = "477"; */
"477.title" = "Enable Hacks";

/* Class = "NSTextFieldCell"; title = "Only enable a hack to fix a specific problem in a game.\nHold the mouse over a checkbox to get more information about it."; ObjectID = "478"; */
"478.title" = "Only enable a hack to fix a specific problem in a game.\nHold the mouse over a checkbox to get more information about it.";

/* Class = "NSButtonCell"; ibShadowedToolTip = "For buggy motherboard chipsets"; ObjectID = "480"; */
"480.ibShadowedToolTip" = "For buggy motherboard chipsets";

/* Class = "NSButtonCell"; title = "Use low-res FPS timer"; ObjectID = "480"; */
"480.title" = "Use low-res FPS timer";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Needed with epsxe 1.5.2 and older, Chrono Cross"; ObjectID = "481"; */
"481.ibShadowedToolTip" = "Needed with epsxe 1.5.2 and older, Chrono Cross";

/* Class = "NSButtonCell"; title = "Odd/even bit hack"; ObjectID = "481"; */
"481.title" = "Odd/even bit hack";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Needed by some (buggy) OpenGL ICDs"; ObjectID = "482"; */
"482.ibShadowedToolTip" = "Needed by some (buggy) OpenGL ICDs";

/* Class = "NSButtonCell"; title = "Fake subtractive blending"; ObjectID = "482"; */
"482.title" = "Fake subtractive blending";

/* Class = "NSButtonCell"; ibShadowedToolTip = "DW7 fix (not 100% perfect...)"; ObjectID = "483"; */
"483.ibShadowedToolTip" = "DW7 fix (not 100% perfect...)";

/* Class = "NSButtonCell"; title = "Lazy upload detection"; ObjectID = "483"; */
"483.title" = "Lazy upload detection";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Fixes black areas with some cards"; ObjectID = "484"; */
"484.ibShadowedToolTip" = "Fixes black areas with some cards";

/* Class = "NSButtonCell"; title = "Use old texture filtering"; ObjectID = "484"; */
"484.title" = "Use old texture filtering";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Toggles busy flags after drawing"; ObjectID = "485"; */
"485.ibShadowedToolTip" = "Toggles busy flags after drawing";

/* Class = "NSButtonCell"; title = "Fake \"GPU busy\" states"; ObjectID = "485"; */
"485.title" = "Fake \"GPU busy\" states";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Shows the full area in Capcom 2D fighters"; ObjectID = "486"; */
"486.ibShadowedToolTip" = "Shows the full area in Capcom 2D fighters";

/* Class = "NSButtonCell"; title = "Expand screen width"; ObjectID = "486"; */
"486.title" = "Expand screen width";

/* Class = "NSButtonCell"; ibShadowedToolTip = "ONLY for FF9 battle mode... yellow rect"; ObjectID = "487"; */
"487.ibShadowedToolTip" = "ONLY for FF9 battle mode... yellow rect";

/* Class = "NSButtonCell"; title = "G4 polygon cache"; ObjectID = "487"; */
"487.title" = "G4 polygon cache";

/* Class = "NSButtonCell"; ibShadowedToolTip = "May show some additional splash screens"; ObjectID = "488"; */
"488.ibShadowedToolTip" = "May show some additional splash screens";

/* Class = "NSButtonCell"; title = "Special upload detection"; ObjectID = "488"; */
"488.title" = "Special upload detection";

/* Class = "NSButtonCell"; ibShadowedToolTip = "ONLY for FF7 battle cursor/battle swirl"; ObjectID = "489"; */
"489.ibShadowedToolTip" = "ONLY for FF7 battle cursor/battle swirl";

/* Class = "NSButtonCell"; title = "Adjust framebuffer access"; ObjectID = "489"; */
"489.title" = "Adjust framebuffer access";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Speed up in nasty frame upload situations"; ObjectID = "490"; */
"490.ibShadowedToolTip" = "Speed up in nasty frame upload situations";

/* Class = "NSButtonCell"; title = "Direct framebuffer updates"; ObjectID = "490"; */
"490.title" = "Direct framebuffer updates";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Fixes black screens in Lunar"; ObjectID = "491"; */
"491.ibShadowedToolTip" = "Fixes black screens in Lunar";

/* Class = "NSButtonCell"; title = "Ignore black brightness color"; ObjectID = "491"; */
"491.title" = "Ignore black brightness color";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Speed freaks, Killer Loop"; ObjectID = "492"; */
"492.ibShadowedToolTip" = "Speed freaks, Killer Loop";

/* Class = "NSButtonCell"; title = "Swap front/back detection"; ObjectID = "492"; */
"492.title" = "Swap front/back detection";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Old coord compatibility mode"; ObjectID = "493"; */
"493.ibShadowedToolTip" = "Old coord compatibility mode";

/* Class = "NSButtonCell"; title = "Disable coord check"; ObjectID = "493"; */
"493.title" = "Disable coord check";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Leg. o. Dragoon, Alpha Multipass needed"; ObjectID = "494"; */
"494.ibShadowedToolTip" = "Leg. o. Dragoon, Alpha Multipass needed";

/* Class = "NSButtonCell"; title = "Remove blue glitches"; ObjectID = "494"; */
"494.title" = "Remove blue glitches";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Faster FB access on some systems/ATI"; ObjectID = "495"; */
"495.ibShadowedToolTip" = "Faster FB access on some systems/ATI";

/* Class = "NSButtonCell"; title = "Mixed software FB access"; ObjectID = "495"; */
"495.title" = "Mixed software FB access";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Better fps limitation with some games"; ObjectID = "496"; */
"496.ibShadowedToolTip" = "Better fps limitation with some games";

/* Class = "NSButtonCell"; title = "Use PC FPS calculation"; ObjectID = "496"; */
"496.title" = "Use PC FPS calculation";

/* Class = "NSButtonCell"; ibShadowedToolTip = "Skips only every second frame"; ObjectID = "497"; */
"497.ibShadowedToolTip" = "Skips only every second frame";

/* Class = "NSButtonCell"; title = "Use old frame skipping"; ObjectID = "497"; */
"497.title" = "Use old frame skipping";

/* Class = "NSButtonCell"; title = "Odd/even bit hack"; ObjectID = "498"; */
"498.title" = "Odd/even bit hack";

/* Class = "NSButtonCell"; title = "OK"; ObjectID = "502"; */
"502.title" = "OK";

/* Class = "NSButtonCell"; title = "Cancel"; ObjectID = "504"; */
"504.title" = "Cancel";

/* Class = "NSButtonCell"; title = "Reset"; ObjectID = "666"; */
"666.title" = "Reset";

/* Class = "NSButtonCell"; title = "OK"; ObjectID = "671"; */
"671.title" = "OK";

/* Class = "NSButtonCell"; title = "Cancel"; ObjectID = "675"; */
"675.title" = "Cancel";

/* Class = "NSButtonCell"; title = "Draw scan lines"; ObjectID = "703"; */
"703.title" = "Draw scan lines";

/* Class = "NSButtonCell"; title = "Limit Frame Rate"; ObjectID = "786"; */
"786.title" = "Limit Frame Rate";

/* Class = "NSPopUpButton"; ibShadowedToolTip = "Change resolution to this when going full screen"; ObjectID = "908"; */
"908.ibShadowedToolTip" = "Change resolution to this when going full screen";

/* Class = "NSTextField"; ibShadowedToolTip = "Change resolution to this when going full screen"; ObjectID = "909"; */
"909.ibShadowedToolTip" = "Change resolution to this when going full screen";

/* Class = "NSButton"; ibShadowedToolTip = "When checked, will keep the PSX display at natural aspect ratio"; ObjectID = "910"; */
"910.ibShadowedToolTip" = "When checked, will keep the PSX display at natural aspect ratio";

/* Class = "NSFormCell"; title = "Height:"; ObjectID = "913"; */
"913.title" = "Height:";

/* Class = "NSFormCell"; title = "Width:"; ObjectID = "914"; */
"914.title" = "Width:";

/* Class = "NSFormCell"; title = "Field:"; ObjectID = "915"; */
"915.title" = "Field:";

/* Class = "NSButtonCell"; title = "Hacks…"; ObjectID = "918"; */
"918.title" = "Hacks…";

/* Class = "NSButtonCell"; title = "Resize Proportionally"; ObjectID = "919"; */
"919.title" = "Resize Proportionally";

/* Class = "NSTextFieldCell"; title = "Fullscreen size"; ObjectID = "922"; */
"922.title" = "Fullscreen size";

/* Class = "NSMenu"; title = "OtherViews"; ObjectID = "925"; */
"925.title" = "OtherViews";

/* Class = "NSMenuItem"; title = "Current"; ObjectID = "926"; */
"926.title" = "Current";

/* Class = "NSMenuItem"; title = "1600 x 1200"; ObjectID = "927"; */
"927.title" = "1600 x 1200";

/* Class = "NSMenuItem"; title = "1280 x1024"; ObjectID = "928"; */
"928.title" = "1280 x1024";

/* Class = "NSMenuItem"; title = "1152 x 864"; ObjectID = "929"; */
"929.title" = "1152 x 864";

/* Class = "NSMenuItem"; title = "1024 x 768"; ObjectID = "930"; */
"930.title" = "1024 x 768";

/* Class = "NSMenuItem"; title = "640 x 480"; ObjectID = "931"; */
"931.title" = "640 x 480";

/* Class = "NSMenuItem"; title = "800 x 600"; ObjectID = "932"; */
"932.title" = "800 x 600";