blob: 21e76deda2adc282fcc8ca63c923dababa0b7155 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
/*
* Copyright (c) 2010, Wei Mingzhi <whistler_wmz@users.sf.net>.
* All Rights Reserved.
*
* Based on: HIDInput by Gil Pedersen.
* Copyright (c) 2004, Gil Pedersen.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses>.
*/
#import "PadView.h"
#include "pad.h"
@implementation PadView
@synthesize controllerList = controller;
- (id)initWithFrame:(NSRect)frameRect
{
if (self = [super initWithFrame:frameRect]) {
controller = [[ControllerList alloc] initWithConfig];
[self setController:0];
}
return self;
}
- (void)drawRect:(NSRect)rect
{
}
- (IBAction)setType:(id)sender
{
g.cfg.PadDef[[ControllerList currentController]].Type =
([sender indexOfSelectedItem] > 0 ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD);
[self.tableView reloadData];
}
- (IBAction)setDevice:(id)sender
{
g.cfg.PadDef[[ControllerList currentController]].DevNum = (int)[sender indexOfSelectedItem] - 1;
}
- (IBAction)toggleSDL2:(id)sender
{
controller.usingSDL2 = !controller.usingSDL2;
[self.tableView reloadData];
}
- (void)setController:(int)which
{
int i;
[ControllerList setCurrentController:which];
[self.tableView setDataSource:controller];
[self.deviceMenu removeAllItems];
[self.deviceMenu addItemWithTitle:[[NSBundle bundleForClass:[self class]] localizedStringForKey:@"(Keyboard only)" value:@"" table:nil]];
for (i = 0; i < SDL_NumJoysticks(); i++) {
NSMenuItem *joystickItem;
#if SDL_VERSION_ATLEAST(2, 0, 0)
NSString *tmpString;
if (SDL_IsGameController(i)) {
tmpString = @(SDL_GameControllerNameForIndex(i));
} else {
tmpString = @(SDL_JoystickNameForIndex(i));
}
joystickItem = [[NSMenuItem alloc] initWithTitle:tmpString action:NULL keyEquivalent:@""];
#else
joystickItem = [[NSMenuItem alloc] initWithTitle:@(SDL_JoystickName(i)) action:NULL keyEquivalent:@""];
#endif
[joystickItem setTag:i + 1];
[[self.deviceMenu menu] addItem:joystickItem];
}
if (g.cfg.PadDef[which].DevNum >= SDL_NumJoysticks()) {
g.cfg.PadDef[which].DevNum = -1;
}
[self.deviceMenu selectItemAtIndex:g.cfg.PadDef[which].DevNum + 1];
[self.typeMenu selectItemAtIndex:(g.cfg.PadDef[which].Type == PSE_PAD_TYPE_ANALOGPAD ? 1 : 0)];
[self.useSDL2Check setState:g.cfg.PadDef[which].UseSDL2 ? NSOnState : NSOffState];
[self.tableView reloadData];
}
- (BOOL)control:(NSControl *)control textShouldBeginEditing:(NSText *)fieldEditor
{
return false;
}
/* handles key events on the pad list */
- (void)keyDown:(NSEvent *)theEvent
{
unsigned short key = [theEvent keyCode];
if ([[theEvent window] firstResponder] == self.tableView) {
if (key == 51 || key == 117) {
// delete keys - remove the mappings for the selected item
[controller deleteRow:[self.tableView selectedRow]];
[self.tableView reloadData];
return;
} else if (key == 36) {
// return key - configure the selected item
[self.tableView editColumn:[self.tableView columnWithIdentifier:@"button"] row:[self.tableView selectedRow] withEvent:nil select:YES];
return;
}
}
[super keyDown:theEvent];
}
@end
|