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path: root/macosx/plugins/DFInput/fr.lproj/NetPcsxrHIDInputPluginMain.strings
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/* Class = "NSWindow"; title = "Input Configuration"; ObjectID = "5"; */
"5.title" = "Input Configuration";

/* Class = "NSTabViewItem"; label = "Controller 2"; ObjectID = "8"; */
"8.label" = "Controller 2";

/* Class = "NSTabViewItem"; label = "Controller 1"; ObjectID = "9"; */
"9.label" = "Controller 1";

/* Class = "NSTableColumn"; headerCell.title = "Button"; ObjectID = "124"; */
"124.headerCell.title" = "Button";

/* Class = "NSMenu"; title = "OtherViews"; ObjectID = "127"; */
"127.title" = "OtherViews";

/* Class = "NSTableColumn"; headerCell.title = "Key"; ObjectID = "128"; */
"128.headerCell.title" = "Key";

/* Class = "NSMenuItem"; title = "Digital Pad"; ObjectID = "130"; */
"130.title" = "Digital Pad";

/* Class = "NSTextFieldCell"; placeholderString = "Double-Click to Set"; ObjectID = "166"; */
"166.placeholderString" = "Double-Click to Set";

/* Class = "NSMenu"; title = "OtherViews"; ObjectID = "190"; */
"190.title" = "OtherViews";

/* Class = "NSMenuItem"; title = "(Keyboard only)"; ObjectID = "192"; */
"192.title" = "(Keyboard only)";

/* Class = "NSMenuItem"; title = "Analog Pad"; ObjectID = "198"; */
"198.title" = "Analog Pad";

/* Class = "NSTextFieldCell"; title = "Type:"; ObjectID = "205"; */
"205.title" = "Type:";

/* Class = "NSTextFieldCell"; title = "To reset an entry: Select it and press the delete '←' key"; ObjectID = "206"; */
"206.title" = "To reset an entry: Select it and press the delete '←' key";

/* Class = "NSTextFieldCell"; title = "Device:"; ObjectID = "208"; */
"208.title" = "Device:";

/* Class = "NSButtonCell"; title = "OK"; ObjectID = "257"; */
"257.title" = "OK";

/* Class = "NSButtonCell"; title = "Cancel"; ObjectID = "262"; */
"262.title" = "Cancel";

/* Class = "NSButtonCell"; title = "Use Game Controller API"; ObjectID = "XyD-IN-gbq"; */
//"XyD-IN-gbq.title" = "Use Game Controller API";

/* Class = "NSButton"; ibShadowedToolTip = "Uses the SDL2 Game Controller API to automatically map buttons"; ObjectID = "e1h-QZ-6Ge"; */
//"e1h-QZ-6Ge.ibShadowedToolTip" = "Uses the SDL2 Game Controller API to automatically map buttons";