blob: 8f8e676fbf4ad3e081c00aa7e79329ece7424a63 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
|
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
// 7/31/2010 Wei Mingzhi
// Removed everything unrated to Mac OS X Joystick support
#include "SDL_config.h"
/* Initialization code for SDL */
#include "SDL.h"
#include "haptic/SDL_haptic_c.h"
#include "joystick/SDL_joystick_c.h"
/* The initialized subsystems */
static Uint32 SDL_initialized = 0;
int
SDL_InitSubSystem(Uint32 flags)
{
/* Initialize the joystick subsystem */
if ((flags & SDL_INIT_JOYSTICK) && !(SDL_initialized & SDL_INIT_JOYSTICK)) {
if (SDL_JoystickInit() < 0) {
return (-1);
}
SDL_initialized |= SDL_INIT_JOYSTICK;
}
/* Initialize the haptic subsystem */
if ((flags & SDL_INIT_HAPTIC) && !(SDL_initialized & SDL_INIT_HAPTIC)) {
if (SDL_HapticInit() < 0) {
return (-1);
}
SDL_initialized |= SDL_INIT_HAPTIC;
}
return (0);
}
int
SDL_Init(Uint32 flags)
{
/* Clear the error message */
SDL_ClearError();
/* Initialize the desired subsystems */
if (SDL_InitSubSystem(flags) < 0) {
return (-1);
}
return (0);
}
void
SDL_QuitSubSystem(Uint32 flags)
{
/* Shut down requested initialized subsystems */
if ((flags & SDL_initialized & SDL_INIT_JOYSTICK)) {
SDL_JoystickQuit();
SDL_initialized &= ~SDL_INIT_JOYSTICK;
}
if ((flags & SDL_initialized & SDL_INIT_HAPTIC)) {
SDL_HapticQuit();
SDL_initialized &= ~SDL_INIT_HAPTIC;
}
}
Uint32
SDL_WasInit(Uint32 flags)
{
if (!flags) {
flags = SDL_INIT_EVERYTHING;
}
return (SDL_initialized & flags);
}
void
SDL_Quit(void)
{
/* Quit all subsystems */
SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
}
|