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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_thread_c_h
#define _SDL_thread_c_h
/* Need the definitions of SYS_ThreadHandle */
#include "pthread/SDL_systhread_c.h"
#include "../SDL_error_c.h"
/* This is the system-independent thread info structure */
struct SDL_Thread
{
SDL_threadID threadid;
SYS_ThreadHandle handle;
int status;
SDL_error errbuf;
void *data;
};
/* This is the function called to run a thread */
extern void SDL_RunThread(void *data);
#endif /* _SDL_thread_c_h */
/* vi: set ts=4 sw=4 expandtab: */
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