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//
// main.m
//
// Created by Gil Pedersen on Fri Jun 06 2003.
// Copyright (c) 2003 SoftWorkz. All rights reserved.
//
#import <Cocoa/Cocoa.h>
#import <Carbon/Carbon.h>
#import "EmuThread.h"
#include <dlfcn.h>
//#import <sys/param.h>
#import <unistd.h>
#include "psxcommon.h"
#include "sio.h"
int sysInited = 0;
//#define EMU_LOG
int main(int argc, const char *argv[])
{
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
char parentdir[MAXPATHLEN];
char *c;
strncpy ( parentdir, argv[0], sizeof(parentdir) );
c = (char*) parentdir;
while (*c != '\0') /* go to end */
c++;
while (*c != '/') /* back up to parent */
c--;
*c++ = '\0'; /* cut off last part (binary name) */
assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */
assert ( chdir ("../../../") == 0 ); /* chdir to the .app's parent */
}
// TODO: make this redundant
strcpy(Config.BiosDir, "Bios/");
// Setup the X11 window
if (getenv("DISPLAY") == NULL)
setenv("DISPLAY", ":0.0", 0); // Default to first local display
return NSApplicationMain(argc, argv);
}
int SysInit()
{
if (sysInited)
return 0;
#ifdef GTE_DUMP
gteLog = fopen("gteLog.txt","wb");
setvbuf(gteLog, NULL, _IONBF, 0);
#endif
#ifdef EMU_LOG
#ifndef LOG_STDOUT
emuLog = fopen("emuLog.txt","wb");
#else
emuLog = stdout;
#endif
setvbuf(emuLog, NULL, _IONBF, 0);
#endif
if (psxInit() != 0)
return -1;
while (LoadPlugins() == -1) {
return -1;
//CancelQuit = 1;
//ConfigurePlugins();
//CancelQuit = 0;
}
LoadMcds(Config.Mcd1, Config.Mcd2);
sysInited = 1;
return 0;
}
void SysReset() {
[EmuThread resetNow];
//psxReset();
}
void SysPrintf(char *fmt, ...)
{
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
if (Config.PsxOut) printf ("%s", msg);
#ifdef EMU_LOG
#ifndef LOG_STDOUT
fprintf(emuLog, "%s", msg);
#endif
#endif
}
void SysMessage(char *fmt, ...)
{
va_list list;
char msg[512];
NSString *locFmtString = NSLocalizedString([NSString stringWithCString:fmt], nil);
va_start(list, fmt);
vsprintf(msg, [locFmtString lossyCString], list);
va_end(list);
NSRunAlertPanel(NSLocalizedString(@"Error!", nil),
[NSString stringWithCString:msg],
nil, nil, nil);
}
#if 1
void *SysLoadLibrary(char *lib) {
NSBundle *bundle = [NSBundle bundleWithPath:[NSString stringWithCString:lib]];
if (bundle != nil) {
return dlopen([[bundle executablePath] fileSystemRepresentation], RTLD_LAZY /*RTLD_NOW*/);
}
return dlopen(lib, RTLD_LAZY);
}
void *SysLoadSym(void *lib, char *sym) {
return dlsym(lib, sym);
}
const char *SysLibError() {
return dlerror();
}
void SysCloseLibrary(void *lib) {
//dlclose(lib);
}
#else
static int LoadResult = 0;
void *SysLoadLibrary(char *lib)
{
CFBundleRef myBundle;
CFURLRef bundleURL;
CFStringRef path;
path = CFStringCreateWithCString(kCFAllocatorDefault, lib, CFStringGetSystemEncoding());
if (!path)
goto error;
bundleURL = CFURLCreateWithFileSystemPath(
kCFAllocatorDefault,
path,
kCFURLPOSIXPathStyle,
true );
if (!bundleURL)
goto error;
myBundle = CFBundleCreate( kCFAllocatorDefault, bundleURL );
if (!CFBundleLoadExecutable(myBundle))
goto error;
good:
if (path) CFRelease(path);
if (bundleURL) CFRelease(bundleURL);
return myBundle;
error:
if (LoadResult == 0) LoadResult = -1;
myBundle = NULL;
goto good;
}
void *SysLoadSym(void *lib, char *sym)
{
CFStringRef funcName;
void *func;
funcName = CFStringCreateWithCString(kCFAllocatorDefault, sym, CFStringGetSystemEncoding());
func = CFBundleGetFunctionPointerForName((CFBundleRef)lib, funcName);
if (func == nil) {
LoadResult = -2;
}
CFRelease(funcName);
return func;
}
const char *SysLibError()
{
char *result = NULL;
if (LoadResult != 0)
result = "Error loading code";
LoadResult = 0;
return result;
}
void SysCloseLibrary(void *lib)
{
if (lib) {
CFBundleUnloadExecutable((CFBundleRef)lib);
CFRelease((CFBundleRef)lib);
}
}
#endif
void PADhandleKey(int key);
// Called periodically from the emu thread
void SysUpdate()
{
UpdateSystemActivity(UsrActivity);
PADhandleKey(PAD1_keypressed());
//PADhandleKey(PAD2_keypressed());
[emuThread handleEvents];
}
void SysRunGui() // Returns to the Gui
{
}
void SysClose() // Close mem and plugins
{
psxShutdown();
ReleasePlugins();
if (emuLog != NULL) fclose(emuLog);
sysInited = false;
}
void OnFile_Exit()
{
SysClose();
exit(0);
}
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