pcsxr/libpcsxcore/psxhw.c

845 lines
21 KiB
C

/***************************************************************************
* Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
***************************************************************************/
/*
* Functions for PSX hardware control.
*/
#include "psxhw.h"
#include "mdec.h"
#include "cdrom.h"
#include "gpu.h"
// Vampire Hunter D hack
boolean dmaGpuListHackEn=FALSE;
static inline
void setIrq( u32 irq )
{
psxHu32ref(0x1070) |= SWAPu32(irq);
}
void psxHwReset() {
if (Config.SioIrq) psxHu32ref(0x1070) |= SWAP32(0x80);
if (Config.SpuIrq) psxHu32ref(0x1070) |= SWAP32(0x200);
memset(psxH, 0, 0x10000);
mdecInit(); // initialize mdec decoder
cdrReset();
psxRcntInit();
}
u8 psxHwRead8(u32 add) {
unsigned char hard;
switch (add) {
case 0x1f801040: hard = sioRead8(); break;
#ifdef ENABLE_SIO1API
case 0x1f801050: hard = SIO1_readData8(); break;
#endif
case 0x1f801800: hard = cdrRead0(); break;
case 0x1f801801: hard = cdrRead1(); break;
case 0x1f801802: hard = cdrRead2(); break;
case 0x1f801803: hard = cdrRead3(); break;
default:
hard = psxHu8(add);
#ifdef PSXHW_LOG
PSXHW_LOG("*Unkwnown 8bit read at address %x\n", add);
#endif
return hard;
}
#ifdef PSXHW_LOG
PSXHW_LOG("*Known 8bit read at address %x value %x\n", add, hard);
#endif
return hard;
}
u16 psxHwRead16(u32 add) {
unsigned short hard;
switch (add) {
#ifdef PSXHW_LOG
case 0x1f801070:
PSXHW_LOG("IREG 16bit read %x\n", psxHu16(0x1070));
return psxHu16(0x1070);
#endif
#ifdef PSXHW_LOG
case 0x1f801074:
PSXHW_LOG("IMASK 16bit read %x\n", psxHu16(0x1074));
return psxHu16(0x1074);
#endif
case 0x1f801040:
hard = sioRead8();
hard|= sioRead8() << 8;
#ifdef PAD_LOG
PAD_LOG("sio read16 %x; ret = %x\n", add&0xf, hard);
#endif
return hard;
case 0x1f801044:
hard = sioReadStat16();
#ifdef PAD_LOG
PAD_LOG("sio read16 %x; ret = %x\n", add&0xf, hard);
#endif
return hard;
case 0x1f801048:
hard = sioReadMode16();
#ifdef PAD_LOG
PAD_LOG("sio read16 %x; ret = %x\n", add&0xf, hard);
#endif
return hard;
case 0x1f80104a:
hard = sioReadCtrl16();
#ifdef PAD_LOG
PAD_LOG("sio read16 %x; ret = %x\n", add&0xf, hard);
#endif
return hard;
case 0x1f80104e:
hard = sioReadBaud16();
#ifdef PAD_LOG
PAD_LOG("sio read16 %x; ret = %x\n", add&0xf, hard);
#endif
return hard;
#ifdef ENABLE_SIO1API
case 0x1f801050:
hard = SIO1_readData16();
#ifdef SIO1_LOG
SIO1_LOG("sio1 read16 %x; ret = %x\n", add&0xf, hard);
#endif
return hard;
case 0x1f801054:
hard = SIO1_readStat16();
#ifdef SIO1_LOG
SIO1_LOG("sio1 read16 %x; ret = %x\n", add&0xf, hard);
#endif
return hard;
case 0x1f801058:
hard = SIO1_readMode16();
#ifdef SIO1_LOG
SIO1_LOG("sio1 read16 %x; ret = %x\n", add&0xf, hard);
#endif
return hard;
case 0x1f80105a:
hard = SIO1_readCtrl16();
#ifdef SIO1_LOG
SIO1_LOG("sio1 read16 %x; ret = %x\n", add&0xf, hard);
#endif
return hard;
case 0x1f80105e:
hard = SIO1_readBaud16();
#ifdef SIO1_LOG
SIO1_LOG("sio1 read16 %x; ret = %x\n", add&0xf, hard);
#endif
return hard;
#endif
case 0x1f801100:
hard = psxRcntRcount(0);
#ifdef PSXHW_LOG
PSXHW_LOG("T0 count read16: %x\n", hard);
#endif
return hard;
case 0x1f801104:
hard = psxRcntRmode(0);
#ifdef PSXHW_LOG
PSXHW_LOG("T0 mode read16: %x\n", hard);
#endif
return hard;
case 0x1f801108:
hard = psxRcntRtarget(0);
#ifdef PSXHW_LOG
PSXHW_LOG("T0 target read16: %x\n", hard);
#endif
return hard;
case 0x1f801110:
hard = psxRcntRcount(1);
#ifdef PSXHW_LOG
PSXHW_LOG("T1 count read16: %x\n", hard);
#endif
return hard;
case 0x1f801114:
hard = psxRcntRmode(1);
#ifdef PSXHW_LOG
PSXHW_LOG("T1 mode read16: %x\n", hard);
#endif
return hard;
case 0x1f801118:
hard = psxRcntRtarget(1);
#ifdef PSXHW_LOG
PSXHW_LOG("T1 target read16: %x\n", hard);
#endif
return hard;
case 0x1f801120:
hard = psxRcntRcount(2);
#ifdef PSXHW_LOG
PSXHW_LOG("T2 count read16: %x\n", hard);
#endif
return hard;
case 0x1f801124:
hard = psxRcntRmode(2);
#ifdef PSXHW_LOG
PSXHW_LOG("T2 mode read16: %x\n", hard);
#endif
return hard;
case 0x1f801128:
hard = psxRcntRtarget(2);
#ifdef PSXHW_LOG
PSXHW_LOG("T2 target read16: %x\n", hard);
#endif
return hard;
//case 0x1f802030: hard = //int_2000????
//case 0x1f802040: hard =//dip switches...??
default:
if (add >= 0x1f801c00 && add < 0x1f801e00) {
hard = SPU_readRegister(add);
} else {
hard = psxHu16(add);
#ifdef PSXHW_LOG
PSXHW_LOG("*Unkwnown 16bit read at address %x\n", add);
#endif
}
return hard;
}
#ifdef PSXHW_LOG
PSXHW_LOG("*Known 16bit read at address %x value %x\n", add, hard);
#endif
return hard;
}
u32 psxHwRead32(u32 add) {
u32 hard;
switch (add) {
case 0x1f801040:
hard = sioRead8();
hard |= sioRead8() << 8;
hard |= sioRead8() << 16;
hard |= sioRead8() << 24;
#ifdef PAD_LOG
PAD_LOG("sio read32 ;ret = %x\n", hard);
#endif
return hard;
#ifdef ENABLE_SIO1API
case 0x1f801050:
hard = SIO1_readData32();
#ifdef SIO1_LOG
SIO1_LOG("sio1 read32 ;ret = %x\n", hard);
#endif
return hard;
#endif
#ifdef PSXHW_LOG
case 0x1f801060:
PSXHW_LOG("RAM size read %x\n", psxHu32(0x1060));
return psxHu32(0x1060);
#endif
#ifdef PSXHW_LOG
case 0x1f801070:
PSXHW_LOG("IREG 32bit read %x\n", psxHu32(0x1070));
return psxHu32(0x1070);
#endif
#ifdef PSXHW_LOG
case 0x1f801074:
PSXHW_LOG("IMASK 32bit read %x\n", psxHu32(0x1074));
return psxHu32(0x1074);
#endif
case 0x1f801810:
hard = GPU_readData();
#ifdef PSXHW_LOG
PSXHW_LOG("GPU DATA 32bit read %x\n", hard);
#endif
return hard;
case 0x1f801814:
hard = gpuReadStatus();
#ifdef PSXHW_LOG
PSXHW_LOG("GPU STATUS 32bit read %x\n", hard);
#endif
return hard;
case 0x1f801820: hard = mdecRead0(); break;
case 0x1f801824: hard = mdecRead1(); break;
#ifdef PSXHW_LOG
case 0x1f8010a0:
PSXHW_LOG("DMA2 MADR 32bit read %x\n", psxHu32(0x10a0));
return SWAPu32(HW_DMA2_MADR);
case 0x1f8010a4:
PSXHW_LOG("DMA2 BCR 32bit read %x\n", psxHu32(0x10a4));
return SWAPu32(HW_DMA2_BCR);
case 0x1f8010a8:
PSXHW_LOG("DMA2 CHCR 32bit read %x\n", psxHu32(0x10a8));
return SWAPu32(HW_DMA2_CHCR);
#endif
#ifdef PSXHW_LOG
case 0x1f8010b0:
PSXHW_LOG("DMA3 MADR 32bit read %x\n", psxHu32(0x10b0));
return SWAPu32(HW_DMA3_MADR);
case 0x1f8010b4:
PSXHW_LOG("DMA3 BCR 32bit read %x\n", psxHu32(0x10b4));
return SWAPu32(HW_DMA3_BCR);
case 0x1f8010b8:
PSXHW_LOG("DMA3 CHCR 32bit read %x\n", psxHu32(0x10b8));
return SWAPu32(HW_DMA3_CHCR);
#endif
#ifdef PSXHW_LOG
case 0x1f8010f0:
PSXHW_LOG("DMA PCR 32bit read %x\n", HW_DMA_PCR);
return SWAPu32(HW_DMA_PCR); // DMA control register
case 0x1f8010f4:
PSXHW_LOG("DMA ICR 32bit read %x\n", HW_DMA_ICR);
return SWAPu32(HW_DMA_ICR); // DMA interrupt register (enable/ack)
#endif
// time for rootcounters :)
case 0x1f801100:
hard = psxRcntRcount(0);
#ifdef PSXHW_LOG
PSXHW_LOG("T0 count read32: %x\n", hard);
#endif
return hard;
case 0x1f801104:
hard = psxRcntRmode(0);
#ifdef PSXHW_LOG
PSXHW_LOG("T0 mode read32: %x\n", hard);
#endif
return hard;
case 0x1f801108:
hard = psxRcntRtarget(0);
#ifdef PSXHW_LOG
PSXHW_LOG("T0 target read32: %x\n", hard);
#endif
return hard;
case 0x1f801110:
hard = psxRcntRcount(1);
#ifdef PSXHW_LOG
PSXHW_LOG("T1 count read32: %x\n", hard);
#endif
return hard;
case 0x1f801114:
hard = psxRcntRmode(1);
#ifdef PSXHW_LOG
PSXHW_LOG("T1 mode read32: %x\n", hard);
#endif
return hard;
case 0x1f801118:
hard = psxRcntRtarget(1);
#ifdef PSXHW_LOG
PSXHW_LOG("T1 target read32: %x\n", hard);
#endif
return hard;
case 0x1f801120:
hard = psxRcntRcount(2);
#ifdef PSXHW_LOG
PSXHW_LOG("T2 count read32: %x\n", hard);
#endif
return hard;
case 0x1f801124:
hard = psxRcntRmode(2);
#ifdef PSXHW_LOG
PSXHW_LOG("T2 mode read32: %x\n", hard);
#endif
return hard;
case 0x1f801128:
hard = psxRcntRtarget(2);
#ifdef PSXHW_LOG
PSXHW_LOG("T2 target read32: %x\n", hard);
#endif
return hard;
case 0x1f801014:
hard = psxHu32(add);
#ifdef PSXHW_LOG
PSXHW_LOG("SPU delay [0x1014] read32: %8.8lx\n", hard);
#endif
return hard;
default:
hard = psxHu32(add);
#ifdef PSXHW_LOG
PSXHW_LOG("*Unknown 32bit read at address %x (0x%8.8lx)\n", add, hard);
#endif
return hard;
}
#ifdef PSXHW_LOG
PSXHW_LOG("*Known 32bit read at address %x\n", add);
#endif
return hard;
}
void psxHwWrite8(u32 add, u8 value) {
switch (add) {
case 0x1f801040: sioWrite8(value); break;
#ifdef ENABLE_SIO1API
case 0x1f801050: SIO1_writeData8(value); break;
#endif
case 0x1f801800: cdrWrite0(value); break;
case 0x1f801801: cdrWrite1(value); break;
case 0x1f801802: cdrWrite2(value); break;
case 0x1f801803: cdrWrite3(value); break;
default:
psxHu8ref(add) = value;
#ifdef PSXHW_LOG
PSXHW_LOG("*Unknown 8bit write at address %x value %x\n", add, value);
#endif
return;
}
psxHu8ref(add) = value;
#ifdef PSXHW_LOG
PSXHW_LOG("*Known 8bit write at address %x value %x\n", add, value);
#endif
}
void psxHwWrite16(u32 add, u16 value) {
switch (add) {
case 0x1f801040:
sioWrite8((unsigned char)value);
sioWrite8((unsigned char)(value>>8));
#ifdef PAD_LOG
PAD_LOG ("sio write16 %x, %x\n", add&0xf, value);
#endif
return;
case 0x1f801044:
sioWriteStat16(value);
#ifdef PAD_LOG
PAD_LOG ("sio write16 %x, %x\n", add&0xf, value);
#endif
return;
case 0x1f801048:
sioWriteMode16(value);
#ifdef PAD_LOG
PAD_LOG ("sio write16 %x, %x\n", add&0xf, value);
#endif
return;
case 0x1f80104a: // control register
sioWriteCtrl16(value);
#ifdef PAD_LOG
PAD_LOG ("sio write16 %x, %x\n", add&0xf, value);
#endif
return;
case 0x1f80104e: // baudrate register
sioWriteBaud16(value);
#ifdef PAD_LOG
PAD_LOG ("sio write16 %x, %x\n", add&0xf, value);
#endif
return;
#ifdef ENABLE_SIO1API
case 0x1f801050:
SIO1_writeData16(value);
#ifdef SIO1_LOG
SIO1_LOG("sio1 write16 %x, %x\n", add&0xf, value);
#endif
return;
case 0x1f801054:
SIO1_writeStat16(value);
#ifdef SIO1_LOG
SIO1_LOG("sio1 write16 %x, %x\n", add&0xf, value);
#endif
return;
case 0x1f801058:
SIO1_writeMode16(value);
#ifdef SIO1_LOG
SIO1_LOG("sio1 write16 %x, %x\n", add&0xf, value);
#endif
return;
case 0x1f80105a:
SIO1_writeCtrl16(value);
#ifdef SIO1_LOG
SIO1_LOG("sio1 write16 %x, %x\n", add&0xf, value);
#endif
return;
case 0x1f80105e:
SIO1_writeBaud16(value);
#ifdef SIO1_LOG
SIO1_LOG("sio1 write16 %x, %x\n", add&0xf, value);
#endif
return;
#endif
case 0x1f801070:
#ifdef PSXHW_LOG
PSXHW_LOG("IREG 16bit write %x\n", value);
#endif
if (Config.SioIrq) psxHu16ref(0x1070) |= SWAPu16(0x80);
if (Config.SpuIrq) psxHu16ref(0x1070) |= SWAPu16(0x200);
psxHu16ref(0x1070) &= SWAPu16(value);
return;
case 0x1f801074:
#ifdef PSXHW_LOG
PSXHW_LOG("IMASK 16bit write %x\n", value);
#endif
psxHu16ref(0x1074) = SWAPu16(value);
return;
case 0x1f801100:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 0 COUNT 16bit write %x\n", value);
#endif
psxRcntWcount(0, value); return;
case 0x1f801104:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 0 MODE 16bit write %x\n", value);
#endif
psxRcntWmode(0, value); return;
case 0x1f801108:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 0 TARGET 16bit write %x\n", value);
#endif
psxRcntWtarget(0, value); return;
case 0x1f801110:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 1 COUNT 16bit write %x\n", value);
#endif
psxRcntWcount(1, value); return;
case 0x1f801114:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 1 MODE 16bit write %x\n", value);
#endif
psxRcntWmode(1, value); return;
case 0x1f801118:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 1 TARGET 16bit write %x\n", value);
#endif
psxRcntWtarget(1, value); return;
case 0x1f801120:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 2 COUNT 16bit write %x\n", value);
#endif
psxRcntWcount(2, value); return;
case 0x1f801124:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 2 MODE 16bit write %x\n", value);
#endif
psxRcntWmode(2, value); return;
case 0x1f801128:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 2 TARGET 16bit write %x\n", value);
#endif
psxRcntWtarget(2, value); return;
default:
if (add>=0x1f801c00 && add<0x1f801e00) {
SPU_writeRegister(add, value);
return;
}
psxHu16ref(add) = SWAPu16(value);
#ifdef PSXHW_LOG
PSXHW_LOG("*Unknown 16bit write at address %x value %x\n", add, value);
#endif
return;
}
psxHu16ref(add) = SWAPu16(value);
#ifdef PSXHW_LOG
PSXHW_LOG("*Known 16bit write at address %x value %x\n", add, value);
#endif
}
#define DmaExec(n) { \
HW_DMA##n##_CHCR = SWAPu32(value); \
\
if (SWAPu32(HW_DMA##n##_CHCR) & 0x01000000 && SWAPu32(HW_DMA_PCR) & (8 << (n * 4))) { \
psxDma##n(SWAPu32(HW_DMA##n##_MADR), SWAPu32(HW_DMA##n##_BCR), SWAPu32(HW_DMA##n##_CHCR)); \
} \
}
void psxHwWrite32(u32 add, u32 value) {
switch (add) {
case 0x1f801040:
sioWrite8((unsigned char)value);
sioWrite8((unsigned char)((value&0xff) >> 8));
sioWrite8((unsigned char)((value&0xff) >> 16));
sioWrite8((unsigned char)((value&0xff) >> 24));
#ifdef PAD_LOG
PAD_LOG("sio write32 %x\n", value);
#endif
return;
#ifdef ENABLE_SIO1API
case 0x1f801050:
SIO1_writeData32(value);
#ifdef SIO1_LOG
SIO1_LOG("sio1 write32 %x\n", value);
#endif
return;
#endif
#ifdef PSXHW_LOG
case 0x1f801060:
PSXHW_LOG("RAM size write %x\n", value);
psxHu32ref(add) = SWAPu32(value);
return; // Ram size
#endif
case 0x1f801070:
#ifdef PSXHW_LOG
PSXHW_LOG("IREG 32bit write %x\n", value);
#endif
if (Config.SioIrq) psxHu32ref(0x1070) |= SWAPu32(0x80);
if (Config.SpuIrq) psxHu32ref(0x1070) |= SWAPu32(0x200);
psxHu32ref(0x1070) &= SWAPu32(value);
return;
case 0x1f801074:
#ifdef PSXHW_LOG
PSXHW_LOG("IMASK 32bit write %x\n", value);
#endif
psxHu32ref(0x1074) = SWAPu32(value);
return;
#ifdef PSXHW_LOG
case 0x1f801080:
PSXHW_LOG("DMA0 MADR 32bit write %x\n", value);
HW_DMA0_MADR = SWAPu32(value); return; // DMA0 madr
case 0x1f801084:
PSXHW_LOG("DMA0 BCR 32bit write %x\n", value);
HW_DMA0_BCR = SWAPu32(value); return; // DMA0 bcr
#endif
case 0x1f801088:
#ifdef PSXHW_LOG
PSXHW_LOG("DMA0 CHCR 32bit write %x\n", value);
#endif
DmaExec(0); // DMA0 chcr (MDEC in DMA)
return;
#ifdef PSXHW_LOG
case 0x1f801090:
PSXHW_LOG("DMA1 MADR 32bit write %x\n", value);
HW_DMA1_MADR = SWAPu32(value); return; // DMA1 madr
case 0x1f801094:
PSXHW_LOG("DMA1 BCR 32bit write %x\n", value);
HW_DMA1_BCR = SWAPu32(value); return; // DMA1 bcr
#endif
case 0x1f801098:
#ifdef PSXHW_LOG
PSXHW_LOG("DMA1 CHCR 32bit write %x\n", value);
#endif
DmaExec(1); // DMA1 chcr (MDEC out DMA)
return;
#ifdef PSXHW_LOG
case 0x1f8010a0:
PSXHW_LOG("DMA2 MADR 32bit write %x\n", value);
HW_DMA2_MADR = SWAPu32(value); return; // DMA2 madr
case 0x1f8010a4:
PSXHW_LOG("DMA2 BCR 32bit write %x\n", value);
HW_DMA2_BCR = SWAPu32(value); return; // DMA2 bcr
#endif
case 0x1f8010a8:
#ifdef PSXHW_LOG
PSXHW_LOG("DMA2 CHCR 32bit write %x\n", value);
#endif
/* A hack that makes Vampire Hunter D title screen visible,
* but makes Tomb Raider II water effect to stay opaque
* Root cause for this problem is that when DMA2 is issued
* it is incompletele and still beign built by the game.
* Maybe it is ready when some signal comes in or within given delay?
*/
if (dmaGpuListHackEn && value == 0x00000401 && HW_DMA2_BCR == 0x0) {
psxDma2(SWAPu32(HW_DMA2_MADR), SWAPu32(HW_DMA2_BCR), SWAPu32(value));
return;
}
DmaExec(2); // DMA2 chcr (GPU DMA)
if (Config.HackFix && HW_DMA2_CHCR == 0x1000401)
dmaGpuListHackEn=TRUE;
return;
#ifdef PSXHW_LOG
case 0x1f8010b0:
PSXHW_LOG("DMA3 MADR 32bit write %x\n", value);
HW_DMA3_MADR = SWAPu32(value); return; // DMA3 madr
case 0x1f8010b4:
PSXHW_LOG("DMA3 BCR 32bit write %x\n", value);
HW_DMA3_BCR = SWAPu32(value); return; // DMA3 bcr
#endif
case 0x1f8010b8:
#ifdef PSXHW_LOG
PSXHW_LOG("DMA3 CHCR 32bit write %x\n", value);
#endif
DmaExec(3); // DMA3 chcr (CDROM DMA)
return;
#ifdef PSXHW_LOG
case 0x1f8010c0:
PSXHW_LOG("DMA4 MADR 32bit write %x\n", value);
HW_DMA4_MADR = SWAPu32(value); return; // DMA4 madr
case 0x1f8010c4:
PSXHW_LOG("DMA4 BCR 32bit write %x\n", value);
HW_DMA4_BCR = SWAPu32(value); return; // DMA4 bcr
#endif
case 0x1f8010c8:
#ifdef PSXHW_LOG
PSXHW_LOG("DMA4 CHCR 32bit write %x\n", value);
#endif
DmaExec(4); // DMA4 chcr (SPU DMA)
return;
#if 0
case 0x1f8010d0: break; //DMA5write_madr();
case 0x1f8010d4: break; //DMA5write_bcr();
case 0x1f8010d8: break; //DMA5write_chcr(); // Not needed
#endif
#ifdef PSXHW_LOG
case 0x1f8010e0:
PSXHW_LOG("DMA6 MADR 32bit write %x\n", value);
HW_DMA6_MADR = SWAPu32(value); return; // DMA6 bcr
case 0x1f8010e4:
PSXHW_LOG("DMA6 BCR 32bit write %x\n", value);
HW_DMA6_BCR = SWAPu32(value); return; // DMA6 bcr
#endif
case 0x1f8010e8:
#ifdef PSXHW_LOG
PSXHW_LOG("DMA6 CHCR 32bit write %x\n", value);
#endif
DmaExec(6); // DMA6 chcr (OT clear)
return;
#ifdef PSXHW_LOG
case 0x1f8010f0:
PSXHW_LOG("DMA PCR 32bit write %x\n", value);
HW_DMA_PCR = SWAPu32(value);
return;
#endif
case 0x1f8010f4:
#ifdef PSXHW_LOG
PSXHW_LOG("DMA ICR 32bit write %x\n", value);
#endif
{
u32 tmp = (~value) & SWAPu32(HW_DMA_ICR);
HW_DMA_ICR = SWAPu32(((tmp ^ value) & 0xffffff) ^ tmp);
return;
}
case 0x1f801014:
#ifdef PSXHW_LOG
PSXHW_LOG("SPU delay [0x1014] write32: %8.8lx\n", value);
#endif
psxHu32ref(add) = SWAPu32(value);
return;
case 0x1f801810:
#ifdef PSXHW_LOG
PSXHW_LOG("GPU DATA 32bit write %x (CMD/MSB %x)\n", value, value>>24);
#endif
// 0x1F means irq request, so fulfill it here because plugin can't and won't
// Probably no need to send this to plugin in first place...
// MML/Tronbonne is known to use this.
// TODO FIFO is not implemented properly so commands are not exact
// and thus we rely on hack that counter/cdrom irqs are enabled at same time
if (Config.HackFix && SWAPu32(value) == 0x1f00000 && (psxHu32ref(0x1070) & 0x44)) {
setIrq( 0x01 );
}
GPU_writeData(value); return;
case 0x1f801814:
#ifdef PSXHW_LOG
PSXHW_LOG("GPU STATUS 32bit write %x\n", value);
#endif
if (value & 0x8000000)
dmaGpuListHackEn=FALSE;
GPU_writeStatus(value); return;
case 0x1f801820:
mdecWrite0(value); break;
case 0x1f801824:
mdecWrite1(value); break;
case 0x1f801100:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 0 COUNT 32bit write %x\n", value);
#endif
psxRcntWcount(0, value & 0xffff); return;
case 0x1f801104:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 0 MODE 32bit write %x\n", value);
#endif
psxRcntWmode(0, value); return;
case 0x1f801108:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 0 TARGET 32bit write %x\n", value);
#endif
psxRcntWtarget(0, value & 0xffff); return; // HW_DMA_ICR&= SWAP32((~value)&0xff000000);
case 0x1f801110:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 1 COUNT 32bit write %x\n", value);
#endif
psxRcntWcount(1, value & 0xffff); return;
case 0x1f801114:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 1 MODE 32bit write %x\n", value);
#endif
psxRcntWmode(1, value); return;
case 0x1f801118:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 1 TARGET 32bit write %x\n", value);
#endif
psxRcntWtarget(1, value & 0xffff); return;
case 0x1f801120:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 2 COUNT 32bit write %x\n", value);
#endif
psxRcntWcount(2, value & 0xffff); return;
case 0x1f801124:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 2 MODE 32bit write %x\n", value);
#endif
psxRcntWmode(2, value); return;
case 0x1f801128:
#ifdef PSXHW_LOG
PSXHW_LOG("COUNTER 2 TARGET 32bit write %x\n", value);
#endif
psxRcntWtarget(2, value & 0xffff); return;
default:
// Dukes of Hazard 2 - car engine noise
if (add>=0x1f801c00 && add<0x1f801e00) {
SPU_writeRegister(add, value&0xffff);
add += 2;
value >>= 16;
if (add>=0x1f801c00 && add<0x1f801e00)
SPU_writeRegister(add, value&0xffff);
return;
}
psxHu32ref(add) = SWAPu32(value);
#ifdef PSXHW_LOG
PSXHW_LOG("*Unknown 32bit write at address %x value %x\n", add, value);
#endif
return;
}
psxHu32ref(add) = SWAPu32(value);
#ifdef PSXHW_LOG
PSXHW_LOG("*Known 32bit write at address %x value %x\n", add, value);
#endif
}
int psxHwFreeze(gzFile f, int Mode) {
return 0;
}