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path: root/macosx/plugins/DFXVideo/macsrc/PluginGLView.m
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* * Fix file and folder permissionsStelios Tsampas2018-03-191-0/+0
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* OS X: Fix the SoftGL driver.SND\MaddTheSane_cp2014-11-111-2/+2
| | | | | | I knew I was overlooking something... git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@92232 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* OS X: Consolidate the SoftGL plug-in's OpenGL functions into one file again.SND\MaddTheSane_cp2014-11-101-35/+587
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@92231 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* OS X: make all ivars either be in the implementation block, or converted to ↵SND\MaddTheSane_cp2014-11-101-0/+34
| | | | | | Objective C 2.0 properties. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@92227 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* OS X fiddlingSND\MaddTheSane_cp2014-03-031-4/+11
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89254 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Apple seems to be really pushing OpenGL3, let’s see if I can make an ↵SND\MaddTheSane_cp2013-11-271-683/+38
| | | | | | | | OpenGL 3 context on the Software renderer. We’ll begin by splitting up the renderers into different files. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87979 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* More work on OS X localization.SND\MaddTheSane_cp2013-11-261-0/+4
| | | | | | Some OS X bug fixes. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87971 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Implement window size setting for PeopsSoftGL on OS X.SND\MaddTheSane_cp2013-10-231-34/+0
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87642 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Quieting a warning about small integer size on OS X.SND\MaddTheSane_cp2013-09-121-1/+2
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87142 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Remove 32-bit support on OS X.SND\MaddTheSane_cp2013-09-101-11/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87114 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Make more plug-ins use and implement RunOnMainThreadSync.SND\MaddTheSane_cp2013-08-171-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86706 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Changing a lot of NSLogs to SysPrintf on OS X's PCSXR.SND\MaddTheSane_cp2013-07-091-1/+1
| | | | | | | | | Enable the emulog on OS X debug, and have create and use a log in ~/Library/Logs/PCSXR. Delete the hack that enabled PCSXR logs to go to the console in debug mode. Use modern syntax to create static NSArrays (and retain them in non-ARC code). Simplify the pauseSafeWithBlock to just create a new dispatch queue and run pauseSafe on the queue. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85931 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Change some +stringWithCString and -initWithCString:encoding: to modern ↵SND\MaddTheSane_cp2013-07-051-1/+0
| | | | | | | | | | Objective-C syntax. Change the encoding of a couple of info.plists to UTF-8, otherwise Xcode was complaining. Removing some extra line breaks on OS X code. Other minor changes. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85867 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* get rid of extra, blank lines on OS X.SND\MaddTheSane_cp2013-07-041-2/+0
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85818 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Make the plug-ins use ARC in 64-bit mode.SND\MaddTheSane_cp2013-07-041-6/+11
| | | | | | | Change how the preprocessor macros are managed on OS X. Set the name of the product to the target name. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85795 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Modify the Memory Object class a little bit. Some minor changes.SND\MaddTheSane_cp2013-06-221-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85493 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Fixing a deadlock in PeopsSoftGL's shader code.SND\MaddTheSane_cp2013-06-221-64/+59
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85492 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Fix a crash when using SoftGL on OS X.SND\MaddTheSane_cp2013-03-171-164/+172
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83636 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Applying patch 13817.SND\MaddTheSane_cp2013-02-081-2/+2
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82774 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* minor changesSND\MaddTheSane_cp2013-01-291-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82590 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Use strlcpy on OS X code.SND\MaddTheSane_cp2013-01-101-1/+1
| | | | | | > Better handling of the net system on OS X. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82182 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Setting end-of-line metadata.SND\MaddTheSane_cp2012-12-241-0/+0
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81971 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Allocate the buffer in loadSource via length of the data and not the file ↵SND\MaddTheSane_cp2012-10-191-54/+2
| | | | | | size. This means technically a web URL could be passed to it and it would still work. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80642 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Use rect_texture if available and we're not using shaders.SND\MaddTheSane_cp2012-10-131-22/+22
| | | | | | Spacing changes. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80393 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Added some sanity checking so we don't try to use nil objects in the SoftGL ↵SND\MaddTheSane_cp2012-10-101-0/+3
| | | | | | Mac driver. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80324 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Mainly spacing changes, and a few OCD things.SND\MaddTheSane_cp2012-10-101-12/+12
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80323 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Quieting a warning in OS X localization implementation.SND\MaddTheSane_cp2012-09-231-4/+2
| | | | | | | Fixing a few bugs on the OS X Software Shader support, and adding a quality selector. Changing the hacks type used in the Mac preference selector from unsigned long to unsigned int. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@79982 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Updating projects to build on Xcode 4.4SND\MaddTheSane_cp2012-09-171-12/+241
| | | | | | Added OpenGL shader support to the Mac software renderer. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@79892 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* 10797, 10798 (MaddTheSane).SND\edgbla_cp2011-11-111-8/+8
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72170 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Patch 10767 (Durandal_1707).SND\edgbla_cp2011-11-091-3/+2
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72138 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* MaddTheSane:SND\weimingzhi_cp2010-12-141-3/+3
| | | | | | | | | | - Clean up the Xcode projects a bit. - Added 64-bit mode on Mac. - Made it so that the SDK was set on the Xcode projects. - Enabled PowerPC support. (Patch #7730). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61171 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@35184 ↵SND\weimingzhi_cp2009-11-031-5/+1
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@34798 ↵SND\weimingzhi_cp2009-11-021-13/+20
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@34795 ↵SND\weimingzhi_cp2009-11-021-49/+56
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@34786 ↵SND\weimingzhi_cp2009-11-021-0/+682
e17a0e51-4ae3-4d35-97c3-1a29b211df97