| Commit message (Collapse) | Author | Age | Files | Lines |
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I knew I was overlooking something...
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@92232 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@92231 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Objective C 2.0 properties.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@92227 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89254 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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OpenGL 3 context on the Software renderer.
We’ll begin by splitting up the renderers into different files.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87979 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Some OS X bug fixes.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87971 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87642 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87142 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87114 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86706 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Enable the emulog on OS X debug, and have create and use a log in ~/Library/Logs/PCSXR.
Delete the hack that enabled PCSXR logs to go to the console in debug mode.
Use modern syntax to create static NSArrays (and retain them in non-ARC code).
Simplify the pauseSafeWithBlock to just create a new dispatch queue and run pauseSafe on the queue.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85931 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Objective-C syntax.
Change the encoding of a couple of info.plists to UTF-8, otherwise Xcode was complaining.
Removing some extra line breaks on OS X code.
Other minor changes.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85867 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85818 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Change how the preprocessor macros are managed on OS X.
Set the name of the product to the target name.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85795 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85493 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85492 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83636 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82774 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82590 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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> Better handling of the net system on OS X.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82182 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81971 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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size. This means technically a web URL could be passed to it and it would still work.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80642 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Spacing changes.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80393 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Mac driver.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80324 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80323 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Fixing a few bugs on the OS X Software Shader support, and adding a quality selector.
Changing the hacks type used in the Mac preference selector from unsigned long to unsigned int.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@79982 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Added OpenGL shader support to the Mac software renderer.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@79892 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72170 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72138 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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- Clean up the Xcode projects a bit.
- Added 64-bit mode on Mac.
- Made it so that the SDK was set on the Xcode projects.
- Enabled PowerPC support.
(Patch #7730).
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61171 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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e17a0e51-4ae3-4d35-97c3-1a29b211df97
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e17a0e51-4ae3-4d35-97c3-1a29b211df97
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e17a0e51-4ae3-4d35-97c3-1a29b211df97
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e17a0e51-4ae3-4d35-97c3-1a29b211df97
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