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path: root/macosx/plugins/DFSound/Resorces/OpenAL/English.lproj
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* OS X: Move the English localization files around.SND\MaddTheSane_cp2014-11-101-6/+0
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@92229 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* I'll never be happy...SND\MaddTheSane_cp2013-10-201-0/+0
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87584 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* As loathe as I am to do it, making OS X's .strings files into UTF-16.SND\MaddTheSane_cp2013-10-191-0/+0
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87573 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Grouping similar classes in Xcode.SND\MaddTheSane_cp2013-07-051-0/+0
| | | | | | Implement the Instrument build phase, for when your profile with Instruments. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85842 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Get rid of the messy preprocessor hack for named sliders on the audio ↵SND\MaddTheSane_cp2013-07-033-1196/+0
| | | | | | | | | | | plug-ins for OS X: Consolidate files that are the same. Whatever class loads a nib, will be that owner, no matter what the nib says. Have shared code be in a dylib that loads, so there isn't warnings about conflicting classes. Other changes git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85757 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* rearranging Sound plug-in for Mac.SND\MaddTheSane_cp2011-12-284-0/+1196
Renamed PeopsSPU plugin to PeopsSpuSDL to reflect its use of SDL. Renamed PeopsAL plugin to PeopsSpuAL. Prevent Objective-C class clashing between the sound plug-ins by renaming the named slider class based on which plug-in is being built. Splitting resources between the two different sound plug-ins. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@73841 e17a0e51-4ae3-4d35-97c3-1a29b211df97