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This change allows the user to use SDL2’s GameController API instead of the Joystick API.
The Game Controller API maps the buttons similar to an Xbox 360 controller, so some tricky mapping needed to be done.
Note that it currently only supports OS X.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89828 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87584 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87573 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Translate some localizable.strings files to French, as well as some of the app's preference xib and InfoPlist.strings.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87048 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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of the OS X plug-ins.
Do some localization support work on DFInput on OS X.
Bump the version in the info.plist file for DFInput to 1.5.
Other code changes and improvements on the Mac port.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87023 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Localizable.strings files for each plug-in.
Try to get localizable string from a c string (see Pcsxr_locale_text in main.m).
Each Mac plug-in now has a Principal class declaration in their Info.plist
Also updated the memory card extensions
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72361 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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