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* CD-XA attenuation hack disabled again due to a collateral bug which causes ↵SND\dario86_cp2012-03-011-3/+3
| | | | | | distorted speech in Resident Evil series. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75683 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75587 ↵SND\dario86_cp2012-02-281-1/+1
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* - reenabled CD-XA streaming hack by shalma; fixes sound in Final Fantasy ↵SND\dario86_cp2012-02-272-5/+5
| | | | | | | | Tactics, Ridge Racer Type 4 opening sequence and other games (issue #8067); - reenabled CD-XA attenuation by shalma; CD-XA fading effect supported in the main menu in Resident Evil, at the end of the fight in Tekken 3 and in Street Fighter Alpha 3 (issue #9593). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75584 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Updated Free Software Foundation address (Jem256).SND\dario86_cp2012-02-1952-156/+156
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75156 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Get rid of parentheses around IsConst and IsMapped macros. Quiets a warning ↵SND\MaddTheSane_cp2011-12-312-4/+4
| | | | | | on Clang. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@73976 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Fixes for some problems found with Xcode's static analyzer. There are more, ↵SND\MaddTheSane_cp2011-12-032-3/+3
| | | | | | but I don't know how to approach them. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72824 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72730 ↵SND\edgbla_cp2011-11-304-31/+8
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Added region autodetection for Net Yaroze Boot Disc (E) [DTL-S3035].SND\dario86_cp2011-11-261-1/+2
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72645 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Adding a kludge around defines to get each plug-in to have a unique ↵SND\MaddTheSane_cp2011-11-181-6/+7
| | | | | | localization function on Mac OS X. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72452 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Patch 10831 from Durandal_1707:SND\MaddTheSane_cp2011-11-171-18/+29
| | | | | | This should bring the number of warnings when compiling the Mac version with Clang and the -Wall option down to zero. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72386 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* First steps for localization support for Mac OS X/Cocoa, including:SND\MaddTheSane_cp2011-11-171-0/+20
| | | | | | | | | | Localizable.strings files for each plug-in. Try to get localizable string from a c string (see Pcsxr_locale_text in main.m). Each Mac plug-in now has a Principal class declaration in their Info.plist Also updated the memory card extensions git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72361 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* fixes the macros around the PowerPC-specific parts of libpcsxcoreSND\MaddTheSane_cp2011-11-124-4/+4
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72216 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Patch 10767 (Durandal_1707).SND\edgbla_cp2011-11-099-41/+50
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72138 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* revert patch from issue 8874 (shalma), break some games.SND\edgbla_cp2011-08-081-4/+4
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@69581 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* gpu gte acuracy interface.SND\edgbla_cp2011-07-103-0/+32
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@68598 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* gte: fix MAC0 shift (pcsxr issue #8874, shalma)SND\notaz_cp2011-06-291-4/+4
| | | | | | fixes missing elements in Soul Reaver and Spyro. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@68249 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rebranding.SND\edgbla_cp2011-06-085-199/+202
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@67621 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@67247 ↵SND\edgbla_cp2011-06-012-2/+2
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@67226 ↵SND\edgbla_cp2011-05-311-3/+3
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* Ape Escape.SND\edgbla_cp2011-05-312-13/+38
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@67225 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@66613 ↵SND\edgbla_cp2011-05-063-29/+29
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@66587 ↵SND\edgbla_cp2011-05-051-1/+1
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* -(Infy11)ppf.c: Fixed stuck at start of games with empty CD-ROM ID (Issue ↵SND\weimingzhi_cp2011-03-221-0/+4
| | | | | | #8266). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64792 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Temporarily reverted r64524 until I (or someone else) find the time to sort ↵SND\weimingzhi_cp2011-03-1333-35027/+34772
| | | | | | out the stuff. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64536 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64535 ↵SND\weimingzhi_cp2011-03-132-9/+22
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* Commited patch in issue #8171 (by darktjm).SND\dario86_cp2011-03-1233-3618/+3873
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64524 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64466 ↵SND\edgbla_cp2011-03-112-11/+7
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* -(utunnels) gte register names.SND\weimingzhi_cp2011-03-111-12/+12
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64428 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxinterpreter: do interrupt test after doing target instructionSND\notaz_cp2011-03-091-2/+2
| | | | | | | | otherwise in case interrupt happens, target insn is executed twice, causing occasional glitches in Tekken 2. Also clear branch flag for it - it's not in delay slot. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64369 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom: move pause delay after ACKSND\notaz_cp2011-02-151-13/+11
| | | | | | This solves FF7 slowdowns and seems to keep games that need this delay working. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63410 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Undo shalma damageSND\shalma_cp2011-02-101-4/+13
| | | | | | | | | | | | | - cdrom.c- Vib Ribbon (decoded buffer - do in spu) - cdrom.c- Crash Team Racing (decoded buffer - do in spu) - xa.c- xa+cdda decoded buffer (fix mistakes) - spu.c- voice 1/3 decoded buffer (optional) Disabled > Please treat all shalma-hopkat work as suspicious (faulty + not hw-accurate) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63195 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2011-02-061-3/+4
| | | | | | - bios - no cd - fix hangs (diskerror) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63004 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Experimental patchesSND\shalma_cp2011-02-041-1/+5
| | | | | | | | - cdrom.c- fix stereo xa attenuation Disabled by default git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62922 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Experimental patchesSND\shalma_cp2011-02-043-2/+45
| | | | | | | | | | | | | | | | | | 1- cdrom.c Remove IRQ clear - read reschedule Fix xa streaming timing (ex. Final Fantasy Tactics) 2- cdrom.c BIOS music player - init attenuators 3- r3000a.c Set spu async to ~10 apu cycle updates Correct Square sound effects Disabled by default git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62890 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* ExperimentalSND\shalma_cp2011-02-021-1/+2
| | | | | | | | -cdrom.c - fix mono xa attenuation Disabled by default git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62855 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Experimental patchesSND\shalma_cp2011-02-023-14/+29
| | | | | | | | | | - cdrom.c - burst dma 0.3333x - cdrom.c - mono xa attenuation (Tales of Phantasia) - misc comments cleanup Disabled by default git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62851 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2011-02-021-2/+2
| | | | | | - fix cdda attenuation (Tekken 1) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62845 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Experimental patchesSND\shalma_cp2011-02-021-0/+10
| | | | | | | | - spudma, otcdma - 1/3x dma timing Disabled by default git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62841 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Experimental patchesSND\shalma_cp2011-02-022-21/+32
| | | | | | | | | | | - gpu.c - use 1/3x dma time (max time allowed by X-Files - system interrupt timing) - cdrom.c - fix dma wrap pointers Disabled by default - enable yourself for now git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62840 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Experimental patchesSND\shalma_cp2011-02-022-1/+86
| | | | | | | | | | | | | | | | | | | | | | 1- gpu.c We don't emulate bus conflicts. Especially with DMA. Lower vram2mem, mem2vram times (1 -> 0.25) - fixes X-Files videos 2- cdrom.c Duke Nukem - Time to Kill uses CD attenuation values for XA music, speech - fix volume slider 3- cdrom.c Add cdrom dma wrapping - possible Ape Escape additional fixes (>2352 transfers in several places) All disabled - view diff and activate at your own risk (accuracy regressions) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62832 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* notaz:SND\weimingzhi_cp2011-02-011-0/+126
| | | | | | | | - libpcsxcore: add handling for a branch in delay slot. This fixes explosion effect in Shadow Master. Interpreter only. (Patch #8233). - dfsound: don't stop a channel by adsr if we have potential irq. otherwise we miss irqs, causing lockups in Misadventures of Tron Bonne (Patch #8234). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62781 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2011-01-301-11/+5
| | | | | | | - mute data track 01 - fix cdlplay resume git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62711 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* remove old cdxa attenuationSND\shalma_cp2011-01-202-54/+41
| | | | | | | - use cdda attenuation only git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62214 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62188 ↵SND\weimingzhi_cp2011-01-191-0/+1
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* notaz:SND\weimingzhi_cp2011-01-191-8/+22
| | | | | | | | - fix firstfile() return value - it should only return dir when finds a match, and bufile macro already does that. (Patch #8118). - firstfile delivers an event on real bios, so do that (Patch #8119). - implement psxBios__card_chan (Patch #8120). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62183 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* - applied MaddTheSane's patch (Issue #7819).SND\weimingzhi_cp2011-01-142-2/+2
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62080 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* - big endian audio data (cdrdao bin/toc image).SND\weimingzhi_cp2011-01-141-0/+12
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62078 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* my stupid errorSND\weimingzhi_cp2011-01-131-39/+41
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62052 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* - Fixed: -psxout/-slowboot not effective for GNU/Linux.SND\weimingzhi_cp2011-01-121-73/+73
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62027 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62025 ↵SND\weimingzhi_cp2011-01-121-4/+4
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