diff options
Diffstat (limited to 'win32/plugins/dfsound/DFSound.dsp')
| -rwxr-xr-x[-rw-r--r--] | win32/plugins/dfsound/DFSound.dsp | 508 |
1 files changed, 254 insertions, 254 deletions
diff --git a/win32/plugins/dfsound/DFSound.dsp b/win32/plugins/dfsound/DFSound.dsp index 93c97006..2ec5c2b5 100644..100755 --- a/win32/plugins/dfsound/DFSound.dsp +++ b/win32/plugins/dfsound/DFSound.dsp @@ -1,254 +1,254 @@ -# Microsoft Developer Studio Project File - Name="DFSound" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
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-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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-CFG=DFSound - Win32 Debug
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-# Begin Project
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-!IF "$(CFG)" == "DFSound - Win32 Release"
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+# Microsoft Developer Studio Project File - Name="DFSound" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=DFSound - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "DFSound.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "DFSound.mak" CFG="DFSound - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "DFSound - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "DFSound - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "DFSound - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /G5 /MD /W3 /GX /O2 /I ".\\" /I ".\winsrc" /I "..\..\..\plugins\dfsound" /I "..\..\glue" /I "..\..\..\libpcsxcore" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "NDEBUG" +# ADD RSC /l 0x407 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 dsound.lib winmm.lib user32.lib gdi32.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386 + +!ELSEIF "$(CFG)" == "DFSound - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\\" /I ".\winsrc" /I "..\..\..\plugins\dfsound" /I "..\..\glue" /I "..\..\..\libpcsxcore" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "_DEBUG" +# ADD RSC /l 0x407 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 dsound.lib winmm.lib user32.lib gdi32.lib advapi32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "DFSound - Win32 Release" +# Name "DFSound - Win32 Debug" +# Begin Group "winsrc" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\winsrc\cfg.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\debug.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\debug.h +# End Source File +# Begin Source File + +SOURCE=.\winsrc\dsound.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\dsound.h +# End Source File +# Begin Source File + +SOURCE=.\winsrc\psemu.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\record.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\record.h +# End Source File +# Begin Source File + +SOURCE=.\winsrc\winmain.c +# End Source File +# End Group +# Begin Group "dfsound" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\adsr.c + +!IF "$(CFG)" == "DFSound - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "DFSound - Win32 Debug" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\adsr.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\dma.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\dma.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\dsoundoss.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\externals.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\externals.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\freeze.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\gauss_i.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\psemuxa.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\registers.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\registers.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\regs.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\reverb.c + +!IF "$(CFG)" == "DFSound - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "DFSound - Win32 Debug" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\reverb.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\spu.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\spu.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\stdafx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\xa.c + +!IF "$(CFG)" == "DFSound - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "DFSound - Win32 Debug" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfsound\xa.h +# End Source File +# End Group +# Begin Source File + +SOURCE=.\DFSound.def +# End Source File +# Begin Source File + +SOURCE=.\DFSound.rc +# End Source File +# Begin Source File + +SOURCE=.\resource.h +# End Source File +# End Target +# End Project |
